Player Matchup

Arachne
Arachne
Llu13
Arachne
Level 12
God Stats
1W - 5L
1,088 SR
Queue Stats
28W - 37L
1,259 Elo+
Party 1
Zeus
Zeus
VielleZ
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
alfonsyangitu
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,277 Elo+
Party 1
Ah Puch
Ah Puch
tepilus
Ah Puch
Level 14
God Stats
2W - 2L
1,491 SR
Queue Stats
42W - 53L
1,211 Elo+
Party 1
King Arthur
King Arthur
wiguna
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,277 Elo+
Party 1
Team Averages
Level 10
1,416 SR
1,281 Elo+

VS

Team Averages
Level 22
1,463 SR
1,466 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EasyCashgang
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,501 Elo+
Solo
Ymir
Ymir
GeeeBz62
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,336 Elo+
Solo
Da Ji
Da Ji
LethalDevotee
Da Ji
Level 29
God Stats
1W - 5L
1,178 SR
Queue Stats
212W - 215L
1,473 Elo+
Solo
Danzaburou
Danzaburou
T3mper48
Danzaburou
Level 26
God Stats
9W - 3L
1,639 SR
Queue Stats
78W - 65L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Llu13
Arachne
6
1 / 1 / 2
4,567
457
1,186
4,837
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
VielleZ
Zeus
9
1 / 0 / 2
5,094
509
2,220
3,750
879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
alfonsyangitu
Kukulkan
6
0 / 5 / 1
4,117
412
2,066
4,097
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
tepilus
Ah Puch
7
1 / 5 / 0
4,378
438
3,144
5,303
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
wiguna
King Arthur
8
0 / 2 / 0
4,483
448
1,113
5,142
2,584
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 0
5,869
587
3,246
4,906
1,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,053
605
2,453
4,250
1,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
7
1 / 0 / 6
5,497
550
1,265
5,247
2,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 2 / 0
5,264
526
1,502
5,933
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
T3mper48
Danzaburou
11
9 / 0 / 2
7,028
703
6,577
4,216
1,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
13
13
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
1
1
0
1
W
Ymir
1
0
6
4
W
0
2
0
0
L
Arachne
Llu13
Arachne
1
1
2
2
W
Danzaburou
T3mper48
Danzaburou
9
0
2
10
L
Zeus
VielleZ
Zeus
1
0
2
2
L
Kukulkan
alfonsyangitu
Kukulkan
0
5
1
0.1
L
Ah Puch
tepilus
Ah Puch
1
5
0
0.2
L
King Arthur
wiguna
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,729
Damage
15,043
23,129
Taken
24,552
6,766
Mitigated
8,481
2,123
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,246
2,162
0
2,167
4,906
1,802
442
0
4,906
0
22,690
W
2,453
145
0
1,889
4,250
1,495
60
1,284
2,966
37,054
0
W
Ymir
1,265
274
0
1,432
5,247
2,062
48
2,653
2,594
8,235
0
W
1,502
521
0
2,914
5,933
1,830
0
1,222
4,711
0
29,321
L
Arachne
Llu13
Arachne
1,186
855
0
1,248
4,837
1,400
0
1,011
3,826
0
13,809
W
Danzaburou
T3mper48
Danzaburou
6,577
2,887
0
1,771
4,216
1,292
1,040
2,271
1,945
0
38,234
L
Zeus
VielleZ
Zeus
2,220
272
0
250
3,750
879
0
776
2,974
22,832
0
L
Kukulkan
alfonsyangitu
Kukulkan
2,066
327
0
10
4,097
856
0
908
3,130
11,914
0
L
Ah Puch
tepilus
Ah Puch
3,144
539
0
545
5,303
1,047
0
876
4,427
12,848
0
L
King Arthur
wiguna
King Arthur
1,113
262
0
70
5,142
2,584
0
88
5,054
0
13,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
29,711
164
Minions Killed
303
0
Camps Cleared
0
877,175
Distance Traveled
898,055
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,869
587
53
5
0
193,937
0
W
Janus
6,053
605
89
9
0
165,824
2
W
Ymir
5,497
550
10
1
0
161,539
2
W
Da Ji
5,264
526
66
7
0
195,717
0
L
Arachne
4,567
457
28
3
0
176,825
0
W
Danzaburou
7,028
703
85
9
0
181,038
4
L
Zeus
5,094
509
57
6
0
184,140
1
L
Kukulkan
4,117
412
30
3
0
173,065
0
L
Ah Puch
4,378
438
20
2
0
171,943
0
L
King Arthur
4,483
448
29
3
0
171,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role