Player Matchup

He Bo
He Bo
Biggerboom9
He Bo
Level 88
God Stats
13W - 27L
1,179 SR
Queue Stats
1,919W - 2,238L
1,339 Elo+
Solo
Heimdallr
Heimdallr
CrunchyCack
Heimdallr
Level 129
God Stats
51W - 61L
1,534 SR
Queue Stats
643W - 657L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
CrustyCack
Sun Wukong
Level 127
God Stats
29W - 25L
1,605 SR
Queue Stats
668W - 681L
1,609 Elo+
Party 1
Team Averages
Level 115
1,439 SR
1,519 Elo+

VS

Team Averages
Level 75
1,445 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
Level 40
God Stats
1W - 6L
1,342 SR
Queue Stats
7W - 15L
1,348 Elo+
Solo
Yemoja
Yemoja
NARLYNATE-
Yemoja
Level 63
God Stats
13W - 13L
1,590 SR
Queue Stats
31W - 28L
1,512 Elo+
Solo
Hachiman
Hachiman
Yung_norbit44
Hachiman
Level 122
God Stats
21W - 47L
1,404 SR
Queue Stats
398W - 401L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 8
8,160
816
4,820
7,178
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
CrunchyCack
Heimdallr
12
7 / 2 / 7
8,568
857
7,781
5,345
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
CrustyCack
Sun Wukong
12
2 / 1 / 11
7,720
772
7,922
8,882
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
10
0 / 5 / 4
6,625
663
4,661
7,933
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
NARLYNATE-
Yemoja
9
2 / 3 / 4
6,684
668
4,068
6,151
5,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Yung_norbit44
Hachiman
10
4 / 6 / 2
7,765
777
6,124
10,137
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
7
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
Heimdallr
CrunchyCack
Heimdallr
7
2
7
5.25
W
Sun Wukong
CrustyCack
Sun Wukong
2
1
11
7.5
L
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
0
5
4
0.4
L
Yemoja
NARLYNATE-
Yemoja
2
3
4
1.33
L
Hachiman
Yung_norbit44
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,523
Damage
14,853
21,405
Taken
24,221
10,432
Mitigated
13,333
6,822
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,820
30
468
2,427
7,178
2,010
424
3,414
3,764
14,988
0
W
Heimdallr
CrunchyCack
Heimdallr
7,781
2,549
0
255
5,345
2,254
97
2,375
2,970
0
25,561
W
Sun Wukong
CrustyCack
Sun Wukong
7,922
2,175
0
3,672
8,882
6,168
77
2,940
5,942
0
23,716
L
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
4,661
130
548
1,698
7,933
3,838
0
2,710
4,930
19,334
0
L
Yemoja
NARLYNATE-
Yemoja
4,068
815
814
38
6,151
5,703
0
1,297
4,682
11,438
0
L
Hachiman
Yung_norbit44
Hachiman
6,124
1,457
0
1,987
10,137
3,792
0
813
8,987
0
20,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
21,074
94
Minions Killed
87
0
Camps Cleared
0
567,945
Distance Traveled
574,039
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,160
816
18
2
0
189,944
0
W
Heimdallr
8,568
857
42
4
0
183,637
2
W
Sun Wukong
7,720
772
34
3
0
194,364
0
L
Baron Samedi
6,625
663
37
4
0
160,513
2
L
Yemoja
6,684
668
19
2
0
225,954
1
L
Hachiman
7,765
777
31
3
0
187,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role