Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Duycartoon
Cernunnos
Level 66
God Stats
290W - 279L
1,495 SR
Queue Stats
512W - 571L
1,466 Elo+
Solo
Athena
Athena
IScreamingMimi
Athena
Level 89
God Stats
8W - 16L
1,393 SR
Queue Stats
196W - 214L
1,427 Elo+
Solo
Nu Wa
Nu Wa
QueenofBohemia
Nu Wa
Level 123
God Stats
22W - 15L
1,641 SR
Queue Stats
317W - 343L
1,477 Elo+
Solo
Arachne
Arachne
TheColtrain98
Arachne
Level 125
God Stats
7W - 1L
1,520 SR
Queue Stats
215W - 175L
1,526 Elo+
Solo
Team Averages
Level 102
1,510 SR
1,479 Elo+

VS

Team Averages
Level 104
1,500 SR
1,487 Elo+
Sylvanus
Sylvanus
BlazingBullet64
Sylvanus
Level 108
God Stats
7W - 7L
1,911 SR
Queue Stats
161W - 155L
1,543 Elo+
Party 1
Hercules
Hercules
HOTNOGHOTDOG
Hercules
Level 106
God Stats
12W - 12L
1,401 SR
Queue Stats
601W - 621L
1,487 Elo+
Solo
Neith
Neith
LillyFen
Neith
Level 64
God Stats
3W - 6L
1,432 SR
Queue Stats
88W - 85L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prosnpies
Morgan Le Fay
Level 83
God Stats
1W - 2L
1,312 SR
Queue Stats
26W - 27L
1,519 Elo+
Party 1
Susano
Susano
SeuZéPelintra
Susano
Level 160
God Stats
0W - 3L
1,444 SR
Queue Stats
27W - 30L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 2 / 4
6,968
633
6,554
6,703
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Duycartoon
Cernunnos
11
2 / 0 / 3
6,046
550
4,732
6,290
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 8
5,976
543
2,338
8,233
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 1
6,894
627
4,398
6,459
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
13
9 / 0 / 4
7,775
707
6,899
6,821
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 3 / 0
4,949
450
3,852
8,770
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
HOTNOGHOTDOG
Hercules
9
1 / 4 / 0
5,562
506
3,464
7,588
4,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
LillyFen
Neith
7
0 / 3 / 0
4,538
413
2,967
4,199
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Prosnpies
Morgan Le Fay
10
1 / 7 / 1
5,740
522
5,469
7,194
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,423
493
3,865
7,613
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
3
3
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
4
3
L
Sylvanus
0
3
0
0
W
Cernunnos
Duycartoon
Cernunnos
2
0
3
3.5
L
Hercules
HOTNOGHOTDOG
Hercules
1
4
0
0.25
W
0
0
8
4
L
Neith
LillyFen
Neith
0
3
0
0
L
Morgan Le Fay
Prosnpies
Morgan Le Fay
1
7
1
0.21
W
5
1
1
5.5
L
1
3
0
0.33
W
Arachne
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,921
Damage
19,617
34,506
Taken
35,364
11,887
Mitigated
15,829
11,416
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,554
1,355
144
3,311
6,703
1,914
940
2,914
3,407
35,397
0
L
Sylvanus
3,852
1,036
316
2,191
8,770
5,353
27
2,542
6,035
17,739
0
W
Cernunnos
Duycartoon
Cernunnos
4,732
2,238
0
3,112
6,290
1,771
0
1,673
4,571
0
35,089
L
Hercules
HOTNOGHOTDOG
Hercules
3,464
1,908
0
2,461
7,588
4,276
0
3,104
4,432
0
27,950
W
2,338
638
0
2,220
8,233
3,786
0
2,286
5,927
15,228
0
L
Neith
LillyFen
Neith
2,967
1,155
0
591
4,199
1,554
0
833
3,335
0
22,148
L
Morgan Le Fay
Prosnpies
Morgan Le Fay
5,469
822
0
596
7,194
2,329
0
3,027
3,861
26,168
0
W
4,398
1,584
0
1,620
6,459
2,126
716
0
6,459
31,819
0
L
3,865
590
0
859
7,613
2,317
0
3,074
4,411
0
31,064
W
Arachne
6,899
5,898
0
1,009
6,821
2,290
0
1,948
4,821
0
41,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
26,212
335
Minions Killed
224
0
Camps Cleared
0
1,061,732
Distance Traveled
906,683
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,968
633
90
8
0
198,806
2
L
Sylvanus
4,949
450
22
2
0
184,457
0
W
Cernunnos
6,046
550
69
6
0
200,539
0
L
Hercules
5,562
506
57
5
0
171,809
2
W
Athena
5,976
543
27
2
0
223,263
6
L
Neith
4,538
413
40
4
0
152,672
7
L
Morgan Le Fay
5,740
522
47
4
0
187,140
0
W
Nu Wa
6,894
627
68
6
0
181,911
2
L
Susano
5,423
493
58
5
0
210,605
1
W
Arachne
7,775
707
81
7
0
257,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role