Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
CHAOS ANGELOS
Morgan Le Fay
Silver I
Level 160
God Stats
15W - 17L
1,518 SR
Queue Stats
231W - 241L
1,048 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Ph Morais xX
Kumbhakarna
Gold IV
Level 142
God Stats
42W - 59L
1,500 SR
Queue Stats
334W - 381L
1,362 MMR
Party 1
Guan Yu
Guan Yu
Silver I
molinar92
Guan Yu
Silver I
Level 129
God Stats
0W - 1L
1,603 SR
Queue Stats
102W - 107L
1,203 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,540 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,516 SR
1,343 MMR
Set
Set
Silver I
 
Set
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Pahcy
Bacchus
Silver III
Level 65
God Stats
1W - 0L
1,526 SR
Queue Stats
14W - 22L
1,121 MMR
Solo
Hades
Hades
Gold V
RaCavera93
Hades
Gold V
Level 144
God Stats
55W - 67L
1,523 SR
Queue Stats
87W - 119L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHAOS ANGELOS
Morgan Le Fay
10
1 / 6 / 0
6,825
620
6,916
9,645
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Ph Morais xX
Kumbhakarna
9
1 / 4 / 1
7,582
689
4,108
11,990
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
molinar92
Guan Yu
10
0 / 5 / 2
6,727
612
2,684
10,474
6,320
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GilgameshAchillesCthulhuAthenaCu Chulainn

VS

Bans
ZeusKing ArthurHeimdallrCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 0 / 5
9,042
822
5,757
8,851
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Pahcy
Bacchus
13
4 / 0 / 8
8,429
766
6,646
8,648
9,216
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
13
5 / 2 / 10
8,769
797
11,631
10,639
6,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
15
15
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
5
8.5
L
Morgan Le Fay
CHAOS ANGELOS
Morgan Le Fay
1
6
0
0.17
W
Bacchus
Pahcy
Bacchus
4
0
8
8
L
Kumbhakarna
Ph Morais xX
Kumbhakarna
1
4
1
0.38
W
Hades
5
2
10
5
L
Guan Yu
molinar92
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
24,034
32,109
Taken
28,138
21,254
Mitigated
21,913
7,935
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,757
1,722
0
3,847
8,851
6,271
807
2,878
5,973
0
42,832
L
Morgan Le Fay
CHAOS ANGELOS
Morgan Le Fay
6,916
1,227
0
1,312
9,645
4,464
31
5,767
3,878
31,625
0
W
Bacchus
Pahcy
Bacchus
6,646
703
0
500
8,648
9,216
535
2,979
5,669
18,214
0
L
Kumbhakarna
Ph Morais xX
Kumbhakarna
4,108
283
0
1,170
11,990
10,470
0
6,444
5,546
11,635
0
W
Hades
11,631
757
874
3,589
10,639
6,426
825
5,167
5,472
35,689
0
L
Guan Yu
molinar92
Guan Yu
2,684
135
2,658
2,795
10,474
6,320
0
6,066
4,408
0
13,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
26,240
94
Minions Killed
139
0
Camps Cleared
0
591,459
Distance Traveled
637,697
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,042
822
54
5
0
228,881
1
L
Morgan Le Fay
6,825
620
48
4
0
176,108
0
W
Bacchus
8,429
766
21
2
0
234,516
2
L
Kumbhakarna
7,582
689
16
1
0
201,257
3
W
Hades
8,769
797
64
6
0
174,300
2
L
Guan Yu
6,727
612
30
3
0
214,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role