Player Matchup

Sun Wukong
Sun Wukong
Falcongaea
Sun Wukong
Level 88
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 3L
1,790 Elo+
Party 1
Sol
Sol
Med1Bz
Sol
Level 7
God Stats
0W - 3L
1,319 SR
Queue Stats
6W - 9L
1,406 Elo+
Solo
Agni
Agni
Saivi
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
VahnTheMighty
Da Ji
Level 15
God Stats
16W - 8L
1,300 SR
Queue Stats
53W - 39L
1,425 Elo+
Solo
Cupid
Cupid
WandererrR
Cupid
Level 10
God Stats
0W - 1L
1,728 SR
Queue Stats
5W - 5L
1,617 Elo+
Party 1
Team Averages
Level 25
1,519 SR
1,547 Elo+

VS

Team Averages
Level 18
1,422 SR
1,382 Elo+
Neith
Neith
AdrestianRage
Neith
Level 12
God Stats
7W - 7L
1,499 SR
Queue Stats
11W - 15L
1,271 Elo+
Solo
Merlin
Merlin
Swifysu
Merlin
Level 14
God Stats
15W - 14L
1,518 SR
Queue Stats
25W - 28L
1,372 Elo+
Solo
Jormungandr
Jormungandr
Viparin
Jormungandr
Level 29
God Stats
3W - 4L
1,146 SR
Queue Stats
32W - 36L
1,197 Elo+
Solo
Nu Wa
Nu Wa
skyreef84
Nu Wa
Level 24
God Stats
12W - 5L
1,446 SR
Queue Stats
160W - 169L
1,443 Elo+
Solo
Thor
Thor
xXscorpionXx3
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Falcongaea
Sun Wukong
16
2 / 4 / 0
10,403
946
7,520
23,678
24,511
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Med1Bz
Sol
15
0 / 11 / 0
9,199
836
4,253
20,188
6,218
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Saivi
Agni
16
0 / 7 / 1
9,643
877
6,952
13,819
3,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 9 / 2
10,911
992
12,346
19,783
6,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
15
0 / 7 / 0
8,928
812
4,036
15,247
4,538
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

31

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 16
11,140
1,013
12,513
9,015
3,989
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Swifysu
Merlin
18
3 / 0 / 19
11,145
1,013
16,860
6,624
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Viparin
Jormungandr
19
10 / 2 / 22
12,754
1,159
17,471
9,501
12,022
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
skyreef84
Nu Wa
19
8 / 1 / 22
11,699
1,064
20,267
5,034
2,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 0 / 20
12,100
1,100
18,548
8,851
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
137
4
Kills
38
38
Deaths
4
3
Assists
99
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
Sun Wukong
Falcongaea
Sun Wukong
2
4
0
0.5
L
Sol
Med1Bz
Sol
0
11
0
0
L
Agni
Saivi
Agni
0
7
1
0.07
W
Merlin
Swifysu
Merlin
3
0
19
12.5
L
2
9
2
0.33
W
Jormungandr
Viparin
Jormungandr
10
2
22
10.5
L
Cupid
0
7
0
0
W
Nu Wa
skyreef84
Nu Wa
8
1
22
19
W
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
85,659
92,715
Taken
39,025
45,563
Mitigated
25,311
4,840
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,513
4,610
0
730
9,015
3,989
0
2,030
6,985
0
40,283
L
Sun Wukong
Falcongaea
Sun Wukong
7,520
1,162
194
1,872
23,678
24,511
0
12,332
11,346
0
44,040
L
Sol
Med1Bz
Sol
4,253
2,087
0
1,331
20,188
6,218
0
9,989
10,199
26,024
0
L
Agni
Saivi
Agni
6,952
251
0
317
13,819
3,831
0
8,760
5,059
39,594
0
W
Merlin
Swifysu
Merlin
16,860
307
484
858
6,624
2,637
0
3,431
3,193
39,430
0
L
12,346
2,518
0
49
19,783
6,465
0
11,503
8,280
0
25,331
W
Jormungandr
Viparin
Jormungandr
17,471
4,934
0
0
9,501
12,022
0
3,138
6,363
36,482
0
L
Cupid
4,036
1,549
543
534
15,247
4,538
0
12,014
3,233
0
13,444
W
Nu Wa
skyreef84
Nu Wa
20,267
7,562
268
692
5,034
2,037
0
876
4,158
35,089
0
W
18,548
3,744
0
0
8,851
4,626
0
1,730
7,121
0
29,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
58,838
217
Minions Killed
212
4
Camps Cleared
11
958,718
Distance Traveled
1,028,990
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,140
1,013
60
5
3
205,907
0
L
Sun Wukong
10,403
946
69
6
2
226,159
0
L
Sol
9,199
836
48
4
0
155,097
1
L
Agni
9,643
877
72
7
2
188,658
0
W
Merlin
11,145
1,013
67
6
0
204,052
1
L
Da Ji
10,911
992
17
2
0
217,218
1
W
Jormungandr
12,754
1,159
31
3
3
202,823
0
L
Cupid
8,928
812
11
1
0
171,586
1
W
Nu Wa
11,699
1,064
21
2
1
191,341
0
W
Thor
12,100
1,100
33
3
4
224,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role