Player Matchup

Fafnir
Fafnir
Bursting Eagle5
Fafnir
Level 69
God Stats
7W - 13L
1,189 SR
Queue Stats
117W - 98L
1,478 Elo+
Solo
Hel
Hel
MD Meowth
Hel
Level 140
God Stats
1W - 2L
1,768 SR
Queue Stats
261W - 267L
1,445 Elo+
Solo
Hun Batz
Hun Batz
SSAAIIKKOOKKAA
Hun Batz
Level 86
God Stats
5W - 5L
1,496 SR
Queue Stats
349W - 304L
1,509 Elo+
Solo
King Arthur
King Arthur
eblas
King Arthur
Level 99
God Stats
0W - 2L
1,076 SR
Queue Stats
263W - 251L
1,487 Elo+
Solo
Danzaburou
Danzaburou
feloniousass
Danzaburou
Level 127
God Stats
31W - 27L
1,467 SR
Queue Stats
195W - 205L
1,439 Elo+
Solo
Team Averages
Level 104
1,399 SR
1,472 Elo+

VS

Team Averages
Level 93
1,666 SR
1,477 Elo+
Poseidon
Poseidon
DexterWylde
Poseidon
Level 73
God Stats
2W - 0L
1,884 SR
Queue Stats
12W - 23L
1,437 Elo+
Solo
Odin
Odin
DragonWafflezz
Odin
Level 67
God Stats
3W - 2L
1,541 SR
Queue Stats
306W - 267L
1,504 Elo+
Solo
Izanami
Izanami
KakashiHatake C
Izanami
Level 108
God Stats
30W - 24L
1,705 SR
Queue Stats
269W - 265L
1,491 Elo+
Solo
Arachne
Arachne
stonehardy
Arachne
Level 149
God Stats
27W - 21L
1,528 SR
Queue Stats
249W - 245L
1,498 Elo+
Solo
Ymir
Ymir
uasugi29
Ymir
Level 66
God Stats
15W - 8L
1,672 SR
Queue Stats
236W - 245L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,608
431
3,271
10,204
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 0
7,837
603
3,108
6,468
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
11
0 / 3 / 1
6,384
491
2,943
8,678
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
eblas
King Arthur
12
2 / 6 / 0
6,738
518
6,919
11,759
8,065
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
feloniousass
Danzaburou
9
0 / 3 / 1
5,659
435
6,009
7,302
1,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DexterWylde
Poseidon
13
3 / 0 / 3
8,062
620
4,042
5,407
1,475
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 2 / 1
8,499
654
7,737
10,518
6,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 2
8,023
617
6,629
6,713
2,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
stonehardy
Arachne
14
4 / 0 / 3
8,409
647
5,162
8,514
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
2 / 1 / 3
7,421
571
4,596
8,098
6,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Poseidon
DexterWylde
Poseidon
3
0
3
4.5
W
5
2
1
2.75
W
4
1
2
5
L
2
3
0
0.67
L
Hun Batz
0
3
1
0.17
L
King Arthur
eblas
King Arthur
2
6
0
0.33
L
Danzaburou
feloniousass
Danzaburou
0
3
1
0.17
W
Arachne
stonehardy
Arachne
4
0
3
5.5
W
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
28,166
44,411
Taken
39,250
24,668
Mitigated
20,273
14,106
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,271
556
0
3,732
10,204
9,639
0
3,057
7,147
15,590
0
W
Poseidon
DexterWylde
Poseidon
4,042
1,075
0
1,631
5,407
1,475
0
1,338
4,069
47,314
0
W
7,737
1,304
0
2,790
10,518
6,689
0
0
10,518
7,240
42,015
W
6,629
5,332
0
2,244
6,713
2,227
978
1,691
5,022
0
69,283
L
3,108
121
196
2,810
6,468
2,240
0
1,856
4,612
53,542
0
L
Hun Batz
2,943
102
28
2,561
8,678
2,878
0
1,904
6,774
0
41,392
L
King Arthur
eblas
King Arthur
6,919
801
19
2,061
11,759
8,065
0
1,310
10,449
0
39,235
L
Danzaburou
feloniousass
Danzaburou
6,009
2,107
0
2,699
7,302
1,846
0
1,879
5,423
0
38,649
W
Arachne
stonehardy
Arachne
5,162
3,534
0
3,876
8,514
3,754
0
1,713
6,801
0
59,664
W
Ymir
4,596
608
436
1,214
8,098
6,128
165
1,688
6,410
11,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
40,414
356
Minions Killed
464
0
Camps Cleared
0
1,202,458
Distance Traveled
1,284,590
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,608
431
22
2
0
222,379
5
W
Poseidon
8,062
620
94
7
0
252,792
4
W
Odin
8,499
654
101
8
0
258,909
0
W
Izanami
8,023
617
151
12
0
227,780
1
L
Hel
7,837
603
107
8
0
261,714
4
L
Hun Batz
6,384
491
85
7
0
261,170
4
L
King Arthur
6,738
518
76
6
0
241,692
5
L
Danzaburou
5,659
435
66
5
0
215,503
5
W
Arachne
8,409
647
100
8
0
304,029
0
W
Ymir
7,421
571
18
1
0
241,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role