Player Matchup

Fenrir
Fenrir
Angel Beef21
Fenrir
Level 4
God Stats
3W - 7L
1,372 SR
Queue Stats
3W - 7L
1,371 Elo+
Party 3
Chronos
Chronos
IIJust_J
Chronos
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,365 Elo+
Solo
Ymir
Ymir
Silver iguana25
Ymir
Level 1
God Stats
1W - 2L
1,718 SR
Queue Stats
2W - 5L
1,710 Elo+
Party 3
Sobek
Sobek
SunsetThrone597
Sobek
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 17L
1,410 Elo+
Solo
Ares
Ares
robot-terco578
Ares
Level 4
God Stats
1W - 2L
1,253 SR
Queue Stats
2W - 3L
1,189 Elo+
Solo
Team Averages
Level 6
1,469 SR
1,409 Elo+

VS

Team Averages
Level 21
1,427 SR
1,464 Elo+
Medusa
Medusa
AK-Xernos
Medusa
Level 24
God Stats
5W - 7L
1,275 SR
Queue Stats
44W - 59L
1,434 Elo+
Party 1
Izanami
Izanami
F4n4TiQu3-60
Izanami
Level 22
God Stats
19W - 27L
1,311 SR
Queue Stats
38W - 46L
1,409 Elo+
Party 1
Bacchus
Bacchus
I-Doni-Kame-I
Bacchus
Level 15
God Stats
16W - 19L
1,302 SR
Queue Stats
29W - 30L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Nukeca_121
Danzaburou
Level 17
God Stats
45W - 35L
1,645 SR
Queue Stats
115W - 102L
1,515 Elo+
Party 2
Zeus
Zeus
jaskylarr
Zeus
Level 26
God Stats
55W - 38L
1,599 SR
Queue Stats
149W - 141L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 4 / 2
8,401
1,200
7,438
11,291
5,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
IIJust_J
Chronos
13
2 / 3 / 4
7,750
1,107
7,758
9,102
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 7
7,204
1,029
3,980
11,805
11,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 2
6,970
996
4,651
12,909
14,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 4
6,708
958
2,512
8,258
6,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

221

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AK-Xernos
Medusa
14
1 / 1 / 14
7,761
1,109
5,584
5,574
2,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
F4n4TiQu3-60
Izanami
15
8 / 1 / 12
9,112
1,302
8,270
4,206
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
14
1 / 1 / 16
7,698
1,100
5,141
7,567
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Nukeca_121
Danzaburou
14
5 / 1 / 15
8,622
1,232
12,988
7,755
2,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
15
9 / 3 / 10
9,268
1,324
13,251
6,652
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
7
Kills
24
24
Deaths
7
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
AK-Xernos
Medusa
1
1
14
8
L
Fenrir
5
4
2
1.5
W
Izanami
F4n4TiQu3-60
Izanami
8
1
12
14
W
Bacchus
1
1
16
9
L
Chronos
IIJust_J
Chronos
2
3
4
1.33
W
Danzaburou
Nukeca_121
Danzaburou
5
1
15
12.5
L
0
6
7
0.58
L
0
7
2
0.14
W
Zeus
9
3
10
4.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
45,234
53,365
Taken
31,754
42,296
Mitigated
15,703
1,504
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AK-Xernos
Medusa
5,584
2,943
0
0
5,574
2,075
0
4,454
1,120
0
17,442
L
Fenrir
7,438
1,650
0
262
11,291
5,842
0
4,105
6,965
0
13,388
W
Izanami
F4n4TiQu3-60
Izanami
8,270
6,518
0
0
4,206
1,607
0
3,541
665
0
21,870
W
Bacchus
5,141
122
0
1,956
7,567
7,020
0
3,623
3,674
7,355
0
L
Chronos
IIJust_J
Chronos
7,758
1,309
0
528
9,102
3,550
0
3,652
5,358
20,292
0
W
Danzaburou
Nukeca_121
Danzaburou
12,988
7,183
0
715
7,755
2,823
0
4,818
2,937
0
22,885
L
3,980
881
0
0
11,805
11,140
0
3,167
8,638
11,123
0
L
4,651
461
0
714
12,909
14,883
0
3,744
9,034
24,415
0
W
Zeus
13,251
1,475
0
0
6,652
2,178
0
2,465
4,187
23,025
0
L
2,512
179
0
0
8,258
6,881
0
3,189
4,978
5,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
42,461
84
Minions Killed
125
4
Camps Cleared
3
605,197
Distance Traveled
674,881
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,761
1,109
25
4
0
135,015
0
L
Fenrir
8,401
1,200
17
2
2
149,234
0
W
Izanami
9,112
1,302
33
5
1
128,647
0
W
Bacchus
7,698
1,100
8
1
0
152,196
0
L
Chronos
7,750
1,107
28
4
1
123,805
0
W
Danzaburou
8,622
1,232
37
5
1
130,488
0
L
Ymir
7,204
1,029
7
1
1
125,076
1
L
Sobek
6,970
996
29
4
0
133,984
2
W
Zeus
9,268
1,324
22
3
1
128,535
0
L
Ares
6,708
958
3
0
0
73,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role