Player Matchup

Fenrir
Fenrir
AngeloAT01
Fenrir
Level 16
God Stats
40W - 39L
1,415 SR
Queue Stats
138W - 178L
1,312 Elo+
Solo
Jing Wei
Jing Wei
Defyingz
Jing Wei
Level 7
God Stats
1W - 3L
1,448 SR
Queue Stats
33W - 45L
1,300 Elo+
Solo
Yemoja
Yemoja
FireyBirb
Yemoja
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
103W - 103L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
RagingRunner
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,392 Elo+
Solo
Discordia
Discordia
RolRa26
Discordia
Level 15
God Stats
12W - 22L
1,420 SR
Queue Stats
31W - 42L
1,355 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,338 Elo+

VS

Team Averages
Level 13
1,440 SR
1,282 Elo+
Yemoja
Yemoja
DetectiveBobRoss
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,248 Elo+
Party 2
Mulan
Mulan
Johnnyreaper
Mulan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 37L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
TheLionSin184
Danzaburou
Level 9
God Stats
6W - 7L
1,608 SR
Queue Stats
52W - 32L
1,365 Elo+
Solo
Fenrir
Fenrir
ViolentM
Fenrir
Level 7
God Stats
7W - 6L
1,094 SR
Queue Stats
8W - 10L
1,248 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iKrescendo
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 296L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
8
1 / 3 / 3
5,241
437
3,072
6,745
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Defyingz
Jing Wei
9
3 / 2 / 0
5,764
480
2,442
5,778
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
FireyBirb
Yemoja
9
0 / 2 / 1
5,421
452
2,046
6,238
4,062
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
RagingRunner
Baron Samedi
8
0 / 3 / 2
5,067
422
1,730
3,524
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
RolRa26
Discordia
13
5 / 1 / 1
7,696
641
5,649
4,311
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,680
473
1,125
4,706
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 4 / 1
6,747
562
3,029
7,379
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
TheLionSin184
Danzaburou
13
4 / 1 / 1
7,344
612
4,644
5,546
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ViolentM
Fenrir
8
1 / 1 / 2
5,448
454
2,595
4,690
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
iKrescendo
Morgan Le Fay
11
3 / 1 / 0
6,466
539
5,706
6,079
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
11
11
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AngeloAT01
Fenrir
1
3
3
0.83
L
Jing Wei
Defyingz
Jing Wei
3
2
0
1.5
W
0
3
1
0.17
L
Yemoja
FireyBirb
Yemoja
0
2
1
0.25
W
3
4
1
0.88
L
Baron Samedi
RagingRunner
Baron Samedi
0
3
2
0.33
L
Discordia
RolRa26
Discordia
5
1
1
5.5
W
Danzaburou
TheLionSin184
Danzaburou
4
1
1
4.5
W
Fenrir
ViolentM
Fenrir
1
1
2
2
W
Morgan Le Fay
iKrescendo
Morgan Le Fay
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,939
Damage
17,099
26,596
Taken
28,400
9,568
Mitigated
10,137
5,065
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AngeloAT01
Fenrir
3,072
1,608
0
2,063
6,745
1,880
0
569
6,022
0
15,797
L
Jing Wei
Defyingz
Jing Wei
2,442
1,481
0
1,178
5,778
1,467
0
1,491
4,287
0
27,346
W
1,125
342
958
429
4,706
1,548
0
833
3,737
9,513
0
L
Yemoja
FireyBirb
Yemoja
2,046
928
314
0
6,238
4,062
146
3,995
2,198
15,963
0
W
3,029
637
58
970
7,379
3,394
0
4,010
2,989
0
26,341
L
Baron Samedi
RagingRunner
Baron Samedi
1,730
150
251
369
3,524
936
24
302
3,182
14,761
0
L
Discordia
RolRa26
Discordia
5,649
648
0
890
4,311
1,223
266
398
3,717
40,452
0
W
Danzaburou
TheLionSin184
Danzaburou
4,644
1,967
0
2,096
5,546
1,666
786
750
4,590
0
45,954
W
Fenrir
ViolentM
Fenrir
2,595
1,173
0
2,166
4,690
1,470
0
587
4,103
0
19,641
W
Morgan Le Fay
iKrescendo
Morgan Le Fay
5,706
556
0
1,319
6,079
2,059
684
2,452
3,556
32,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
31,685
238
Minions Killed
257
0
Camps Cleared
0
955,170
Distance Traveled
980,785
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,241
437
39
3
0
213,945
0
L
Jing Wei
5,764
480
50
4
0
159,135
0
W
Yemoja
5,680
473
17
1
0
168,503
0
L
Yemoja
5,421
452
31
3
0
199,521
0
W
Mulan
6,747
562
58
5
0
203,092
2
L
Baron Samedi
5,067
422
30
3
0
164,693
0
L
Discordia
7,696
641
88
7
0
217,876
3
W
Danzaburou
7,344
612
84
7
0
171,681
6
W
Fenrir
5,448
454
41
3
0
237,451
4
W
Morgan Le Fay
6,466
539
57
5
0
200,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role