Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DADETKA1
Ganesha
Level 148
God Stats
19W - 26L
1,432 SR
Queue Stats
264W - 279L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Embhy
Heimdallr
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
576W - 568L
1,495 Elo+
Solo
Loki
Loki
Miguelete03
Loki
Level 109
God Stats
5W - 5L
1,555 SR
Queue Stats
309W - 324L
1,521 Elo+
Solo
Amaterasu
Amaterasu
MiniHighVoltage
Amaterasu
Level 118
God Stats
4W - 2L
1,967 SR
Queue Stats
184W - 169L
1,530 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,511 Elo+

VS

Team Averages
Level 78
1,474 SR
1,450 Elo+
Achilles
Achilles
Andrewjj91
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,474 Elo+
Solo
Arachne
Arachne
Crwnd-Crow
Arachne
Level 113
God Stats
12W - 10L
1,488 SR
Queue Stats
630W - 556L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
Garazeb
Danzaburou
Level 59
God Stats
31W - 33L
1,434 SR
Queue Stats
470W - 518L
1,455 Elo+
Party 3
Sylvanus
Sylvanus
Runnermax
Sylvanus
Level 68
God Stats
22W - 26L
1,446 SR
Queue Stats
310W - 415L
1,343 Elo+
Party 2
Set
Set
fiduzeh
Set
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
297W - 368L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 3 / 1
5,789
643
4,008
6,049
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
DADETKA1
Ganesha
8
0 / 2 / 5
5,211
579
2,749
7,695
3,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Embhy
Heimdallr
9
3 / 0 / 0
5,484
609
2,956
2,153
673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

3
1 / 0 / 0
3,835
426
528
1,042
288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MiniHighVoltage
Amaterasu
11
3 / 0 / 0
6,244
694
2,563
3,982
2,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Andrewjj91
Achilles
9
0 / 3 / 0
5,038
560
1,941
5,668
1,389
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Crwnd-Crow
Arachne
9
0 / 1 / 2
5,086
565
1,508
5,022
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Garazeb
Danzaburou
9
1 / 1 / 0
4,898
544
1,358
2,985
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Runnermax
Sylvanus
8
1 / 2 / 1
4,790
532
2,672
6,378
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Set
10
3 / 3 / 0
6,125
681
4,204
5,871
1,978
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
5
5
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
1
1.17
W
Achilles
Andrewjj91
Achilles
0
3
0
0
W
Arachne
Crwnd-Crow
Arachne
0
1
2
1
L
Ganesha
DADETKA1
Ganesha
0
2
5
1.25
L
Heimdallr
Embhy
Heimdallr
3
0
0
3
W
Danzaburou
Garazeb
Danzaburou
1
1
0
1
L
1
0
0
1
L
Amaterasu
MiniHighVoltage
Amaterasu
3
0
0
3
W
Sylvanus
Runnermax
Sylvanus
1
2
1
0.75
W
Set
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
11,683
20,921
Taken
25,924
9,322
Mitigated
8,819
7,932
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,008
686
546
2,056
6,049
2,914
162
94
5,955
25,955
0
W
Achilles
Andrewjj91
Achilles
1,941
596
0
705
5,668
1,389
0
0
5,668
0
22,191
W
Arachne
Crwnd-Crow
Arachne
1,508
962
0
2,422
5,022
1,847
0
986
4,036
0
26,062
L
Ganesha
DADETKA1
Ganesha
2,749
466
0
1,676
7,695
3,394
0
1,845
5,850
11,948
0
L
Heimdallr
Embhy
Heimdallr
2,956
882
0
672
2,153
673
216
253
1,900
0
26,765
W
Danzaburou
Garazeb
Danzaburou
1,358
565
0
799
2,985
979
60
700
2,285
0
21,184
L
528
50
0
415
1,042
288
0
0
1,042
0
6,346
L
Amaterasu
MiniHighVoltage
Amaterasu
2,563
627
0
2,567
3,982
2,053
0
0
3,982
0
31,113
W
Sylvanus
Runnermax
Sylvanus
2,672
1,470
608
2,698
6,378
2,626
0
2,902
3,476
16,478
7,691
W
Set
4,204
2,084
0
1,532
5,871
1,978
0
2,403
3,468
0
32,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
25,937
237
Minions Killed
281
0
Camps Cleared
0
673,413
Distance Traveled
903,229
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,789
643
57
6
0
160,686
3
W
Achilles
5,038
560
54
6
0
152,408
1
W
Arachne
5,086
565
62
7
0
206,509
2
L
Ganesha
5,211
579
6
1
0
145,920
2
L
Heimdallr
5,484
609
83
9
0
147,772
4
W
Danzaburou
4,898
544
42
5
0
229,855
0
L
Loki
3,835
426
14
2
0
50,225
0
L
Amaterasu
6,244
694
77
9
0
168,810
1
W
Sylvanus
4,790
532
57
6
0
128,839
3
W
Set
6,125
681
66
7
0
185,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role