Player Matchup

Ne Zha
Ne Zha
SwampRat445
Ne Zha
Level 68
God Stats
2W - 9L
1,413 SR
Queue Stats
56W - 90L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
YekimTheRed
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
xwolf95
Baron Samedi
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
269W - 360L
1,358 Elo+
Solo
Team Averages
Level 37
1,405 SR
1,423 Elo+

VS

Team Averages
Level 59
1,492 SR
1,379 Elo+
Bastet
Bastet
CamCatt
Bastet
Level 41
God Stats
15W - 17L
1,529 SR
Queue Stats
142W - 211L
1,115 Elo+
Solo
Fenrir
Fenrir
sakataHal
Fenrir
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 192L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
やよいんご
Hun Batz
Level 68
God Stats
3W - 1L
1,448 SR
Queue Stats
201W - 214L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 11 / 5
14,085
671
10,389
21,506
17,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
YekimTheRed
Cthulhu
19
4 / 5 / 5
13,754
655
16,840
24,340
37,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
xwolf95
Baron Samedi
16
2 / 11 / 5
13,233
630
8,695
22,220
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CamCatt
Bastet
18
7 / 3 / 15
14,251
679
21,725
18,594
8,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
sakataHal
Fenrir
20
12 / 3 / 14
15,441
735
21,036
17,202
8,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
18
8 / 5 / 13
14,502
691
16,965
17,401
7,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
11
Kills
27
27
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
CamCatt
Bastet
7
3
15
4.83
L
Ne Zha
5
11
5
0.68
L
Cthulhu
YekimTheRed
Cthulhu
4
5
5
1.3
W
Fenrir
sakataHal
Fenrir
12
3
14
6.33
L
Baron Samedi
xwolf95
Baron Samedi
2
11
5
0.41
W
Hun Batz
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
59,726
68,066
Taken
53,197
70,432
Mitigated
23,349
7,163
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CamCatt
Bastet
21,725
4,557
1,455
1,270
18,594
8,168
479
9,464
9,130
0
57,591
L
Ne Zha
10,389
3,654
0
3,739
21,506
17,518
925
0
21,506
0
41,303
L
Cthulhu
YekimTheRed
Cthulhu
16,840
1,882
331
560
24,340
37,047
346
0
24,340
46,735
0
W
Fenrir
sakataHal
Fenrir
21,036
4,440
0
1,115
17,202
8,117
741
8,693
8,509
0
67,413
L
Baron Samedi
xwolf95
Baron Samedi
8,695
738
996
1,537
22,220
15,867
0
0
22,220
45,903
0
W
Hun Batz
16,965
6,030
0
250
17,401
7,064
1,586
7,378
10,023
0
55,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
44,194
194
Minions Killed
215
0
Camps Cleared
0
920,090
Distance Traveled
1,189,603
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,251
679
70
3
0
415,875
1
L
Ne Zha
14,085
671
50
2
0
297,519
1
L
Cthulhu
13,754
655
88
4
0
326,622
0
W
Fenrir
15,441
735
75
4
0
417,641
1
L
Baron Samedi
13,233
630
56
3
0
295,949
0
W
Hun Batz
14,502
691
70
3
0
356,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role