Player Matchup

Janus
Janus
JPHS1998
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
No1Eye
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 164L
1,335 Elo+
Party 2
Scylla
Scylla
Randelpap
Scylla
Level 146
God Stats
13W - 7L
1,617 SR
Queue Stats
421W - 519L
1,480 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,413 Elo+

VS

Team Averages
Level 55
1,430 SR
1,455 Elo+
Sol
Sol
Bickerz
Sol
Level 75
God Stats
17W - 21L
1,465 SR
Queue Stats
522W - 429L
1,508 Elo+
Party 1
Da Ji
Da Ji
Idkalex16
Da Ji
Level 43
God Stats
44W - 38L
1,360 SR
Queue Stats
307W - 272L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jokerflowbg
Kumbhakarna
Level 47
God Stats
16W - 12L
1,465 SR
Queue Stats
154W - 205L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JPHS1998
Janus
9
0 / 2 / 0
6,265
570
4,248
4,672
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
No1Eye
Jing Wei
9
0 / 2 / 0
6,277
571
1,089
6,252
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Randelpap
Scylla
10
0 / 1 / 0
6,696
609
2,441
4,268
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
4 / 0 / 1
8,129
739
5,229
2,380
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Idkalex16
Da Ji
9
0 / 0 / 3
6,601
600
1,859
4,331
1,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
jokerflowbg
Kumbhakarna
11
1 / 0 / 4
7,102
646
4,516
7,184
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
1
4.5
W
Da Ji
Idkalex16
Da Ji
0
0
3
1.5
L
Janus
JPHS1998
Janus
0
2
0
0
L
Jing Wei
No1Eye
Jing Wei
0
2
0
0
L
Scylla
Randelpap
Scylla
0
1
0
0
W
Kumbhakarna
jokerflowbg
Kumbhakarna
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,778
Damage
11,604
15,192
Taken
13,895
4,742
Mitigated
8,734
668
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
5,229
257
0
1,317
2,380
896
1,060
1,100
1,280
35,919
3,456
W
Da Ji
Idkalex16
Da Ji
1,859
49
0
1,110
4,331
1,715
519
2,604
1,727
0
8,012
L
Janus
JPHS1998
Janus
4,248
40
0
0
4,672
1,434
0
3,378
1,076
21,178
0
L
Jing Wei
No1Eye
Jing Wei
1,089
822
0
668
6,252
1,920
0
4,002
1,896
0
11,491
L
Scylla
Randelpap
Scylla
2,441
0
0
0
4,268
1,388
0
1,755
2,513
29,140
0
W
Kumbhakarna
jokerflowbg
Kumbhakarna
4,516
325
0
1,740
7,184
6,123
184
2,985
4,199
16,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,238
Gold Earned
21,832
123
Minions Killed
121
0
Camps Cleared
0
591,173
Distance Traveled
597,717
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,129
739
95
9
0
196,913
5
W
Da Ji
6,601
600
12
1
0
194,634
2
L
Janus
6,265
570
42
4
0
192,601
3
L
Jing Wei
6,277
571
32
3
0
187,164
0
L
Scylla
6,696
609
49
4
0
211,408
5
W
Kumbhakarna
7,102
646
14
1
0
206,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role