Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Nickcuba10
Baba Yaga
Level 3
God Stats
0W - 1L
1,245 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Hel
Hel
Vyruh
Hel
Level 26
God Stats
2W - 1L
1,682 SR
Queue Stats
12W - 19L
1,329 Elo+
Party 1
Thor
Thor
drakemv
Thor
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 25L
1,196 Elo+
Party 1
Artemis
Artemis
kingola1048
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,268 Elo+
Party 1
Team Averages
Level 14
1,485 SR
1,359 Elo+

VS

Team Averages
Level 9
1,602 SR
1,465 Elo+
Vulcan
Vulcan
JaneDoe9999
Vulcan
Level 5
God Stats
9W - 5L
1,854 SR
Queue Stats
30W - 23L
1,668 Elo+
Solo
Kuzenbo
Kuzenbo
Luketa02
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,339 Elo+
Solo
Guan Yu
Guan Yu
apelido_pegador
Guan Yu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,438 Elo+
Solo
Hachiman
Hachiman
s2Capi
Hachiman
Level 7
God Stats
4W - 1L
1,658 SR
Queue Stats
21W - 17L
1,457 Elo+
Solo
Hun Batz
Hun Batz
xNachooox2442
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 141L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 4 / 7
10,266
856
8,137
9,584
2,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Nickcuba10
Baba Yaga
18
2 / 10 / 7
11,330
944
10,561
23,130
10,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Vyruh
Hel
18
4 / 5 / 8
12,461
1,038
12,516
23,339
13,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
drakemv
Thor
17
8 / 17 / 4
12,640
1,053
19,893
25,754
9,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
kingola1048
Artemis
18
3 / 8 / 7
11,549
962
18,465
20,030
7,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
20 / 1 / 19
17,404
1,450
44,906
12,536
5,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Luketa02
Kuzenbo
19
2 / 8 / 18
11,490
958
9,222
17,748
25,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 2 / 26
12,936
1,078
8,661
17,788
20,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
s2Capi
Hachiman
19
6 / 3 / 21
12,691
1,058
15,087
11,656
6,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
xNachooox2442
Hun Batz
19
12 / 4 / 15
13,693
1,141
17,726
15,638
6,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
143
18
Kills
44
44
Deaths
18
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
7
1.13
W
Vulcan
20
1
19
29.5
W
Kuzenbo
Luketa02
Kuzenbo
2
8
18
1.38
L
Baba Yaga
Nickcuba10
Baba Yaga
2
10
7
0.55
L
Hel
Vyruh
Hel
4
5
8
1.6
W
4
2
26
8.5
L
Thor
drakemv
Thor
8
17
4
0.59
L
Artemis
kingola1048
Artemis
3
8
7
0.81
W
Hachiman
s2Capi
Hachiman
6
3
21
5.5
W
Hun Batz
xNachooox2442
Hun Batz
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,572
Damage
95,602
101,837
Taken
75,366
45,037
Mitigated
65,201
17,784
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,137
7,287
19
419
9,584
2,982
0
3,705
5,879
0
17,948
W
Vulcan
44,906
18,838
0
2,086
12,536
5,817
0
3,270
9,266
92,113
0
W
Kuzenbo
Luketa02
Kuzenbo
9,222
2,513
0
0
17,748
25,748
0
4,840
12,908
21,411
0
L
Baba Yaga
Nickcuba10
Baba Yaga
10,561
2,810
0
2,239
23,130
10,242
0
13,101
10,029
38,167
0
L
Hel
Vyruh
Hel
12,516
933
5,557
7,502
23,339
13,900
0
13,795
9,544
49,355
0
W
8,661
1,018
2,192
2,516
17,788
20,794
0
5,746
12,042
0
12,160
L
Thor
drakemv
Thor
19,893
6,762
0
0
25,754
9,995
0
13,562
12,192
0
38,782
L
Artemis
kingola1048
Artemis
18,465
12,332
0
2,048
20,030
7,918
0
9,965
10,065
0
30,317
W
Hachiman
s2Capi
Hachiman
15,087
8,624
0
1,656
11,656
6,172
0
3,640
8,016
0
26,724
W
Hun Batz
xNachooox2442
Hun Batz
17,726
5,781
0
0
15,638
6,670
0
5,581
10,057
0
35,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,246
Gold Earned
68,214
209
Minions Killed
205
4
Camps Cleared
12
977,183
Distance Traveled
1,159,757
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,266
856
22
2
0
116,786
0
W
Vulcan
17,404
1,450
119
10
4
259,315
0
W
Kuzenbo
11,490
958
30
3
1
182,377
1
L
Baba Yaga
11,330
944
48
4
0
215,173
1
L
Hel
12,461
1,038
87
7
3
236,158
0
W
Guan Yu
12,936
1,078
4
0
1
257,763
0
L
Thor
12,640
1,053
27
2
1
176,119
0
L
Artemis
11,549
962
25
2
0
232,947
1
W
Hachiman
12,691
1,058
17
1
0
214,701
0
W
Hun Batz
13,693
1,141
35
3
6
245,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role