Player Matchup

Chaac
Chaac
Arkéuse
Chaac
Level 17
God Stats
0W - 3L
1,269 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Apollo
Apollo
MarioAlecsandru
Apollo
Level 27
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 1L
1,797 Elo+
Party 2
Mercury
Mercury
Prexal
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
SplattAttack
Sol
Level 29
God Stats
5W - 8L
1,603 SR
Queue Stats
122W - 107L
1,623 Elo+
Solo
Ymir
Ymir
xMrBuDu
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 22
1,514 SR
1,570 Elo+

VS

Team Averages
Level 18
1,661 SR
1,629 Elo+
Thanatos
Thanatos
MatmatarLeRetour
Thanatos
Level 27
God Stats
23W - 7L
1,845 SR
Queue Stats
43W - 24L
1,679 Elo+
Party 1
Eset
Eset
Ridefreezy
Eset
Level 23
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
WeedHunter23
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,553 Elo+
Solo
Sol
Sol
benardo
Sol
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
127W - 115L
1,653 Elo+
Solo
Neith
Neith
deadbad27
Neith
Level 4
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 1L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arkéuse
Chaac
7
3 / 1 / 0
4,469
638
2,934
3,536
2,116
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 3 / 0
3,263
466
1,999
4,213
1,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Prexal
Mercury
2
0 / 2 / 0
3,010
430
0
2,129
384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 0
5,222
746
2,841
4,886
1,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
xMrBuDu
Ymir
4
0 / 2 / 0
3,058
437
47
3,448
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,717
674
2,734
4,839
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 1
4,281
612
1,103
2,450
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 0
4,267
610
1,007
3,900
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
10
4 / 0 / 1
5,527
790
5,219
4,046
1,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
deadbad27
Neith
7
0 / 2 / 1
4,103
586
1,045
2,851
717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
7
Kills
8
9
Deaths
7
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arkéuse
Chaac
3
1
0
3
L
0
3
0
0
W
2
2
1
1.25
L
Mercury
Prexal
Mercury
0
2
0
0
W
1
2
1
0.75
L
4
1
0
4
W
1
1
0
1
W
Sol
4
0
1
4.5
W
Neith
deadbad27
Neith
0
2
1
0.25
L
Ymir
xMrBuDu
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,821
Damage
11,108
18,212
Taken
18,086
6,259
Mitigated
6,305
6,158
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arkéuse
Chaac
2,934
625
0
1,341
3,536
2,116
0
792
2,744
0
17,410
L
1,999
1,225
0
883
4,213
1,204
271
3,060
1,153
0
11,672
W
2,734
951
0
3,907
4,839
1,662
0
1,289
3,550
0
21,833
L
Mercury
Prexal
Mercury
0
0
0
614
2,129
384
0
215
1,914
0
3,973
W
1,103
145
0
190
2,450
782
250
1,552
898
11,490
0
L
2,841
1,061
0
3,320
4,886
1,487
0
1,013
3,783
28,134
0
W
1,007
311
0
750
3,900
1,516
0
0
3,900
9,927
0
W
Sol
5,219
2,372
0
2,896
4,046
1,628
1,210
47
3,999
27,135
0
W
Neith
deadbad27
Neith
1,045
360
0
287
2,851
717
243
0
2,851
0
15,308
L
Ymir
xMrBuDu
Ymir
47
0
0
0
3,448
1,068
84
2,159
1,289
2,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,022
Gold Earned
22,895
116
Minions Killed
170
0
Camps Cleared
0
569,498
Distance Traveled
655,541
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,469
638
31
4
0
132,798
3
L
Apollo
3,263
466
20
3
0
116,189
0
W
Thanatos
4,717
674
44
6
0
154,355
1
L
Mercury
3,010
430
10
1
0
68,000
2
W
Eset
4,281
612
21
3
0
123,810
0
L
Sol
5,222
746
54
8
0
115,949
1
W
Ares
4,267
610
15
2
0
144,474
0
W
Sol
5,527
790
55
8
0
110,799
0
W
Neith
4,103
586
35
5
0
122,103
1
L
Ymir
3,058
437
1
0
0
136,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role