Player Matchup

Ah Puch
Ah Puch
Platinum I
 
Ah Puch
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Dottie2993
Baron Samedi
Platinum II
Level 109
God Stats
54W - 39L
1,667 SR
Queue Stats
501W - 514L
1,830 MMR
Solo
Artemis
Artemis
Platinum II
JustPutMeToSleep
Artemis
Platinum II
Level 148
God Stats
11W - 7L
1,490 SR
Queue Stats
60W - 49L
1,873 MMR
Solo
Chaac
Chaac
Platinum III
Robert Sensei
Chaac
Platinum III
Level 147
God Stats
36W - 21L
1,689 SR
Queue Stats
114W - 91L
1,898 MMR
Solo
Thanatos
Thanatos
Diamond IV
VooDooMoMaJuJu
Thanatos
Diamond IV
Level 129
God Stats
73W - 57L
1,707 SR
Queue Stats
148W - 134L
2,052 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,611 SR
1,831 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,692 SR
1,857 MMR
Sol
Sol
Diamond V
TheRealNomercy
Sol
Diamond V
Level 145
God Stats
8W - 7L
1,750 SR
Queue Stats
102W - 103L
1,989 MMR
Solo
Izanami
Izanami
Platinum I
Xo-NastyN8-oX
Izanami
Platinum I
Level 160
God Stats
194W - 142L
1,631 SR
Queue Stats
1,078W - 1,059L
2,006 MMR
Solo
Ymir
Ymir
Platinum I
Yubchumsjr
Ymir
Platinum I
Level 90
God Stats
5W - 3L
1,684 SR
Queue Stats
40W - 38L
1,658 MMR
Solo
Sobek
Sobek
Platinum V
augustogiorda29
Sobek
Platinum V
Level 107
God Stats
9W - 4L
1,693 SR
Queue Stats
45W - 38L
1,839 MMR
Solo
Arachne
Arachne
Platinum II
leviathan idris
Arachne
Platinum II
Level 58
God Stats
3W - 2L
1,701 SR
Queue Stats
234W - 233L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 0 / 2
8,366
598
6,571
6,838
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Dottie2993
Baron Samedi
12
0 / 0 / 4
7,777
556
3,795
5,830
2,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 2
8,429
602
4,609
5,475
1,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 1
8,468
605
9,280
13,998
8,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
14
5 / 1 / 4
8,483
606
6,086
8,456
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FaySetTiamatAthena

VS

Bans
CthulhuChang'eRaijinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,752
482
4,676
7,327
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
9
0 / 4 / 1
5,932
424
1,854
7,095
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 0
7,774
555
7,817
12,413
13,962
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 0
7,223
516
2,937
7,555
4,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 1
6,583
470
2,539
10,426
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
2
4
W
Baron Samedi
Dottie2993
Baron Samedi
0
0
4
2
W
3
0
2
4
W
1
2
1
0.75
L
0
2
1
0.25
W
Thanatos
5
1
4
7
L
Izanami
0
4
1
0.13
L
2
1
0
2
L
1
1
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
19,823
40,597
Taken
44,816
18,554
Mitigated
26,306
27,195
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,571
606
0
4,656
6,838
2,254
719
3,255
3,299
54,003
0
W
Baron Samedi
Dottie2993
Baron Samedi
3,795
852
291
2,255
5,830
2,415
0
1,839
3,925
33,470
0
W
4,609
2,180
0
2,080
5,475
1,571
0
355
5,120
0
55,596
W
9,280
2,919
0
7,571
13,998
8,860
421
7,359
6,639
0
60,653
L
4,676
694
0
2,415
7,327
2,070
0
2,859
4,468
46,935
0
W
Thanatos
6,086
1,790
0
10,342
8,456
3,454
0
2,246
6,014
0
59,648
L
Izanami
1,854
1,265
0
1,957
7,095
1,401
0
574
6,521
0
35,761
L
7,817
3,559
0
4,057
12,413
13,962
0
933
11,480
45,360
0
L
2,937
147
0
1,837
7,555
4,540
0
3,252
4,303
11,948
0
L
2,539
1,332
0
3,860
10,426
4,333
0
2,965
7,461
0
39,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
34,264
476
Minions Killed
367
0
Camps Cleared
0
1,419,804
Distance Traveled
1,307,664
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,366
598
98
7
0
263,488
4
W
Baron Samedi
7,777
556
55
4
0
274,909
6
W
Artemis
8,429
602
110
8
0
285,742
2
W
Chaac
8,468
605
116
8
0
259,353
3
L
Sol
6,752
482
119
9
0
268,280
7
W
Thanatos
8,483
606
97
7
0
336,312
6
L
Izanami
5,932
424
63
5
0
172,154
4
L
Ymir
7,774
555
81
6
0
272,221
0
L
Sobek
7,223
516
27
2
0
291,046
3
L
Arachne
6,583
470
77
6
0
303,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role