Player Matchup

Ares
Ares
DarkGreenDude
Ares
Level 25
God Stats
4W - 2L
1,947 SR
Queue Stats
104W - 92L
1,525 Elo+
Party 1
Rama
Rama
MyCurse1
Rama
Level 24
God Stats
11W - 6L
1,555 SR
Queue Stats
103W - 91L
1,535 Elo+
Solo
Kali
Kali
V3r0y3n
Kali
Level 26
God Stats
36W - 29L
1,640 SR
Queue Stats
130W - 120L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
VampusDC
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Ullr
Ullr
llcifer
Ullr
Level 19
God Stats
5W - 3L
1,574 SR
Queue Stats
95W - 104L
1,456 Elo+
Solo
Team Averages
Level 22
1,643 SR
1,507 Elo+

VS

Team Averages
Level 15
1,551 SR
1,580 Elo+
Kukulkan
Kukulkan
AtomicTTV
Kukulkan
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 3L
1,566 Elo+
Party 3
Ares
Ares
InfernalEmber
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 3
Artemis
Artemis
NiToPaMi
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,742 Elo+
Solo
Hachiman
Hachiman
cwappysheyt
Hachiman
Level 7
God Stats
5W - 8L
1,537 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
xxXer0xx
Hun Batz
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 101L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
3,738
748
1,331
3,359
1,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
6
3 / 1 / 1
3,895
779
1,365
2,141
552
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
V3r0y3n
Kali
6
4 / 1 / 1
4,227
845
1,309
3,592
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
VampusDC
Cthulhu
6
0 / 0 / 2
3,550
710
1,371
2,645
1,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
llcifer
Ullr
7
2 / 0 / 1
4,296
859
1,140
2,059
497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AtomicTTV
Kukulkan
3
0 / 2 / 0
2,918
584
733
1,059
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 1
3,166
633
970
3,645
1,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
NiToPaMi
Artemis
5
0 / 2 / 0
3,363
673
1,611
2,213
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
cwappysheyt
Hachiman
4
1 / 2 / 0
3,199
640
1,176
2,114
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
xxXer0xx
Hun Batz
6
1 / 2 / 1
3,585
717
1,695
2,956
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AtomicTTV
Kukulkan
0
2
0
0
W
0
0
4
2
L
0
2
1
0.25
W
Rama
3
1
1
3.5
L
Artemis
NiToPaMi
Artemis
0
2
0
0
W
Kali
V3r0y3n
Kali
4
1
1
4.5
W
Cthulhu
VampusDC
Cthulhu
0
0
2
1
L
Hachiman
cwappysheyt
Hachiman
1
2
0
0.5
W
Ullr
llcifer
Ullr
2
0
1
2.5
L
Hun Batz
xxXer0xx
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,516
Damage
6,185
13,796
Taken
11,987
4,628
Mitigated
3,165
4,848
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AtomicTTV
Kukulkan
733
302
0
10
1,059
185
0
0
1,059
5,510
0
W
1,331
130
0
1,125
3,359
1,100
44
510
2,849
6,360
0
L
970
146
0
740
3,645
1,185
0
681
2,964
4,038
0
W
Rama
1,365
1,220
0
719
2,141
552
369
460
1,681
0
17,633
L
Artemis
NiToPaMi
Artemis
1,611
978
0
0
2,213
628
0
1,371
842
0
7,865
W
Kali
V3r0y3n
Kali
1,309
502
0
1,754
3,592
1,263
120
121
3,471
0
15,389
W
Cthulhu
VampusDC
Cthulhu
1,371
354
0
750
2,645
1,216
0
0
2,645
6,887
0
L
Hachiman
cwappysheyt
Hachiman
1,176
789
0
213
2,114
500
0
572
1,542
0
8,191
W
Ullr
llcifer
Ullr
1,140
625
0
500
2,059
497
430
612
1,447
0
15,962
L
Hun Batz
xxXer0xx
Hun Batz
1,695
703
0
182
2,956
667
0
78
2,878
0
10,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,706
Gold Earned
16,231
128
Minions Killed
80
0
Camps Cleared
0
518,327
Distance Traveled
455,050
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
2,918
584
11
2
0
58,686
0
W
Ares
3,738
748
11
2
0
101,931
2
L
Ares
3,166
633
3
1
0
106,101
1
W
Rama
3,895
779
37
7
0
84,354
2
L
Artemis
3,363
673
23
5
0
76,525
0
W
Kali
4,227
845
34
7
0
122,440
1
W
Cthulhu
3,550
710
12
2
0
111,175
1
L
Hachiman
3,199
640
18
4
0
105,378
1
W
Ullr
4,296
859
34
7
0
98,427
1
L
Hun Batz
3,585
717
25
5
0
108,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role