Player Matchup

Cthulhu
Cthulhu
Dtyrant16
Cthulhu
Level 12
God Stats
2W - 1L
1,811 SR
Queue Stats
14W - 24L
1,328 Elo+
Solo
Fenrir
Fenrir
HyperMonster846
Fenrir
Level 26
God Stats
56W - 56L
1,417 SR
Queue Stats
188W - 195L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
Thomas123345182
Erlang Shen
Level 10
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 22L
1,274 Elo+
Solo
Kukulkan
Kukulkan
ash1231212
Kukulkan
Level 15
God Stats
0W - 2L
1,125 SR
Queue Stats
23W - 28L
1,309 Elo+
Solo
King Arthur
King Arthur
saremrias
King Arthur
Level 17
God Stats
4W - 9L
1,324 SR
Queue Stats
24W - 39L
1,272 Elo+
Solo
Team Averages
Level 16
1,395 SR
1,310 Elo+

VS

Team Averages
Level 12
1,411 SR
1,267 Elo+
Kukulkan
Kukulkan
DemonWitch13
Kukulkan
Level 17
God Stats
81W - 103L
1,336 SR
Queue Stats
139W - 170L
1,253 Elo+
Solo
Cthulhu
Cthulhu
H_P_CTHULHU
Cthulhu
Level 17
God Stats
33W - 43L
1,393 SR
Queue Stats
65W - 88L
1,279 Elo+
Solo
Neith
Neith
Mikegiggy
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Yes4595
Olorun
Level 15
God Stats
5W - 7L
1,326 SR
Queue Stats
21W - 36L
1,235 Elo+
Solo
Ymir
Ymir
grandes_pas
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dtyrant16
Cthulhu
20
0 / 4 / 14
16,304
815
3,184
18,804
28,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
32 / 6 / 1
23,418
1,171
64,700
34,481
22,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Thomas123345182
Erlang Shen
20
0 / 0 / 7
15,379
769
4,756
15,020
11,761
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ash1231212
Kukulkan
20
1 / 3 / 7
16,035
802
9,333
16,491
7,045
King Arthur
saremrias
King Arthur
20
1 / 10 / 16
17,811
891
15,855
40,963
43,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemonWitch13
Kukulkan
20
2 / 6 / 12
17,938
897
21,562
21,049
10,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
H_P_CTHULHU
Cthulhu
20
5 / 3 / 12
18,975
949
22,849
19,268
23,286
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Mikegiggy
Neith
20
14 / 6 / 5
19,805
990
46,047
13,820
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Yes4595
Olorun
20
1 / 13 / 8
15,301
765
5,744
26,154
12,124
20
1 / 6 / 11
16,423
821
8,544
23,878
28,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
34
Kills
23
23
Deaths
34
45
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DemonWitch13
Kukulkan
2
6
12
1.33
L
Cthulhu
Dtyrant16
Cthulhu
0
4
14
1.75
W
Cthulhu
H_P_CTHULHU
Cthulhu
5
3
12
3.67
L
32
6
1
5.42
W
Neith
Mikegiggy
Neith
14
6
5
2.75
L
Erlang Shen
Thomas123345182
Erlang Shen
0
0
7
3.5
W
Olorun
Yes4595
Olorun
1
13
8
0.38
L
Kukulkan
ash1231212
Kukulkan
1
3
7
1.5
W
1
6
11
1.08
L
King Arthur
saremrias
King Arthur
1
10
16
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,828
Damage
104,746
125,759
Taken
104,169
113,832
Mitigated
82,406
15,498
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DemonWitch13
Kukulkan
21,562
7,930
0
0
21,049
10,651
0
1,239
19,810
63,342
0
L
Cthulhu
Dtyrant16
Cthulhu
3,184
2,109
250
0
18,804
28,796
0
9,493
9,311
14,061
0
W
Cthulhu
H_P_CTHULHU
Cthulhu
22,849
2,715
578
633
19,268
23,286
0
4,077
15,191
65,157
0
L
64,700
24,776
500
6,807
34,481
22,802
0
13,917
20,564
0
99,133
W
Neith
Mikegiggy
Neith
46,047
25,758
0
2,094
13,820
7,416
0
813
13,007
0
75,323
L
Erlang Shen
Thomas123345182
Erlang Shen
4,756
2,335
0
1,918
15,020
11,761
0
3,363
11,657
0
16,039
W
Olorun
Yes4595
Olorun
5,744
1,758
627
1,752
26,154
12,124
0
1,938
24,216
13,935
0
L
Kukulkan
ash1231212
Kukulkan
9,333
292
0
0
16,491
7,045
0
9,315
7,176
40,103
0
W
8,544
1,436
0
0
23,878
28,929
0
4,450
19,428
21,360
0
L
King Arthur
saremrias
King Arthur
15,855
3,880
1,640
4,383
40,963
43,428
0
22,611
18,352
0
53,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,947
Gold Earned
88,442
215
Minions Killed
306
5
Camps Cleared
6
1,641,175
Distance Traveled
1,539,587
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,938
897
118
6
1
254,023
0
L
Cthulhu
16,304
815
24
1
0
237,534
1
W
Cthulhu
18,975
949
104
5
0
413,604
2
L
Fenrir
23,418
1,171
49
2
4
430,829
1
W
Neith
19,805
990
40
2
4
303,767
1
L
Erlang Shen
15,379
769
8
0
1
223,915
3
W
Olorun
15,301
765
7
0
0
245,996
0
L
Kukulkan
16,035
802
67
3
0
363,169
0
W
Ymir
16,423
821
37
2
1
322,197
0
L
King Arthur
17,811
891
67
3
0
385,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role