Player Matchup

Athena
Athena
 
Athena
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Arikadou
Izanami
Level 21
God Stats
33W - 25L
1,556 SR
Queue Stats
60W - 51L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
LalChose
Sun Wukong
Level 26
God Stats
13W - 8L
1,647 SR
Queue Stats
38W - 32L
1,512 Elo+
Party 2
Arachne
Arachne
Pablotez
Arachne
Level 27
God Stats
2W - 1L
1,573 SR
Queue Stats
91W - 99L
1,452 Elo+
Solo
Agni
Agni
Striker1221
Agni
Level 18
God Stats
3W - 1L
2,010 SR
Queue Stats
32W - 27L
1,403 Elo+
Party 2
Team Averages
Level 20
1,657 SR
1,473 Elo+

VS

Team Averages
Level 21
1,606 SR
1,515 Elo+
Bellona
Bellona
RaulAnta
Bellona
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 87L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
almaportisto
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
kirxie
Cthulhu
Level 26
God Stats
2W - 2L
1,846 SR
Queue Stats
100W - 106L
1,504 Elo+
Party 3
Guan Yu
Guan Yu
senex127
Guan Yu
Level 21
God Stats
3W - 2L
1,552 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 1
Medusa
Medusa
шмаравозио
Medusa
Level 25
God Stats
35W - 24L
1,634 SR
Queue Stats
92W - 85L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 13
8,712
581
5,273
8,303
6,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Arikadou
Izanami
15
5 / 0 / 3
9,177
612
8,432
5,913
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LalChose
Sun Wukong
15
8 / 0 / 3
9,996
666
11,507
8,697
6,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Pablotez
Arachne
15
3 / 3 / 7
9,253
617
4,972
11,512
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 1 / 5
9,502
633
8,370
5,727
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RaulAnta
Bellona
11
3 / 2 / 0
6,955
464
7,813
10,563
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
almaportisto
Ao Kuang
7
0 / 8 / 1
5,010
334
2,592
9,963
2,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
kirxie
Cthulhu
9
1 / 3 / 0
6,993
466
3,871
10,244
7,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
senex127
Guan Yu
11
0 / 6 / 0
6,164
411
1,878
10,072
6,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 5 / 1
6,598
440
6,493
10,680
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
24
Kills
4
4
Deaths
24
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
13
7.5
W
Izanami
Arikadou
Izanami
5
0
3
6.5
W
Sun Wukong
LalChose
Sun Wukong
8
0
3
9.5
W
Arachne
Pablotez
Arachne
3
3
7
2.17
L
Bellona
RaulAnta
Bellona
3
2
0
1.5
W
7
1
5
9.5
L
Ao Kuang
almaportisto
Ao Kuang
0
8
1
0.06
L
Cthulhu
kirxie
Cthulhu
1
3
0
0.33
L
Guan Yu
senex127
Guan Yu
0
6
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,554
Damage
22,647
40,152
Taken
51,522
23,175
Mitigated
28,098
15,820
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,273
1,030
0
750
8,303
6,592
190
2,668
5,547
10,368
0
W
Izanami
Arikadou
Izanami
8,432
5,831
0
2,639
5,913
2,096
4,745
666
5,202
0
72,800
W
Sun Wukong
LalChose
Sun Wukong
11,507
2,024
0
5,330
8,697
6,459
357
1,147
7,412
0
51,995
W
Arachne
Pablotez
Arachne
4,972
3,382
0
5,480
11,512
6,082
0
1,236
10,111
0
69,317
L
Bellona
RaulAnta
Bellona
7,813
2,178
0
1,552
10,563
7,589
0
4,622
5,941
0
40,236
W
8,370
525
0
1,621
5,727
1,946
566
746
4,733
57,178
0
L
Ao Kuang
almaportisto
Ao Kuang
2,592
771
0
1,239
9,963
2,843
0
4,284
5,679
8,672
0
L
Cthulhu
kirxie
Cthulhu
3,871
460
356
990
10,244
7,706
0
2,722
7,522
18,049
0
L
Guan Yu
senex127
Guan Yu
1,878
257
0
2,019
10,072
6,753
895
624
9,448
0
27,540
L
6,493
2,085
0
2,535
10,680
3,207
0
1,391
9,289
0
49,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
31,720
466
Minions Killed
283
0
Camps Cleared
0
1,512,528
Distance Traveled
1,389,841
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,712
581
17
1
0
305,904
2
W
Izanami
9,177
612
131
9
0
287,252
1
W
Sun Wukong
9,996
666
103
7
0
311,206
5
W
Arachne
9,253
617
110
7
0
292,415
0
L
Bellona
6,955
464
80
5
0
310,595
0
W
Agni
9,502
633
105
7
0
315,751
4
L
Ao Kuang
5,010
334
9
1
0
232,356
1
L
Cthulhu
6,993
466
60
4
0
315,302
2
L
Guan Yu
6,164
411
54
4
0
258,750
3
L
Medusa
6,598
440
80
5
0
272,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role