Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DIZZY FLOWN
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,292 Elo+
Solo
Cerberus
Cerberus
Kishimia
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,547 Elo+
Solo
Vulcan
Vulcan
chaplipstick123
Vulcan
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 116L
1,516 Elo+
Solo
Set
Set
emilianocastle01
Set
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,372 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,446 Elo+

VS

Team Averages
Level 93
1,675 SR
1,459 Elo+
Ah Puch
Ah Puch
AngryChefWillie
Ah Puch
Level 31
God Stats
11W - 8L
1,749 SR
Queue Stats
305W - 366L
1,424 Elo+
Solo
Chaac
Chaac
D Po Doe
Chaac
Level 87
God Stats
3W - 0L
1,819 SR
Queue Stats
54W - 49L
1,467 Elo+
Solo
Bakasura
Bakasura
ISmokeDatMaokai
Bakasura
Level 102
God Stats
6W - 0L
1,500 SR
Queue Stats
371W - 363L
1,375 Elo+
Solo
Nemesis
Nemesis
PotionCellar
Nemesis
Level 118
God Stats
3W - 0L
1,843 SR
Queue Stats
16W - 17L
1,536 Elo+
Party 1
Merlin
Merlin
SquirtsMcGee
Merlin
Level 128
God Stats
4W - 4L
1,466 SR
Queue Stats
43W - 52L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 4 / 0
5,674
811
2,251
5,780
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
DIZZY FLOWN
King Arthur
7
0 / 2 / 0
4,976
711
1,036
4,283
2,563
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Kishimia
Cerberus
10
0 / 1 / 0
5,416
774
1,717
5,044
3,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 2 / 0
5,791
827
5,461
4,998
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,207
744
777
6,087
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,290
1,041
11,909
3,571
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
D Po Doe
Chaac
13
4 / 1 / 9
7,489
1,070
4,002
5,659
4,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Bakasura
11
4 / 1 / 4
7,048
1,007
2,480
5,147
1,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
PotionCellar
Nemesis
13
3 / 1 / 5
7,385
1,055
1,539
4,195
1,755
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
12
0 / 0 / 7
6,846
978
5,053
2,052
691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
14
14
Deaths
3
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
0
0.25
W
3
0
6
6
W
Chaac
D Po Doe
Chaac
4
1
9
8.5
L
King Arthur
DIZZY FLOWN
King Arthur
0
2
0
0
W
Bakasura
4
1
4
6
L
Cerberus
Kishimia
Cerberus
0
1
0
0
W
Nemesis
PotionCellar
Nemesis
3
1
5
5.5
W
Merlin
0
0
7
3.5
L
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
24,983
26,192
Taken
20,624
12,279
Mitigated
10,276
3,175
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,251
864
335
408
5,780
2,265
0
3,139
2,531
0
7,707
W
11,909
44
424
1,080
3,571
1,196
1,237
1,900
1,671
22,427
0
W
Chaac
D Po Doe
Chaac
4,002
282
1,188
2,151
5,659
4,710
267
2,021
3,638
0
12,608
L
King Arthur
DIZZY FLOWN
King Arthur
1,036
184
0
436
4,283
2,563
0
3,181
1,102
0
1,543
W
Bakasura
2,480
1,960
1,016
2,049
5,147
1,924
1,198
1,049
4,098
0
4,571
L
Cerberus
Kishimia
Cerberus
1,717
58
0
1,046
5,044
3,157
0
3,496
1,343
2,911
0
W
Nemesis
PotionCellar
Nemesis
1,539
483
623
450
4,195
1,755
606
1,477
2,718
0
8,697
W
Merlin
5,053
129
1,082
906
2,052
691
1,103
731
1,321
19,162
0
L
5,461
2,984
142
588
4,998
2,004
0
3,385
1,613
14,084
0
L
777
335
55
165
6,087
2,290
0
3,761
2,326
0
2,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
36,058
43
Minions Killed
89
0
Camps Cleared
0
494,681
Distance Traveled
792,835
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,674
811
8
1
0
77,552
2
W
Ah Puch
7,290
1,041
30
4
0
132,398
2
W
Chaac
7,489
1,070
5
1
0
190,723
0
L
King Arthur
4,976
711
4
1
0
76,186
0
W
Bakasura
7,048
1,007
17
2
0
160,741
3
L
Cerberus
5,416
774
4
1
0
92,763
0
W
Nemesis
7,385
1,055
12
2
0
142,251
0
W
Merlin
6,846
978
25
4
0
166,722
0
L
Vulcan
5,791
827
24
3
0
134,014
1
L
Set
5,207
744
3
0
0
114,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role