Player Matchup

Cabrakan
Cabrakan
Diamond I
Susano-_-Link77
Cabrakan
Diamond I
Level 160
God Stats
6W - 1L
1,683 SR
Queue Stats
184W - 33L
2,368 MMR
Party 1
Vamana
Vamana
Diamond III
SyPiQky
Vamana
Diamond III
Level 154
God Stats
4W - 0L
1,780 SR
Queue Stats
78W - 18L
2,252 MMR
Party 1
Scylla
Scylla
Masters
ZWS_TwiSster
Scylla
Masters
Level 160
God Stats
7W - 0L
1,800 SR
Queue Stats
193W - 41L
2,439 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,755 SR
2,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,454 SR
1,495 MMR
Artemis
Artemis
Bronze IV
MrLonely0908
Artemis
Bronze IV
Level 60
God Stats
1W - 1L
1,099 SR
Queue Stats
2W - 5L
1,325 MMR
Solo
Ra
Ra
Gold II
joorgeee98
Ra
Gold II
Level 96
God Stats
6W - 6L
1,723 SR
Queue Stats
120W - 136L
1,661 MMR
Solo
Ymir
Ymir
Gold IV
o0NORBERT0o
Ymir
Gold IV
Level 160
God Stats
35W - 39L
1,541 SR
Queue Stats
113W - 153L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 6 / 13
9,494
678
10,616
14,308
18,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
SyPiQky
Vamana
16
15 / 6 / 11
13,216
944
15,442
19,758
11,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
16
10 / 5 / 9
11,823
845
13,899
10,338
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatGilgameshMorgan Le FayKhepriSobek

VS

Bans
CerberusAchillesGuan YuChaacFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrLonely0908
Artemis
15
8 / 9 / 3
12,018
858
10,155
13,972
5,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
7 / 9 / 6
11,228
802
9,267
16,429
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 13
10,780
770
7,397
19,175
20,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
26
Kills
17
17
Deaths
26
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
MrLonely0908
Artemis
8
9
3
1.06
W
Cabrakan
1
6
13
1.25
W
Vamana
SyPiQky
Vamana
15
6
11
3.42
W
Scylla
10
5
9
2.9
L
7
9
6
1.11
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
26,819
44,404
Taken
49,576
33,814
Mitigated
32,722
10,186
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MrLonely0908
Artemis
10,155
5,067
0
1,123
13,972
5,542
871
6,643
7,329
0
28,156
W
Cabrakan
10,616
1,394
0
660
14,308
18,766
108
5,496
8,812
23,175
0
W
Vamana
SyPiQky
Vamana
15,442
8,823
0
6,010
19,758
11,430
846
8,847
10,395
0
35,405
W
Scylla
13,899
1,621
0
3,516
10,338
3,618
1,941
2,321
8,017
47,487
0
L
9,267
962
925
3,812
16,429
6,505
240
7,579
8,850
52,349
0
L
7,397
1,285
0
688
19,175
20,675
315
10,293
8,882
17,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
34,026
137
Minions Killed
128
0
Camps Cleared
0
671,502
Distance Traveled
646,402
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,018
858
27
2
0
225,455
2
W
Cabrakan
9,494
678
27
2
0
207,978
2
W
Vamana
13,216
944
29
2
0
248,510
1
W
Scylla
11,823
845
81
6
0
215,014
1
L
Ra
11,228
802
84
6
0
208,938
3
L
Ymir
10,780
770
17
1
0
212,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role