Player Matchup

Olorun
Olorun
Ale-Blood-Angel
Olorun
Level 29
God Stats
1W - 1L
1,261 SR
Queue Stats
253W - 285L
1,338 Elo+
Solo
Jing Wei
Jing Wei
DG xXBuckeyeXx
Jing Wei
Level 123
God Stats
2W - 0L
1,658 SR
Queue Stats
69W - 73L
1,349 Elo+
Solo
Ne Zha
Ne Zha
Jockerflud22
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 110L
1,337 Elo+
Solo
Chernobog
Chernobog
QC EAZRAEL QC27
Chernobog
Level 88
God Stats
3W - 1L
1,306 SR
Queue Stats
110W - 69L
1,447 Elo+
Solo
Osiris
Osiris
clericofhextor1
Osiris
Level 107
God Stats
5W - 4L
1,336 SR
Queue Stats
329W - 355L
1,400 Elo+
Solo
Team Averages
Level 75
1,412 SR
1,374 Elo+

VS

Team Averages
Level 75
1,495 SR
1,386 Elo+
Rama
Rama
DirtyyyBishop
Rama
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 124L
1,288 Elo+
Solo
Apollo
Apollo
MysticNuke
Apollo
Level 22
God Stats
1W - 1L
1,724 SR
Queue Stats
17W - 14L
1,552 Elo+
Solo
Ullr
Ullr
Ra_PaMo
Ullr
Level 112
God Stats
4W - 3L
1,329 SR
Queue Stats
229W - 237L
1,311 Elo+
Solo
Pele
Pele
RedEyeWolfman
Pele
Level 149
God Stats
0W - 2L
1,797 SR
Queue Stats
77W - 65L
1,434 Elo+
Solo
Janus
Janus
mattkilledu941
Janus
Level 69
God Stats
1W - 6L
1,127 SR
Queue Stats
260W - 256L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
9,759
751
3,308
13,777
10,176
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
16
4 / 3 / 11
10,121
779
6,912
9,132
3,528
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
14
3 / 4 / 9
9,222
709
10,177
11,347
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
QC EAZRAEL QC27
Chernobog
20
16 / 3 / 7
12,913
993
19,733
9,728
4,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 13
10,693
823
8,156
14,191
18,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
10,058
774
10,955
12,533
5,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
MysticNuke
Apollo
14
3 / 6 / 4
9,440
726
4,618
9,828
3,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
Ra_PaMo
Ullr
13
0 / 2 / 4
7,783
599
895
6,556
2,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 7 / 3
8,637
664
10,572
14,144
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 7 / 6
9,907
762
13,917
11,384
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
29
Kills
15
16
Deaths
29
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Jing Wei
4
3
11
3.17
L
5
7
3
0.93
W
Ne Zha
3
4
9
1.88
L
Apollo
MysticNuke
Apollo
3
6
4
0.83
W
Chernobog
QC EAZRAEL QC27
Chernobog
16
3
7
6.5
L
Ullr
Ra_PaMo
Ullr
0
2
4
1
L
4
7
3
0.79
W
3
3
13
3.17
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,286
Damage
40,957
58,175
Taken
54,445
41,675
Mitigated
22,555
22,618
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,308
1,500
2,187
3,277
13,777
10,176
710
3,554
10,223
10,225
0
W
Jing Wei
6,912
5,011
909
1,951
9,132
3,528
1,128
2,743
6,389
0
16,855
L
10,955
7,989
825
1,942
12,533
5,486
0
1,440
11,093
0
21,587
W
Ne Zha
10,177
4,634
1,288
3,278
11,347
4,063
324
1,954
9,393
0
18,118
L
Apollo
MysticNuke
Apollo
4,618
3,012
0
1,052
9,828
3,658
0
758
9,070
0
5,447
W
Chernobog
QC EAZRAEL QC27
Chernobog
19,733
9,553
1,266
1,725
9,728
4,940
2,909
2,525
7,203
0
45,834
L
Ullr
Ra_PaMo
Ullr
895
149
612
1,067
6,556
2,712
0
379
6,177
0
5,859
L
10,572
1,838
725
3,565
14,144
6,523
0
2,010
12,134
0
19,608
W
8,156
1,386
1,846
4,891
14,191
18,968
516
3,141
11,050
9,362
16,831
L
13,917
824
747
777
11,384
4,176
0
1,366
10,018
38,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,708
Gold Earned
45,825
143
Minions Killed
99
0
Camps Cleared
0
1,264,224
Distance Traveled
889,252
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,759
751
14
1
0
242,777
1
W
Jing Wei
10,121
779
28
2
0
215,742
0
L
Rama
10,058
774
18
1
0
149,337
0
W
Ne Zha
9,222
709
16
1
0
271,628
3
L
Apollo
9,440
726
0
0
0
170,855
1
W
Chernobog
12,913
993
53
4
0
252,632
1
L
Ullr
7,783
599
13
1
0
162,280
0
L
Pele
8,637
664
16
1
0
213,620
0
W
Osiris
10,693
823
32
2
0
281,445
0
L
Janus
9,907
762
52
4
0
193,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role