Player Matchup

Fenrir
Fenrir
Igris501
Fenrir
Level 25
God Stats
12W - 11L
1,379 SR
Queue Stats
74W - 75L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Max_Volder_
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Miguelh220
Pele
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 4L
1,708 Elo+
Solo
Jing Wei
Jing Wei
TOXIC-Wabik
Jing Wei
Level 27
God Stats
2W - 3L
1,569 SR
Queue Stats
101W - 108L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
twin_vi88
Morgan Le Fay
Level 24
God Stats
5W - 8L
1,428 SR
Queue Stats
48W - 53L
1,322 Elo+
Solo
Team Averages
Level 19
1,475 SR
1,494 Elo+

VS

Team Averages
Level 12
1,424 SR
1,253 Elo+
Hou Yi
Hou Yi
Emerald_Dragon5
Hou Yi
Level 14
God Stats
19W - 13L
1,476 SR
Queue Stats
76W - 52L
1,279 Elo+
Party 1
Odin
Odin
F_Zhu4ara_
Odin
Level 13
God Stats
10W - 11L
1,428 SR
Queue Stats
181W - 166L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
IgorTron
Cthulhu
Level 14
God Stats
13W - 17L
1,377 SR
Queue Stats
88W - 69L
1,239 Elo+
Party 1
Fenrir
Fenrir
igalimullin75
Fenrir
Level 6
God Stats
9W - 8L
1,386 SR
Queue Stats
24W - 30L
1,195 Elo+
Party 1
Hades
Hades
mr_xaker
Hades
Level 14
God Stats
43W - 28L
1,450 SR
Queue Stats
103W - 92L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Igris501
Fenrir
9
4 / 2 / 1
6,518
466
4,406
7,448
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Max_Volder_
Ao Kuang
6
0 / 3 / 0
4,909
351
708
4,853
1,355
Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 7 / 3
6,212
444
5,735
10,336
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
TOXIC-Wabik
Jing Wei
11
0 / 2 / 1
6,600
471
2,356
6,270
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
twin_vi88
Morgan Le Fay
11
3 / 3 / 4
6,986
499
6,015
5,964
1,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
7,148
511
2,132
3,789
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 2 / 5
7,435
531
3,248
7,340
2,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
IgorTron
Cthulhu
11
2 / 3 / 3
7,000
500
1,940
7,240
4,666
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 1 / 4
6,747
482
4,037
8,208
3,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
mr_xaker
Hades
14
7 / 1 / 1
8,806
629
7,908
7,160
2,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
17
17
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
4
2
5
3.25
W
Cthulhu
IgorTron
Cthulhu
2
3
3
1.17
L
Fenrir
Igris501
Fenrir
4
2
1
2.25
L
Ao Kuang
Max_Volder_
Ao Kuang
0
3
0
0
L
1
7
3
0.36
L
Jing Wei
TOXIC-Wabik
Jing Wei
0
2
1
0.25
W
1
1
4
3
W
Hades
mr_xaker
Hades
7
1
1
7.5
L
Morgan Le Fay
twin_vi88
Morgan Le Fay
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
19,265
34,871
Taken
33,737
11,060
Mitigated
14,491
8,659
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,132
1,114
0
0
3,789
1,056
2,593
1,378
2,411
0
24,489
W
3,248
1,177
0
342
7,340
2,590
361
622
6,718
0
18,757
W
Cthulhu
IgorTron
Cthulhu
1,940
348
493
1,339
7,240
4,666
1,113
2,132
5,108
24,098
0
L
Fenrir
Igris501
Fenrir
4,406
1,058
0
3,374
7,448
2,408
0
1,805
5,643
0
24,697
L
Ao Kuang
Max_Volder_
Ao Kuang
708
125
0
1,332
4,853
1,355
0
2,857
1,996
5,409
0
L
5,735
1,797
0
2,106
10,336
3,811
494
2,185
8,151
0
34,387
L
Jing Wei
TOXIC-Wabik
Jing Wei
2,356
1,362
0
1,550
6,270
1,679
0
949
5,321
0
32,937
W
4,037
1,796
0
4,690
8,208
3,183
0
1,138
7,070
0
26,804
W
Hades
mr_xaker
Hades
7,908
1,003
0
4,415
7,160
2,996
2,430
1,453
5,707
44,129
0
L
Morgan Le Fay
twin_vi88
Morgan Le Fay
6,015
445
0
297
5,964
1,807
336
2,052
3,912
26,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
37,136
208
Minions Killed
286
0
Camps Cleared
0
1,228,344
Distance Traveled
1,383,240
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,148
511
61
4
0
263,061
0
W
Odin
7,435
531
29
2
0
302,989
0
W
Cthulhu
7,000
500
44
3
0
262,166
0
L
Fenrir
6,518
466
43
3
0
287,037
1
L
Ao Kuang
4,909
351
10
1
0
186,170
1
L
Pele
6,212
444
50
4
0
273,613
0
L
Jing Wei
6,600
471
70
5
0
218,494
4
W
Fenrir
6,747
482
56
4
0
291,167
0
W
Hades
8,806
629
96
7
0
263,857
0
L
Morgan Le Fay
6,986
499
35
3
0
263,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role