Player Matchup

Nemesis
Nemesis
ArabianDoritos
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Achilles
Achilles
BloodofNavori
Achilles
Level 3
God Stats
2W - 4L
1,472 SR
Queue Stats
8W - 6L
1,463 Elo+
Solo
Hou Yi
Hou Yi
MadMan1434
Hou Yi
Level 26
God Stats
14W - 18L
1,487 SR
Queue Stats
200W - 219L
1,491 Elo+
Solo
Hercules
Hercules
VyceF2P
Hercules
Level 4
God Stats
12W - 6L
1,721 SR
Queue Stats
29W - 27L
1,676 Elo+
Solo
Anubis
Anubis
YellingShrub
Anubis
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
92W - 90L
1,456 Elo+
Solo
Team Averages
Level 12
1,498 SR
1,457 Elo+

VS

Team Averages
Level 18
1,543 SR
1,487 Elo+
Rama
Rama
GeeeBz62
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,322 Elo+
Solo
Erlang Shen
Erlang Shen
Irkuha
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
MalayMagic
Gilgamesh
Level 22
God Stats
11W - 3L
1,804 SR
Queue Stats
70W - 61L
1,515 Elo+
Party 1
Nike
Nike
MxkeLwkey
Nike
Level 11
God Stats
2W - 2L
1,411 SR
Queue Stats
16W - 19L
1,423 Elo+
Solo
Ra
Ra
MysticNuke
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,750
432
1,903
7,061
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
BloodofNavori
Achilles
9
0 / 4 / 0
4,530
412
1,920
6,875
3,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
MadMan1434
Hou Yi
8
0 / 3 / 1
4,827
439
4,117
5,598
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
VyceF2P
Hercules
8
1 / 3 / 1
5,379
489
3,539
8,223
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
9
1 / 6 / 0
5,227
475
1,140
6,416
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
6 / 0 / 4
6,510
592
6,145
5,022
1,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Irkuha
Erlang Shen
10
1 / 1 / 2
6,097
554
1,145
5,280
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MalayMagic
Gilgamesh
13
5 / 0 / 0
7,384
671
4,653
4,366
2,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
10
0 / 2 / 8
6,342
577
3,259
8,961
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 0 / 0
8,177
743
6,280
4,183
2,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
21
21
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Achilles
BloodofNavori
Achilles
0
4
0
0
W
Rama
6
0
4
8
W
Erlang Shen
Irkuha
Erlang Shen
1
1
2
2
L
Hou Yi
MadMan1434
Hou Yi
0
3
1
0.17
W
Gilgamesh
MalayMagic
Gilgamesh
5
0
0
5
W
Nike
0
2
8
2
W
9
0
0
9
L
Hercules
VyceF2P
Hercules
1
3
1
0.5
L
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,619
Damage
21,482
34,173
Taken
27,812
11,751
Mitigated
12,327
6,326
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,903
829
0
1,127
7,061
1,944
0
307
6,754
0
17,315
L
Achilles
BloodofNavori
Achilles
1,920
853
0
1,168
6,875
3,428
0
156
6,719
0
10,802
W
Rama
6,145
5,492
0
2,209
5,022
1,325
753
0
5,022
0
31,116
W
Erlang Shen
Irkuha
Erlang Shen
1,145
405
0
2,513
5,280
2,297
0
594
4,686
0
36,229
L
Hou Yi
MadMan1434
Hou Yi
4,117
1,752
0
0
5,598
1,036
0
85
5,513
0
22,168
W
Gilgamesh
MalayMagic
Gilgamesh
4,653
1,607
0
1,708
4,366
2,630
634
0
4,284
2,759
35,051
W
Nike
3,259
496
0
2,900
8,961
4,075
0
45
8,916
0
24,748
W
6,280
1,619
172
2,892
4,183
2,000
116
546
3,637
52,224
0
L
Hercules
VyceF2P
Hercules
3,539
1,114
456
1,993
8,223
2,940
0
1,797
6,426
0
15,911
L
Anubis
1,140
367
0
1,582
6,416
2,403
0
4,446
1,970
22,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
34,510
158
Minions Killed
361
0
Camps Cleared
0
914,776
Distance Traveled
999,901
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,750
432
34
3
0
220,862
1
L
Achilles
4,530
412
20
2
0
143,082
0
W
Rama
6,510
592
60
5
0
186,319
3
W
Erlang Shen
6,097
554
80
7
0
197,718
2
L
Hou Yi
4,827
439
47
4
0
162,270
0
W
Gilgamesh
7,384
671
82
7
0
212,865
2
W
Nike
6,342
577
39
4
0
205,361
2
W
Ra
8,177
743
100
9
0
197,638
0
L
Hercules
5,379
489
20
2
0
214,862
1
L
Anubis
5,227
475
37
3
0
173,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role