Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Abdeyayogoldush
Hachiman
Level 23
God Stats
15W - 7L
1,650 SR
Queue Stats
89W - 64L
1,535 Elo+
Party 2
Fenrir
Fenrir
Bragish
Fenrir
Level 17
God Stats
2W - 1L
1,581 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 2
Kuzenbo
Kuzenbo
Shark1ns
Kuzenbo
Level 16
God Stats
2W - 1L
1,748 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 2
Hel
Hel
dron4uk
Hel
Level 25
God Stats
23W - 10L
1,644 SR
Queue Stats
47W - 29L
1,594 Elo+
Party 2
Team Averages
Level 20
1,624 SR
1,602 Elo+

VS

Team Averages
Level 23
1,547 SR
1,483 Elo+
Xbalanque
Xbalanque
H33TZONE
Xbalanque
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,434 Elo+
Party 1
Neith
Neith
HubbediBubbedi
Neith
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
JenfryUV
Gilgamesh
Level 28
God Stats
1W - 4L
1,733 SR
Queue Stats
116W - 90L
1,598 Elo+
Solo
Zeus
Zeus
KharoBalkorian
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo
Olorun
Olorun
hsyndicate55
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
4 / 2 / 19
11,646
1,059
16,171
15,182
6,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
20
10 / 5 / 27
13,343
1,213
20,293
16,733
6,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Bragish
Fenrir
20
21 / 4 / 17
14,677
1,334
20,676
18,800
10,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Shark1ns
Kuzenbo
20
3 / 3 / 33
12,469
1,134
13,295
19,013
25,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
20
7 / 0 / 27
13,027
1,184
26,342
18,746
11,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
H33TZONE
Xbalanque
17
0 / 11 / 8
10,274
934
18,259
20,242
7,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 8
11,380
1,035
18,342
17,761
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
JenfryUV
Gilgamesh
18
6 / 6 / 8
14,243
1,295
22,141
27,075
15,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 11 / 7
11,330
1,030
9,621
14,801
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
17
4 / 12 / 5
11,644
1,059
15,538
21,763
7,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
50
45
Kills
14
14
Deaths
45
123
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
19
6.75
W
Hachiman
10
5
27
4.7
W
Fenrir
Bragish
Fenrir
21
4
17
7.38
L
Xbalanque
H33TZONE
Xbalanque
0
11
8
0.36
L
2
5
8
1.2
L
Gilgamesh
JenfryUV
Gilgamesh
6
6
8
1.67
L
2
11
7
0.5
W
Kuzenbo
Shark1ns
Kuzenbo
3
3
33
6.5
W
Hel
7
0
27
20.5
L
Olorun
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,777
Damage
83,901
88,474
Taken
101,642
61,915
Mitigated
40,116
31,084
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,171
2,520
0
4,493
15,182
6,751
0
4,951
10,231
51,482
0
W
Hachiman
20,293
8,198
0
0
16,733
6,885
0
2,917
13,816
0
31,610
W
Fenrir
Bragish
Fenrir
20,676
3,182
0
785
18,800
10,777
0
5,444
13,356
0
29,349
L
Xbalanque
H33TZONE
Xbalanque
18,259
7,447
0
1,893
20,242
7,043
0
11,015
9,227
0
39,717
L
18,342
6,602
0
3,325
17,761
5,337
0
10,012
7,749
0
42,188
L
Gilgamesh
JenfryUV
Gilgamesh
22,141
6,233
413
1,450
27,075
15,580
0
17,831
9,244
0
46,321
L
9,621
1,376
0
127
14,801
4,699
0
5,175
9,626
27,158
0
W
Kuzenbo
Shark1ns
Kuzenbo
13,295
2,234
0
0
19,013
25,817
0
4,883
14,130
21,664
0
W
Hel
26,342
1,776
13,021
12,785
18,746
11,685
0
6,964
11,782
62,801
0
L
Olorun
15,538
8,886
1,237
3,117
21,763
7,457
0
11,775
9,988
38,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,162
Gold Earned
58,871
234
Minions Killed
231
7
Camps Cleared
10
1,114,033
Distance Traveled
1,014,033
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,646
1,059
99
9
1
201,508
1
W
Hachiman
13,343
1,213
12
1
3
212,373
2
W
Fenrir
14,677
1,334
24
2
0
233,521
0
L
Xbalanque
10,274
934
40
4
2
184,044
0
L
Neith
11,380
1,035
63
6
2
213,312
0
L
Gilgamesh
14,243
1,295
39
4
2
260,711
0
L
Zeus
11,330
1,030
43
4
0
176,704
0
W
Kuzenbo
12,469
1,134
13
1
2
222,026
1
W
Hel
13,027
1,184
86
8
1
244,605
1
L
Olorun
11,644
1,059
46
4
4
179,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role