Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Darkevness
Baron Samedi
Level 133
God Stats
11W - 14L
1,495 SR
Queue Stats
155W - 169L
1,491 Elo+
Party 3
Odin
Odin
FCDZ
Odin
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,694 Elo+
Solo
Neith
Neith
Myrwida
Neith
Level 13
God Stats
11W - 17L
1,340 SR
Queue Stats
50W - 63L
1,481 Elo+
Party 3
Ares
Ares
pr0n1s
Ares
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,526 Elo+
Party 2
Team Averages
Level 54
1,467 SR
1,538 Elo+

VS

Team Averages
Level 65
1,613 SR
1,519 Elo+
Odin
Odin
FirstWorldChild
Odin
Level 49
God Stats
2W - 0L
1,683 SR
Queue Stats
166W - 171L
1,574 Elo+
Solo
Kukulkan
Kukulkan
NiceGuye
Kukulkan
Level 26
God Stats
161W - 149L
1,516 SR
Queue Stats
169W - 158L
1,484 Elo+
Party 1
Bakasura
Bakasura
SpellPirate
Bakasura
Level 153
God Stats
27W - 15L
1,766 SR
Queue Stats
182W - 165L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
ilmirey
Aphrodite
Level 69
God Stats
313W - 350L
1,491 SR
Queue Stats
362W - 413L
1,463 Elo+
Solo
Jing Wei
Jing Wei
yellberry
Jing Wei
Level 26
God Stats
34W - 33L
1,609 SR
Queue Stats
193W - 188L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 10 / 6
12,455
958
10,352
19,605
10,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Darkevness
Baron Samedi
19
9 / 9 / 5
14,259
1,097
29,290
19,879
13,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
FCDZ
Odin
18
0 / 5 / 11
11,157
858
6,707
20,876
22,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Myrwida
Neith
18
1 / 8 / 9
11,258
866
9,800
16,462
8,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
pr0n1s
Ares
19
1 / 7 / 13
11,703
900
6,346
21,882
27,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 26
14,317
1,101
25,012
16,842
21,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
NiceGuye
Kukulkan
19
0 / 2 / 19
11,920
917
13,610
7,043
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
SpellPirate
Bakasura
20
25 / 3 / 9
16,945
1,303
31,670
21,192
11,962
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
ilmirey
Aphrodite
20
1 / 4 / 19
11,616
894
3,783
14,019
17,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
yellberry
Jing Wei
20
6 / 2 / 24
13,623
1,048
18,499
11,425
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
136
14
Kills
39
39
Deaths
14
44
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
10
6
0.6
L
Baron Samedi
Darkevness
Baron Samedi
9
9
5
1.28
L
Odin
FCDZ
Odin
0
5
11
1.1
W
7
3
26
6.67
L
Neith
Myrwida
Neith
1
8
9
0.69
W
Kukulkan
NiceGuye
Kukulkan
0
2
19
4.75
W
Bakasura
SpellPirate
Bakasura
25
3
9
9.83
W
Aphrodite
ilmirey
Aphrodite
1
4
19
2.63
L
Ares
pr0n1s
Ares
1
7
13
1.07
W
Jing Wei
yellberry
Jing Wei
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,495
Damage
92,574
98,704
Taken
70,521
82,498
Mitigated
58,813
8,899
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,352
1,787
0
0
19,605
10,154
0
3,701
15,576
0
31,802
L
Baron Samedi
Darkevness
Baron Samedi
29,290
3,137
4,665
2,485
19,879
13,006
0
1,853
17,205
70,517
0
L
Odin
FCDZ
Odin
6,707
1,144
125
191
20,876
22,945
0
5,614
13,788
0
17,889
W
25,012
8,357
0
410
16,842
21,092
0
7,925
8,917
0
36,210
L
Neith
Myrwida
Neith
9,800
4,195
0
933
16,462
8,530
0
1,699
13,975
0
34,253
W
Kukulkan
NiceGuye
Kukulkan
13,610
222
0
222
7,043
3,325
0
5,076
1,967
38,186
0
W
Bakasura
SpellPirate
Bakasura
31,670
20,892
0
4,422
21,192
11,962
0
11,067
10,125
0
53,363
W
Aphrodite
ilmirey
Aphrodite
3,783
123
3,268
3,152
14,019
17,301
0
6,106
7,041
9,916
0
L
Ares
pr0n1s
Ares
6,346
1,163
0
500
21,882
27,863
0
4,526
15,335
12,441
0
W
Jing Wei
yellberry
Jing Wei
18,499
16,199
0
4,169
11,425
5,133
0
5,462
5,963
0
54,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,832
Gold Earned
68,421
241
Minions Killed
256
8
Camps Cleared
11
1,133,704
Distance Traveled
1,189,725
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,455
958
47
4
5
262,572
2
L
Baron Samedi
14,259
1,097
95
7
2
213,815
1
L
Odin
11,157
858
39
3
0
265,336
0
W
Odin
14,317
1,101
15
1
2
244,498
0
L
Neith
11,258
866
54
4
1
157,145
0
W
Kukulkan
11,920
917
59
5
1
236,088
1
W
Bakasura
16,945
1,303
88
7
5
271,976
0
W
Aphrodite
11,616
894
13
1
0
201,611
0
L
Ares
11,703
900
6
0
0
234,836
1
W
Jing Wei
13,623
1,048
81
6
3
235,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role