Player Matchup

Athena
Athena
Clarent666
Athena
Level 100
God Stats
3W - 8L
1,312 SR
Queue Stats
222W - 219L
1,470 Elo+
Solo
Mulan
Mulan
DEADPOOLUK
Mulan
Level 89
God Stats
1W - 2L
1,283 SR
Queue Stats
450W - 434L
1,439 Elo+
Party 1
Chaac
Chaac
JudgmentUK
Chaac
Level 104
God Stats
7W - 7L
1,511 SR
Queue Stats
449W - 412L
1,440 Elo+
Party 1
Sobek
Sobek
Liekki Tiikeri
Sobek
Level 106
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 27L
1,333 Elo+
Solo
Ares
Ares
Pabz The Pigeon
Ares
Level 81
God Stats
2W - 1L
1,662 SR
Queue Stats
57W - 44L
1,499 Elo+
Solo
Team Averages
Level 96
1,415 SR
1,437 Elo+

VS

Team Averages
Level 100
1,515 SR
1,422 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Appl3sz
Merlin
Level 69
God Stats
9W - 5L
1,571 SR
Queue Stats
285W - 268L
1,412 Elo+
Solo
Xbalanque
Xbalanque
JPHS1998
Xbalanque
Level 84
God Stats
1W - 0L
1,502 SR
Queue Stats
18W - 17L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
Martina28PL
Zhong Kui
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,431 Elo+
Party 2
Da Ji
Da Ji
No1Eye
Da Ji
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 129L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Clarent666
Athena
16
3 / 5 / 14
9,399
723
6,760
16,413
20,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
16
6 / 9 / 6
9,901
762
10,172
18,135
16,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
20
9 / 3 / 13
11,424
879
23,828
23,758
25,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 8 / 15
9,892
761
9,806
20,082
27,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 8 / 15
9,000
692
7,593
20,309
23,687
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 2 / 24
11,560
889
21,167
26,755
26,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Merlin
Appl3sz
Merlin
18
7 / 4 / 14
11,321
871
16,492
10,944
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
JPHS1998
Xbalanque
20
11 / 5 / 13
12,645
973
23,913
13,039
6,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Martina28PL
Zhong Kui
17
7 / 6 / 18
11,165
859
17,711
14,886
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
No1Eye
Da Ji
13
2 / 6 / 18
9,324
717
7,935
10,877
4,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
120
23
Kills
33
33
Deaths
23
63
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
24
9
W
Merlin
Appl3sz
Merlin
7
4
14
3.5
L
Athena
Clarent666
Athena
3
5
14
2
L
Mulan
6
9
6
1
W
Xbalanque
JPHS1998
Xbalanque
11
5
13
3.5
L
Chaac
9
3
13
5.17
L
4
8
15
1.44
W
Zhong Kui
Martina28PL
Zhong Kui
7
6
18
2.67
W
Da Ji
No1Eye
Da Ji
2
6
18
1.83
L
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,159
Damage
87,218
98,697
Taken
76,501
113,288
Mitigated
51,334
28,500
Healing
27,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,167
1,569
933
11,830
26,755
26,291
214
7,742
17,629
33,927
0
W
Merlin
Appl3sz
Merlin
16,492
1,417
2,216
3,444
10,944
4,981
531
2,949
7,532
31,606
0
L
Athena
Clarent666
Athena
6,760
1,472
1,934
1,943
16,413
20,364
0
7,746
8,158
14,307
0
L
Mulan
10,172
2,285
1,865
2,199
18,135
16,132
0
8,789
9,155
0
17,742
W
Xbalanque
JPHS1998
Xbalanque
23,913
11,690
222
2,475
13,039
6,792
3,212
3,000
9,854
0
43,773
L
Chaac
23,828
2,981
1,564
12,296
23,758
25,224
0
13,045
10,197
0
48,299
L
9,806
392
966
2,422
20,082
27,881
0
10,267
9,440
16,983
0
W
Zhong Kui
Martina28PL
Zhong Kui
17,711
1,710
1,629
3,808
14,886
8,547
1,483
6,270
8,199
27,888
0
W
Da Ji
No1Eye
Da Ji
7,935
2,301
0
492
10,877
4,723
0
4,198
6,529
0
12,827
L
7,593
487
1,346
1,965
20,309
23,687
0
13,238
6,377
14,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
56,015
112
Minions Killed
127
0
Camps Cleared
0
1,172,601
Distance Traveled
1,156,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,560
889
17
1
0
284,942
0
W
Merlin
11,321
871
27
2
0
214,925
0
L
Athena
9,399
723
23
2
0
249,361
0
L
Mulan
9,901
762
14
1
0
204,220
1
W
Xbalanque
12,645
973
58
4
0
206,100
1
L
Chaac
11,424
879
53
4
0
263,862
0
L
Sobek
9,892
761
15
1
0
237,409
2
W
Zhong Kui
11,165
859
16
1
0
219,366
0
W
Da Ji
9,324
717
9
1
0
230,963
0
L
Ares
9,000
692
7
1
0
217,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role