Player Matchup

Ymir
Ymir
DownsDowns
Ymir
Level 24
God Stats
1W - 2L
1,484 SR
Queue Stats
8W - 10L
1,494 Elo+
Solo
Neith
Neith
Lucifer6169
Neith
Level 23
God Stats
56W - 41L
1,642 SR
Queue Stats
65W - 55L
1,541 Elo+
Solo
Anubis
Anubis
Zalzoumia
Anubis
Level 17
God Stats
81W - 61L
1,705 SR
Queue Stats
264W - 307L
1,556 Elo+
Solo
Nemesis
Nemesis
coomsoop
Nemesis
Level 5
God Stats
45W - 34L
1,439 SR
Queue Stats
50W - 38L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
olea92
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,850 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,576 Elo+

VS

Team Averages
Level 27
1,544 SR
1,566 Elo+
Thor
Thor
H1GHLVND3R
Thor
Level 25
God Stats
4W - 4L
1,411 SR
Queue Stats
52W - 58L
1,510 Elo+
Solo
Chiron
Chiron
HannibalTheHun6
Chiron
Level 27
God Stats
18W - 8L
1,680 SR
Queue Stats
312W - 294L
1,491 Elo+
Party 1
Achilles
Achilles
Laphis
Achilles
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 127L
1,793 Elo+
Solo
Persephone
Persephone
Xuxiaoxaxixuwu
Persephone
Level 29
God Stats
3W - 4L
1,648 SR
Queue Stats
280W - 272L
1,562 Elo+
Solo
Ares
Ares
itramtm698
Ares
Level 29
God Stats
5W - 6L
1,480 SR
Queue Stats
360W - 369L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,354
492
7,829
15,503
13,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 7 / 1
9,021
475
7,944
11,057
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Zalzoumia
Anubis
15
3 / 5 / 1
9,298
489
5,304
15,953
7,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
coomsoop
Nemesis
14
1 / 5 / 4
8,702
458
9,104
14,902
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
olea92
Ao Kuang
14
1 / 8 / 0
8,604
453
3,178
11,757
2,980
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,644
508
5,440
9,323
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
6 / 3 / 4
9,912
522
10,476
12,217
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Laphis
Achilles
20
11 / 1 / 3
13,657
719
15,384
16,810
13,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Xuxiaoxaxixuwu
Persephone
19
7 / 3 / 3
11,356
598
17,247
7,824
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 10
8,869
467
6,281
11,805
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
30
30
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
4
1
6
7
W
6
3
4
2.67
W
Achilles
Laphis
Achilles
11
1
3
12.5
L
4
7
1
0.64
W
Persephone
Xuxiaoxaxixuwu
Persephone
7
3
3
2.83
L
Anubis
Zalzoumia
Anubis
3
5
1
0.7
L
Nemesis
coomsoop
Nemesis
1
5
4
0.6
W
2
2
10
3.5
L
Ao Kuang
olea92
Ao Kuang
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
54,828
69,172
Taken
57,979
32,899
Mitigated
35,724
14,738
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,829
1,749
0
2,700
15,503
13,001
0
6,014
9,450
43,171
0
W
5,440
1,094
0
750
9,323
3,564
234
1,589
7,734
0
66,020
W
10,476
3,572
836
4,124
12,217
5,175
1,370
4,676
7,541
0
73,830
W
Achilles
Laphis
Achilles
15,384
4,581
0
5,150
16,810
13,828
2,405
3,356
13,454
0
92,200
L
7,944
3,793
0
1,678
11,057
3,370
1,097
3,135
7,922
0
39,236
W
Persephone
Xuxiaoxaxixuwu
Persephone
17,247
1,768
0
2,160
7,824
2,368
264
3,086
4,735
87,030
0
L
Anubis
Zalzoumia
Anubis
5,304
206
0
7,208
15,953
7,465
0
10,178
5,775
61,161
0
L
Nemesis
coomsoop
Nemesis
9,104
5,122
0
2,434
14,902
6,083
0
4,083
10,819
0
56,830
W
6,281
206
0
2,327
11,805
10,789
279
3,601
8,204
23,730
0
L
Ao Kuang
olea92
Ao Kuang
3,178
856
0
718
11,757
2,980
1,148
79
11,678
32,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
53,438
432
Minions Killed
584
0
Camps Cleared
0
1,569,799
Distance Traveled
1,796,820
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,354
492
58
3
0
305,191
1
W
Thor
9,644
508
120
6
0
370,190
4
W
Chiron
9,912
522
134
7
0
336,466
4
W
Achilles
13,657
719
159
8
0
360,154
3
L
Neith
9,021
475
84
4
0
304,474
1
W
Persephone
11,356
598
136
7
0
373,357
5
L
Anubis
9,298
489
114
6
0
309,787
6
L
Nemesis
8,702
458
92
5
0
386,579
3
W
Ares
8,869
467
35
2
0
356,653
1
L
Ao Kuang
8,604
453
84
4
0
263,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role