Player Matchup

Cthulhu
Cthulhu
DrP1ague
Cthulhu
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 5L
1,202 Elo+
Solo
Ra
Ra
LynJohnson
Ra
Level 4
God Stats
2W - 3L
1,345 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 1
Olorun
Olorun
Noronoti
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,210 Elo+
Solo
Kukulkan
Kukulkan
ShootingTard
Kukulkan
Level 7
God Stats
3W - 1L
1,703 SR
Queue Stats
11W - 10L
1,330 Elo+
Party 1
Baba Yaga
Baba Yaga
sp1r177
Baba Yaga
Level 25
God Stats
4W - 1L
1,654 SR
Queue Stats
87W - 111L
1,374 Elo+
Solo
Team Averages
Level 10
1,498 SR
1,274 Elo+

VS

Team Averages
Level 16
1,443 SR
1,371 Elo+
Cupid
Cupid
Ddziamski
Cupid
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 70L
1,395 Elo+
Solo
Khepri
Khepri
IceSamogon
Khepri
Level 15
God Stats
0W - 2L
1,260 SR
Queue Stats
13W - 19L
1,431 Elo+
Solo
Camazotz
Camazotz
SnakeShotLive
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,389 Elo+
Solo
Tyr
Tyr
Xhypo
Tyr
Level 6
God Stats
2W - 6L
1,457 SR
Queue Stats
3W - 8L
1,346 Elo+
Solo
Chaac
Chaac
vilao345
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 46L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrP1ague
Cthulhu
20
8 / 6 / 18
17,163
1,010
21,949
29,962
47,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
2 / 7 / 18
14,600
859
13,714
20,267
9,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Noronoti
Olorun
20
2 / 12 / 17
14,296
841
22,810
27,827
14,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ShootingTard
Kukulkan
20
16 / 6 / 9
18,668
1,098
53,135
15,891
8,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
sp1r177
Baba Yaga
20
4 / 3 / 19
16,429
966
23,438
20,935
10,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ddziamski
Cupid
20
10 / 8 / 17
17,208
1,012
28,288
24,771
8,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
IceSamogon
Khepri
20
1 / 3 / 23
14,885
876
12,204
25,949
42,332
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
SnakeShotLive
Camazotz
20
4 / 7 / 7
16,159
951
16,916
31,405
11,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
Xhypo
Tyr
20
14 / 7 / 15
17,611
1,036
22,256
26,763
30,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
vilao345
Chaac
20
5 / 7 / 20
16,558
974
31,356
36,101
50,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
116
32
Kills
34
34
Deaths
32
81
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ddziamski
Cupid
10
8
17
2.31
W
Cthulhu
DrP1ague
Cthulhu
8
6
18
2.83
L
Khepri
IceSamogon
Khepri
1
3
23
4.17
W
2
7
18
1.57
W
Olorun
Noronoti
Olorun
2
12
17
0.88
W
Kukulkan
ShootingTard
Kukulkan
16
6
9
3.42
L
Camazotz
SnakeShotLive
Camazotz
4
7
7
1.07
L
Tyr
Xhypo
Tyr
14
7
15
3.07
W
Baba Yaga
sp1r177
Baba Yaga
4
3
19
4.5
L
Chaac
vilao345
Chaac
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,046
Damage
111,020
114,882
Taken
144,989
90,846
Mitigated
143,625
16,779
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ddziamski
Cupid
28,288
15,632
927
2,250
24,771
8,863
0
23,547
1,224
0
59,886
W
Cthulhu
DrP1ague
Cthulhu
21,949
2,637
821
0
29,962
47,958
0
3,194
25,849
49,106
0
L
Khepri
IceSamogon
Khepri
12,204
145
0
0
25,949
42,332
0
25,313
636
23,966
0
W
13,714
1,089
4,055
1,038
20,267
9,892
0
1,704
18,194
31,288
0
W
Olorun
Noronoti
Olorun
22,810
14,798
1,781
3,814
27,827
14,594
0
4,071
23,262
32,691
0
W
Kukulkan
ShootingTard
Kukulkan
53,135
3,259
0
1,322
15,891
8,060
0
1,092
14,610
82,598
0
L
Camazotz
SnakeShotLive
Camazotz
16,916
3,557
0
5,677
31,405
11,831
0
28,531
2,874
0
61,076
L
Tyr
Xhypo
Tyr
22,256
1,854
0
1,717
26,763
30,030
0
24,200
2,563
0
34,162
W
Baba Yaga
sp1r177
Baba Yaga
23,438
3,536
0
3,948
20,935
10,342
0
2,143
18,397
58,198
0
L
Chaac
vilao345
Chaac
31,356
4,714
0
9,488
36,101
50,569
0
33,455
2,646
0
66,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,156
Gold Earned
82,421
288
Minions Killed
290
2
Camps Cleared
19
1,474,839
Distance Traveled
1,629,151
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
17,208
1,012
74
4
0
290,184
0
W
Cthulhu
17,163
1,010
46
3
0
291,953
3
L
Khepri
14,885
876
26
2
2
337,135
0
W
Ra
14,600
859
42
2
2
334,193
0
W
Olorun
14,296
841
21
1
0
238,558
0
W
Kukulkan
18,668
1,098
76
4
0
308,568
1
L
Camazotz
16,159
951
83
5
16
329,552
1
L
Tyr
17,611
1,036
18
1
1
346,173
2
W
Baba Yaga
16,429
966
103
6
0
301,567
0
L
Chaac
16,558
974
89
5
0
326,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role