Player Matchup

Bellona
Bellona
AnderMutant
Bellona
Level 67
God Stats
1W - 1L
1,694 SR
Queue Stats
101W - 114L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
LightKorene
Kuzenbo
Level 60
God Stats
3W - 5L
1,510 SR
Queue Stats
118W - 137L
1,428 Elo+
Solo
Rama
Rama
conkerDT
Rama
Level 129
God Stats
0W - 3L
1,186 SR
Queue Stats
49W - 53L
1,389 Elo+
Solo
Nemesis
Nemesis
kmap
Nemesis
Level 157
God Stats
0W - 3L
1,735 SR
Queue Stats
238W - 265L
1,439 Elo+
Solo
Sol
Sol
whob3ar
Sol
Level 139
God Stats
3W - 3L
1,514 SR
Queue Stats
115W - 137L
1,331 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,412 Elo+

VS

Team Averages
Level 73
1,474 SR
1,410 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bonez23
Hun Batz
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 148L
1,203 Elo+
Solo
Kumbhakarna
Kumbhakarna
PrimeMediator
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,431 Elo+
Solo
Scylla
Scylla
SSeidzi
Scylla
Level 104
God Stats
7W - 7L
1,474 SR
Queue Stats
404W - 437L
1,413 Elo+
Solo
Cupid
Cupid
xJohnJ
Cupid
Level 68
God Stats
9W - 10L
1,395 SR
Queue Stats
310W - 289L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnderMutant
Bellona
16
0 / 6 / 1
10,256
427
10,109
19,770
17,096
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
LightKorene
Kuzenbo
14
3 / 9 / 1
9,762
407
8,426
25,129
26,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
17
0 / 2 / 2
10,136
422
1,757
18,706
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
kmap
Nemesis
15
3 / 5 / 1
10,511
438
8,720
16,787
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
7 / 9 / 1
11,358
473
19,126
24,882
12,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 1 / 6
12,102
504
8,949
16,404
23,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Bonez23
Hun Batz
20
4 / 2 / 4
13,322
555
8,390
17,794
9,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
PrimeMediator
Kumbhakarna
15
2 / 3 / 9
10,751
448
5,932
18,721
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
SSeidzi
Scylla
18
5 / 5 / 4
12,094
504
8,543
14,030
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
xJohnJ
Cupid
20
17 / 2 / 4
14,168
590
31,829
21,029
8,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
13
Kills
31
31
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
6
6
L
Bellona
AnderMutant
Bellona
0
6
1
0.08
W
Hun Batz
Bonez23
Hun Batz
4
2
4
3
L
Kuzenbo
LightKorene
Kuzenbo
3
9
1
0.39
W
Kumbhakarna
PrimeMediator
Kumbhakarna
2
3
9
2.17
W
Scylla
SSeidzi
Scylla
5
5
4
1.4
L
Rama
0
2
2
0.5
L
Nemesis
kmap
Nemesis
3
5
1
0.7
L
Sol
7
9
1
0.83
W
Cupid
xJohnJ
Cupid
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,138
Damage
63,643
105,274
Taken
87,978
69,990
Mitigated
63,296
34,988
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,949
1,424
0
2,750
16,404
23,662
411
1,045
15,359
68,009
0
L
Bellona
AnderMutant
Bellona
10,109
2,259
0
4,239
19,770
17,096
0
8,124
11,646
1,087
58,899
W
Hun Batz
Bonez23
Hun Batz
8,390
3,215
65
863
17,794
9,048
2,623
5,106
12,688
0
125,381
L
Kuzenbo
LightKorene
Kuzenbo
8,426
2,755
0
3,807
25,129
26,626
348
2,896
22,233
42,394
0
W
Kumbhakarna
PrimeMediator
Kumbhakarna
5,932
1,070
0
2,311
18,721
17,334
591
8,145
10,576
29,201
0
W
Scylla
SSeidzi
Scylla
8,543
1,938
0
4,857
14,030
5,124
2,092
5,062
8,968
82,761
0
L
Rama
1,757
1,690
0
12,039
18,706
6,675
0
691
18,015
0
94,767
L
Nemesis
kmap
Nemesis
8,720
1,469
0
5,082
16,787
7,451
637
5,551
11,236
0
49,857
L
Sol
19,126
7,609
0
9,821
24,882
12,142
1,196
6,162
18,720
83,743
0
W
Cupid
xJohnJ
Cupid
31,829
20,726
308
9,935
21,029
8,128
5,014
9,225
11,804
0
107,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,023
Gold Earned
62,437
516
Minions Killed
661
0
Camps Cleared
0
1,910,342
Distance Traveled
2,148,214
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,102
504
132
6
0
396,131
10
L
Bellona
10,256
427
129
5
0
347,061
1
W
Hun Batz
13,322
555
197
8
0
489,265
0
L
Kuzenbo
9,762
407
59
2
0
362,057
1
W
Kumbhakarna
10,751
448
25
1
0
442,923
14
W
Scylla
12,094
504
140
6
0
379,855
7
L
Rama
10,136
422
127
5
0
383,852
2
L
Nemesis
10,511
438
83
3
0
489,084
2
L
Sol
11,358
473
118
5
0
328,288
16
W
Cupid
14,168
590
167
7
0
440,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role