Player Matchup

Danzaburou
Danzaburou
DexinTheWeedMan
Danzaburou
Level 12
God Stats
36W - 24L
1,668 SR
Queue Stats
49W - 49L
1,487 Elo+
Solo
Bacchus
Bacchus
NightBadger728
Bacchus
Level 83
God Stats
2W - 3L
1,331 SR
Queue Stats
120W - 173L
1,415 Elo+
Party 1
Hades
Hades
ultrapotatoe9
Hades
Level 129
God Stats
4W - 2L
1,480 SR
Queue Stats
94W - 102L
1,455 Elo+
Party 1
Team Averages
Level 75
1,493 SR
1,453 Elo+

VS

Team Averages
Level 42
1,547 SR
1,474 Elo+
Odin
Odin
EliteSlayer2324
Odin
Level 45
God Stats
13W - 7L
1,586 SR
Queue Stats
190W - 151L
1,561 Elo+
Solo
Bakasura
Bakasura
KejiLikesLatinas
Bakasura
Level 12
God Stats
6W - 5L
1,667 SR
Queue Stats
10W - 17L
1,365 Elo+
Solo
Raijin
Raijin
TheBustyBagle
Raijin
Level 69
God Stats
2W - 2L
1,388 SR
Queue Stats
58W - 53L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DexinTheWeedMan
Danzaburou
13
7 / 2 / 7
8,847
885
7,311
8,048
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 13
7,645
765
3,036
8,180
8,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 2 / 8
8,256
826
8,056
9,408
3,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,092
709
5,074
9,512
6,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
4 / 4 / 3
7,842
784
5,700
7,506
2,506
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 5
7,522
752
7,629
7,657
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
14
Kills
8
8
Deaths
14
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DexinTheWeedMan
Danzaburou
7
2
7
5.25
L
2
5
4
0.8
L
4
4
3
1.38
W
1
4
13
1.88
L
2
5
5
0.9
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
18,403
25,636
Taken
24,675
14,844
Mitigated
11,955
6,757
Healing
1,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DexinTheWeedMan
Danzaburou
7,311
1,815
0
1,771
8,048
2,794
863
2,780
5,225
0
30,543
L
5,074
2,462
162
606
9,512
6,925
879
4,098
5,414
0
22,466
L
5,700
3,681
0
572
7,506
2,506
0
4,122
3,384
0
10,845
W
3,036
399
126
303
8,180
8,317
87
2,388
5,143
11,310
0
L
7,629
1,127
0
540
7,657
2,524
470
2,872
4,785
28,036
0
W
8,056
890
706
3,851
9,408
3,733
561
2,461
6,371
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
22,456
107
Minions Killed
96
0
Camps Cleared
0
555,543
Distance Traveled
563,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,847
885
50
5
0
184,630
1
L
Odin
7,092
709
31
3
0
197,279
0
L
Bakasura
7,842
784
17
2
0
202,218
0
W
Bacchus
7,645
765
16
2
0
182,999
0
L
Raijin
7,522
752
48
5
0
164,428
1
W
Hades
8,256
826
41
4
0
187,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role