Player Matchup

Tiamat
Tiamat
Bosh412
Tiamat
Level 29
God Stats
82W - 72L
1,480 SR
Queue Stats
237W - 233L
1,538 Elo+
Solo
Bellona
Bellona
TwoDChan-
Bellona
Level 8
God Stats
3W - 1L
1,845 SR
Queue Stats
12W - 10L
1,586 Elo+
Solo
Ne Zha
Ne Zha
WorldlyNickel7
Ne Zha
Level 28
God Stats
48W - 51L
1,651 SR
Queue Stats
158W - 195L
1,413 Elo+
Solo
Medusa
Medusa
dittodan
Medusa
Level 10
God Stats
23W - 18L
1,616 SR
Queue Stats
89W - 75L
1,495 Elo+
Solo
Heimdallr
Heimdallr
lilpanda9942069
Heimdallr
Level 25
God Stats
5W - 5L
1,370 SR
Queue Stats
76W - 90L
1,413 Elo+
Solo
Team Averages
Level 20
1,593 SR
1,489 Elo+

VS

Team Averages
Level 15
1,437 SR
1,364 Elo+
Cthulhu
Cthulhu
KhaosDave13
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,145 Elo+
Solo
Susano
Susano
Le Dingo1866
Susano
Level 12
God Stats
0W - 2L
1,250 SR
Queue Stats
51W - 52L
1,515 Elo+
Solo
Vulcan
Vulcan
ReborninFury
Vulcan
Level 29
God Stats
132W - 134L
1,532 SR
Queue Stats
596W - 573L
1,484 Elo+
Solo
Apollo
Apollo
Recklesswillie10
Apollo
Level 16
God Stats
8W - 11L
1,401 SR
Queue Stats
33W - 49L
1,272 Elo+
Solo
Nemesis
Nemesis
darkmachine33-da
Nemesis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 236L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bosh412
Tiamat
20
8 / 1 / 24
13,207
1,101
22,465
16,242
13,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TwoDChan-
Bellona
19
8 / 3 / 21
12,651
1,054
12,647
15,524
11,197
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 3 / 11
10,545
879
4,990
6,579
2,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
dittodan
Medusa
20
16 / 0 / 13
15,171
1,264
29,939
11,278
4,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
lilpanda9942069
Heimdallr
20
9 / 2 / 28
13,505
1,125
20,654
10,443
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KhaosDave13
Cthulhu
18
3 / 9 / 6
11,480
957
9,619
24,821
28,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
17
0 / 4 / 6
10,583
882
7,094
15,202
6,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
17
3 / 4 / 5
11,477
956
26,415
11,134
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 16 / 2
10,394
866
6,676
23,559
9,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 10 / 3
10,301
858
5,518
23,762
15,094
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
31
43
Kills
9
9
Deaths
43
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bosh412
Tiamat
8
1
24
20
L
Cthulhu
KhaosDave13
Cthulhu
3
9
6
0.67
L
Susano
0
4
6
0.75
L
Vulcan
3
4
5
1.38
L
2
16
2
0.19
W
Bellona
TwoDChan-
Bellona
8
3
21
6.17
W
2
3
11
2.5
L
1
10
3
0.25
W
Medusa
dittodan
Medusa
16
0
13
22.5
W
Heimdallr
lilpanda9942069
Heimdallr
9
2
28
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,695
Damage
55,322
60,066
Taken
98,478
36,227
Mitigated
63,509
10,584
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bosh412
Tiamat
22,465
2,304
347
5,231
16,242
13,547
0
9,953
6,289
44,289
0
L
Cthulhu
KhaosDave13
Cthulhu
9,619
335
23
2,283
24,821
28,542
0
5,786
19,035
26,937
0
L
Susano
7,094
0
0
0
15,202
6,162
0
4,254
10,948
0
31,923
L
Vulcan
26,415
6,096
0
0
11,134
4,214
0
3,382
7,752
51,776
0
L
6,676
1,694
0
536
23,559
9,497
0
4,822
18,737
0
22,853
W
Bellona
TwoDChan-
Bellona
12,647
5,237
0
370
15,524
11,197
0
8,182
7,036
0
16,450
W
4,990
1,794
0
1,455
6,579
2,712
0
3,806
2,773
0
13,406
L
5,518
1,816
0
1,957
23,762
15,094
0
4,221
19,541
0
18,905
W
Medusa
dittodan
Medusa
29,939
17,821
0
1,143
11,278
4,544
0
7,689
3,589
0
52,795
W
Heimdallr
lilpanda9942069
Heimdallr
20,654
10,607
0
2,038
10,443
4,227
0
6,404
4,039
0
54,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,079
Gold Earned
54,235
236
Minions Killed
198
10
Camps Cleared
5
1,039,927
Distance Traveled
1,123,552
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,207
1,101
67
6
3
244,419
0
L
Cthulhu
11,480
957
24
2
1
206,096
0
L
Susano
10,583
882
58
5
2
270,613
0
L
Vulcan
11,477
956
67
6
0
258,625
0
L
Apollo
10,394
866
22
2
1
177,149
0
W
Bellona
12,651
1,054
18
2
1
228,986
1
W
Ne Zha
10,545
879
10
1
2
102,592
0
L
Nemesis
10,301
858
27
2
1
211,069
3
W
Medusa
15,171
1,264
57
5
4
228,064
3
W
Heimdallr
13,505
1,125
84
7
0
235,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role