Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aggrobat
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,356 Elo+
Solo
He Bo
He Bo
DomocoJSC
He Bo
Level 48
God Stats
3W - 3L
1,521 SR
Queue Stats
123W - 93L
1,508 Elo+
Solo
Jing Wei
Jing Wei
Guwop Adlib
Jing Wei
Level 88
God Stats
0W - 2L
1,320 SR
Queue Stats
127W - 106L
1,535 Elo+
Solo
Ra
Ra
KriegerAzttek
Ra
Level 129
God Stats
0W - 1L
1,722 SR
Queue Stats
80W - 95L
1,486 Elo+
Solo
Team Averages
Level 105
1,513 SR
1,477 Elo+

VS

Team Averages
Level 117
1,601 SR
1,353 Elo+
Zeus
Zeus
Exarkuuun
Zeus
Level 108
God Stats
2W - 0L
1,716 SR
Queue Stats
72W - 105L
1,334 Elo+
Party 1
Hel
Hel
Not_Today-Death
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1
Vamana
Vamana
RaXavius
Vamana
Level 124
God Stats
3W - 0L
1,752 SR
Queue Stats
47W - 50L
1,395 Elo+
Solo
Cernunnos
Cernunnos
TRIP20s
Cernunnos
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
267W - 256L
1,434 Elo+
Solo
Chaac
Chaac
xboxjp4
Chaac
Level 124
God Stats
1W - 0L
1,536 SR
Queue Stats
33W - 34L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 2
5,060
1,012
1,170
5,719
4,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Aggrobat
Kukulkan
9
1 / 2 / 0
4,962
992
3,372
3,373
1,023
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
DomocoJSC
He Bo
8
0 / 3 / 1
4,689
938
3,335
3,313
938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Guwop Adlib
Jing Wei
10
1 / 3 / 1
5,060
1,012
3,025
4,238
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 2
5,206
1,041
3,906
3,712
1,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
1 / 0 / 4
5,018
1,004
2,017
2,626
903
10
3 / 0 / 6
5,666
1,133
2,950
2,742
1,193
Vamana
RaXavius
Vamana
9
0 / 2 / 9
5,486
1,097
2,872
6,091
5,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
TRIP20s
Cernunnos
11
4 / 0 / 5
6,199
1,240
5,989
3,639
1,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
xboxjp4
Chaac
11
2 / 0 / 8
5,652
1,130
5,615
4,727
4,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
2
Kills
10
10
Deaths
2
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Kukulkan
Aggrobat
Kukulkan
1
2
0
0.5
L
He Bo
DomocoJSC
He Bo
0
3
1
0.17
W
Zeus
1
0
4
3
L
Jing Wei
Guwop Adlib
Jing Wei
1
3
1
0.5
L
0
1
2
1
W
3
0
6
6
W
Vamana
RaXavius
Vamana
0
2
9
2.25
W
Cernunnos
TRIP20s
Cernunnos
4
0
5
6.5
W
Chaac
xboxjp4
Chaac
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,808
Damage
19,443
20,355
Taken
19,825
8,849
Mitigated
13,911
6,813
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,170
85
62
2,086
5,719
4,013
0
1,934
3,785
2,452
0
L
Kukulkan
Aggrobat
Kukulkan
3,372
140
534
237
3,373
1,023
0
976
2,397
6,684
0
L
He Bo
DomocoJSC
He Bo
3,335
159
148
105
3,313
938
0
352
2,961
4,605
0
W
Zeus
2,017
193
683
261
2,626
903
138
1,723
903
7,600
0
L
Jing Wei
Guwop Adlib
Jing Wei
3,025
1,360
144
180
4,238
1,573
0
1,112
3,126
0
4,784
L
3,906
54
1,536
1,781
3,712
1,302
0
593
3,119
17,359
0
W
2,950
295
2,254
1,287
2,742
1,193
228
1,179
1,563
5,076
0
W
Vamana
RaXavius
Vamana
2,872
1,510
0
1,878
6,091
5,628
46
3,431
2,660
0
4,687
W
Cernunnos
TRIP20s
Cernunnos
5,989
2,535
1,058
1,017
3,639
1,538
0
2,268
1,371
0
15,140
W
Chaac
xboxjp4
Chaac
5,615
495
1,238
1,985
4,727
4,649
0
3,182
1,545
0
11,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
28,021
48
Minions Killed
56
0
Camps Cleared
0
522,648
Distance Traveled
584,775
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,060
1,012
1
0
0
82,623
1
L
Kukulkan
4,962
992
9
2
0
113,987
1
L
He Bo
4,689
938
1
0
0
108,001
0
W
Zeus
5,018
1,004
12
2
0
114,605
2
L
Jing Wei
5,060
1,012
8
2
0
109,696
1
L
Ra
5,206
1,041
29
6
0
108,341
1
W
Hel
5,666
1,133
11
2
0
117,625
0
W
Vamana
5,486
1,097
3
1
0
105,728
0
W
Cernunnos
6,199
1,240
27
5
0
105,979
1
W
Chaac
5,652
1,130
3
1
0
140,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role