Player Matchup

Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AIIahTwister
Aphrodite
Level 18
God Stats
13W - 10L
1,655 SR
Queue Stats
140W - 120L
1,640 Elo+
Party 4
Cabrakan
Cabrakan
Albo42
Cabrakan
Level 29
God Stats
4W - 0L
1,871 SR
Queue Stats
223W - 136L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Sikijon
Danzaburou
Level 62
God Stats
6W - 1L
1,784 SR
Queue Stats
107W - 92L
1,567 Elo+
Party 4
Loki
Loki
TheVeryPro
Loki
Level 44
God Stats
7W - 12L
1,213 SR
Queue Stats
168W - 167L
1,471 Elo+
Party 4
Team Averages
Level 57
1,605 SR
1,576 Elo+

VS

Team Averages
Level 63
1,568 SR
1,553 Elo+
Chaac
Chaac
Asianbabe
Chaac
Level 16
God Stats
6W - 4L
1,958 SR
Queue Stats
206W - 137L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
D3DGameRHD
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,597 Elo+
Party 3
Agni
Agni
Rechterwinkel
Agni
Level 34
God Stats
11W - 6L
1,544 SR
Queue Stats
188W - 173L
1,434 Elo+
Solo
Pele
Pele
SiggyDanielson
Pele
Level 150
God Stats
3W - 5L
1,500 SR
Queue Stats
789W - 773L
1,552 Elo+
Party 2
Anhur
Anhur
SoldierFortune
Anhur
Level 98
God Stats
0W - 4L
1,336 SR
Queue Stats
91W - 68L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 1
5,323
591
1,391
3,092
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
AIIahTwister
Aphrodite
9
2 / 1 / 4
5,158
573
1,441
2,903
701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Albo42
Cabrakan
10
3 / 3 / 1
5,949
661
4,959
6,179
5,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sikijon
Danzaburou
9
4 / 0 / 2
5,871
652
3,978
3,890
1,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 1
5,333
593
2,481
5,044
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asianbabe
Chaac
10
2 / 4 / 1
5,725
636
4,266
9,575
3,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
D3DGameRHD
Cthulhu
3
0 / 1 / 1
3,806
423
196
1,368
282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 1
4,826
536
2,124
3,604
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
5 / 1 / 1
5,837
649
3,469
5,278
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
4,631
515
1,030
4,890
1,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
7
8
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
1
0.25
W
Aphrodite
AIIahTwister
Aphrodite
2
1
4
4
W
Cabrakan
Albo42
Cabrakan
3
3
1
1.17
L
Chaac
Asianbabe
Chaac
2
4
1
0.63
L
Cthulhu
D3DGameRHD
Cthulhu
0
1
1
0.5
L
0
2
1
0.25
L
5
1
1
5.5
W
Danzaburou
Sikijon
Danzaburou
4
0
2
5
L
0
3
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
11,085
21,108
Taken
24,715
9,949
Mitigated
7,562
7,078
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,391
386
0
707
3,092
780
0
803
2,187
34,567
0
W
Aphrodite
AIIahTwister
Aphrodite
1,441
477
1,608
1,388
2,903
701
138
217
2,646
15,074
0
W
Cabrakan
Albo42
Cabrakan
4,959
795
0
1,445
6,179
5,965
0
0
6,179
30,003
0
L
Chaac
Asianbabe
Chaac
4,266
1,063
0
3,963
9,575
3,736
0
4,218
5,357
0
32,019
L
Cthulhu
D3DGameRHD
Cthulhu
196
0
0
250
1,368
282
0
200
1,168
1,179
0
L
2,124
272
0
1,010
3,604
941
0
849
2,755
21,399
0
L
3,469
1,048
0
215
5,278
1,516
0
1,983
3,295
0
28,786
W
Danzaburou
Sikijon
Danzaburou
3,978
2,417
0
1,613
3,890
1,007
435
387
3,459
0
26,293
L
1,030
185
0
975
4,890
1,087
0
541
4,349
0
25,213
W
2,481
756
0
317
5,044
1,496
0
613
4,317
0
26,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
24,825
287
Minions Killed
235
0
Camps Cleared
0
788,205
Distance Traveled
713,851
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,323
591
75
8
0
166,474
3
W
Aphrodite
5,158
573
41
5
0
163,141
3
W
Cabrakan
5,949
661
70
8
0
135,655
0
L
Chaac
5,725
636
73
8
0
174,104
3
L
Cthulhu
3,806
423
0
0
0
31,542
0
L
Agni
4,826
536
44
5
0
148,915
3
L
Pele
5,837
649
62
7
0
204,916
1
W
Danzaburou
5,871
652
44
5
0
170,227
3
L
Anhur
4,631
515
56
6
0
154,374
1
W
Loki
5,333
593
57
6
0
152,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role