Player Matchup

Da Ji
Da Ji
Anoobis27
Da Ji
Level 126
God Stats
1W - 3L
1,524 SR
Queue Stats
100W - 92L
1,496 Elo+
Solo
Bellona
Bellona
Diana killer625
Bellona
Level 94
God Stats
9W - 11L
1,561 SR
Queue Stats
259W - 226L
1,528 Elo+
Solo
Sol
Sol
JaceLogan-
Sol
Level 102
God Stats
1W - 3L
1,565 SR
Queue Stats
328W - 271L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Slimciack
Nu Wa
Level 65
God Stats
34W - 26L
1,518 SR
Queue Stats
379W - 397L
1,461 Elo+
Solo
Izanami
Izanami
yan5ks1
Izanami
Level 122
God Stats
9W - 11L
1,687 SR
Queue Stats
288W - 305L
1,362 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,476 Elo+

VS

Team Averages
Level 98
1,591 SR
1,466 Elo+
Osiris
Osiris
LokiLeprechaun
Osiris
Level 128
God Stats
9W - 11L
1,393 SR
Queue Stats
369W - 366L
1,423 Elo+
Party 1
Ymir
Ymir
MitsuriRengoku
Ymir
Level 85
God Stats
3W - 0L
1,859 SR
Queue Stats
212W - 200L
1,487 Elo+
Solo
Danzaburou
Danzaburou
MooreToExpect
Danzaburou
Level 57
God Stats
3W - 3L
1,556 SR
Queue Stats
284W - 274L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tezhuu
Morgan Le Fay
Level 117
God Stats
54W - 49L
1,495 SR
Queue Stats
577W - 518L
1,510 Elo+
Party 2
Arachne
Arachne
sonofadenim
Arachne
Level 103
God Stats
57W - 29L
1,655 SR
Queue Stats
281W - 265L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anoobis27
Da Ji
16
5 / 5 / 3
11,057
503
7,424
16,774
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 5
10,055
457
11,603
20,842
18,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 4 / 1
10,698
486
12,875
14,750
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Slimciack
Nu Wa
14
1 / 8 / 9
9,196
418
14,613
18,505
12,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
yan5ks1
Izanami
15
4 / 7 / 3
9,959
453
12,818
17,449
5,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
9,505
432
6,245
18,120
15,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 2 / 12
12,100
550
10,026
21,340
19,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MooreToExpect
Danzaburou
17
2 / 5 / 11
11,122
506
12,662
14,813
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Tezhuu
Morgan Le Fay
19
6 / 3 / 10
12,540
570
12,752
13,402
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
sonofadenim
Arachne
20
14 / 3 / 5
13,295
604
21,915
27,235
13,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
16
Kills
29
29
Deaths
16
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Anoobis27
Da Ji
5
5
3
1.3
L
1
5
5
0.7
L
5
4
1
1.38
W
2
3
7
1.83
W
5
2
12
5.5
W
Danzaburou
MooreToExpect
Danzaburou
2
5
11
1.5
L
Nu Wa
Slimciack
Nu Wa
1
8
9
0.69
W
Morgan Le Fay
Tezhuu
Morgan Le Fay
6
3
10
3.67
W
Arachne
sonofadenim
Arachne
14
3
5
5.5
L
Izanami
yan5ks1
Izanami
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,333
Damage
63,600
88,320
Taken
94,910
47,983
Mitigated
59,858
20,968
Healing
33,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Anoobis27
Da Ji
7,424
1,511
0
4,969
16,774
6,516
243
1,899
14,633
0
61,799
L
11,603
2,663
0
3,186
20,842
18,213
1,201
3,197
17,486
33
60,412
L
12,875
1,250
0
5,118
14,750
4,564
0
3,203
11,201
60,712
0
W
6,245
3,145
0
6,520
18,120
15,343
934
4,598
13,522
0
37,430
W
10,026
1,853
0
4,402
21,340
19,983
700
7,250
14,090
42,594
0
W
Danzaburou
MooreToExpect
Danzaburou
12,662
5,839
0
5,489
14,813
5,247
4,219
3,840
10,973
0
85,343
L
Nu Wa
Slimciack
Nu Wa
14,613
3,914
474
2,973
18,505
12,767
783
7,318
10,750
43,145
0
W
Morgan Le Fay
Tezhuu
Morgan Le Fay
12,752
554
0
1,607
13,402
5,762
580
7,313
6,089
76,483
0
W
Arachne
sonofadenim
Arachne
21,915
13,285
0
15,718
27,235
13,523
613
8,628
18,607
0
114,437
L
Izanami
yan5ks1
Izanami
12,818
9,514
0
4,248
17,449
5,923
1,750
5,771
11,472
0
67,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
58,562
542
Minions Killed
503
0
Camps Cleared
0
1,864,944
Distance Traveled
2,138,364
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,057
503
119
5
0
392,533
3
L
Bellona
10,055
457
120
5
0
400,406
2
L
Sol
10,698
486
119
5
0
404,610
5
W
Osiris
9,505
432
61
3
0
405,104
8
W
Ymir
12,100
550
53
2
0
410,313
1
W
Danzaburou
11,122
506
125
6
0
393,240
4
L
Nu Wa
9,196
418
46
2
0
350,560
3
W
Morgan Le Fay
12,540
570
136
6
0
439,759
2
W
Arachne
13,295
604
128
6
0
489,948
5
L
Izanami
9,959
453
138
6
0
316,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role