Player Matchup

Athena
Athena
Blessed_Arab
Athena
Level 18
God Stats
6W - 6L
1,493 SR
Queue Stats
39W - 25L
1,526 Elo+
Party 1
Chernobog
Chernobog
Ibbii
Chernobog
Level 69
God Stats
9W - 4L
1,896 SR
Queue Stats
653W - 582L
1,504 Elo+
Party 1
Vulcan
Vulcan
KxngzDreyNation
Vulcan
Level 28
God Stats
4W - 7L
1,339 SR
Queue Stats
146W - 210L
1,335 Elo+
Solo
Kukulkan
Kukulkan
VV3027WW
Kukulkan
Level 2
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
mucahit010
Arachne
Level 85
God Stats
3W - 2L
1,508 SR
Queue Stats
426W - 368L
1,432 Elo+
Party 1
Team Averages
Level 40
1,589 SR
1,459 Elo+

VS

Team Averages
Level 34
1,629 SR
1,443 Elo+
Erlang Shen
Erlang Shen
DomiDDuck
Erlang Shen
Level 18
God Stats
14W - 7L
1,716 SR
Queue Stats
28W - 24L
1,436 Elo+
Party 2
Medusa
Medusa
EchoLightGod
Medusa
Level 28
God Stats
3W - 3L
1,538 SR
Queue Stats
28W - 43L
1,313 Elo+
Solo
Anhur
Anhur
Pirata_Mor
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Th3H0lyAn9le
Bacchus
Level 19
God Stats
10W - 4L
1,693 SR
Queue Stats
20W - 19L
1,536 Elo+
Party 2
Chaac
Chaac
WerDerBar
Chaac
Level 100
God Stats
11W - 7L
1,698 SR
Queue Stats
65W - 67L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
6 / 1 / 18
15,851
610
9,095
27,685
36,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Ibbii
Chernobog
20
22 / 1 / 13
18,015
693
38,220
25,999
14,318
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 0
11,039
425
4,549
7,603
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
VV3027WW
Kukulkan
10
0 / 4 / 2
9,109
350
1,125
4,174
1,210
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
mucahit010
Arachne
20
14 / 0 / 5
14,986
576
18,489
23,070
11,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DomiDDuck
Erlang Shen
19
2 / 5 / 5
12,359
475
10,562
20,359
17,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
15
1 / 13 / 1
10,218
393
15,722
17,711
5,334
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
14
0 / 12 / 0
9,807
377
6,954
16,968
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Th3H0lyAn9le
Bacchus
12
0 / 7 / 1
8,688
334
5,310
16,831
17,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
WerDerBar
Chaac
18
7 / 6 / 1
12,625
486
16,825
23,760
23,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
42
Kills
10
11
Deaths
43
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
6
1
18
15
L
Erlang Shen
DomiDDuck
Erlang Shen
2
5
5
0.9
L
Medusa
1
13
1
0.12
W
Chernobog
Ibbii
Chernobog
22
1
13
28.5
W
0
5
0
0
L
Anhur
0
12
0
0
L
Bacchus
Th3H0lyAn9le
Bacchus
0
7
1
0.07
W
Kukulkan
VV3027WW
Kukulkan
0
4
2
0.25
L
Chaac
WerDerBar
Chaac
7
6
1
1.25
W
Arachne
mucahit010
Arachne
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,478
Damage
55,373
88,531
Taken
95,629
71,280
Mitigated
68,283
36,374
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,095
2,775
0
1,661
27,685
36,730
1,300
2,014
25,671
44,118
0
L
Erlang Shen
DomiDDuck
Erlang Shen
10,562
5,722
0
3,175
20,359
17,186
659
2,870
17,434
0
109,699
L
Medusa
15,722
8,495
451
718
17,711
5,334
0
1,214
16,497
0
70,489
W
Chernobog
Ibbii
Chernobog
38,220
24,204
0
19,128
25,999
14,318
3,362
4,336
21,663
0
160,017
W
4,549
2,355
0
602
7,603
7,343
1,945
0
7,603
38,749
0
L
Anhur
6,954
3,005
0
251
16,968
4,603
4,001
1,840
15,128
0
39,934
L
Bacchus
Th3H0lyAn9le
Bacchus
5,310
1,046
0
504
16,831
17,693
325
2,037
14,794
22,979
0
W
Kukulkan
VV3027WW
Kukulkan
1,125
281
0
250
4,174
1,210
0
0
4,174
7,409
0
L
Chaac
WerDerBar
Chaac
16,825
6,313
0
8,282
23,760
23,467
452
6,485
17,007
0
78,244
W
Arachne
mucahit010
Arachne
18,489
13,074
0
14,733
23,070
11,679
1,554
2,604
20,466
0
138,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,000
Gold Earned
53,697
534
Minions Killed
486
0
Camps Cleared
0
1,929,030
Distance Traveled
2,002,814
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,851
610
55
2
0
531,528
0
L
Erlang Shen
12,359
475
162
6
0
504,201
0
L
Medusa
10,218
393
100
4
0
407,837
0
W
Chernobog
18,015
693
217
8
0
460,612
3
W
Vulcan
11,039
425
78
3
0
247,663
0
L
Anhur
9,807
377
73
3
0
334,077
2
L
Bacchus
8,688
334
34
1
0
326,125
0
W
Kukulkan
9,109
350
19
1
0
212,818
0
L
Chaac
12,625
486
117
5
0
430,574
2
W
Arachne
14,986
576
165
6
0
476,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role