Player Matchup

Agni
Agni
Dasanmej
Agni
Level 23
God Stats
5W - 4L
1,324 SR
Queue Stats
175W - 166L
1,577 Elo+
Solo
Hun Batz
Hun Batz
GeeeBz62
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,283 Elo+
Solo
Hou Yi
Hou Yi
MadMan1434
Hou Yi
Level 26
God Stats
14W - 18L
1,464 SR
Queue Stats
200W - 219L
1,483 Elo+
Solo
Athena
Athena
YellingShrub
Athena
Level 26
God Stats
2W - 6L
1,299 SR
Queue Stats
92W - 90L
1,448 Elo+
Solo
Sylvanus
Sylvanus
zervs
Sylvanus
Level 22
God Stats
35W - 32L
1,417 SR
Queue Stats
137W - 150L
1,487 Elo+
Solo
Team Averages
Level 21
1,401 SR
1,455 Elo+

VS

Team Averages
Level 17
1,525 SR
1,381 Elo+
Ao Kuang
Ao Kuang
CROCRODILES
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Sobek
Sobek
ItzThijz
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Solo
Anhur
Anhur
MysticNuke
Anhur
Level 22
God Stats
4W - 2L
1,753 SR
Queue Stats
15W - 10L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
RuinRunes
Sun Wukong
Level 26
God Stats
6W - 7L
1,457 SR
Queue Stats
74W - 61L
1,379 Elo+
Solo
Pele
Pele
sadirexi
Pele
Level 29
God Stats
17W - 25L
1,413 SR
Queue Stats
177W - 170L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
4 / 1 / 4
6,583
658
4,122
3,477
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
GeeeBz62
Hun Batz
10
3 / 0 / 4
5,834
583
1,983
4,809
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
MadMan1434
Hou Yi
9
4 / 0 / 0
5,376
538
1,816
2,771
751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
9
1 / 0 / 5
5,739
574
1,968
2,907
1,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
zervs
Sylvanus
12
1 / 0 / 2
6,545
655
6,664
4,986
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CROCRODILES
Ao Kuang
6
0 / 7 / 0
4,102
410
1,160
6,193
1,777
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
ItzThijz
Sobek
6
0 / 3 / 0
4,778
478
1,077
4,450
2,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
1
0 / 0 / 0
3,479
348
0
244
30
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RuinRunes
Sun Wukong
11
0 / 0 / 0
5,679
568
3,114
7,655
3,115
Heavy Mace

Heavy Mace

+30
Physical Power

Pele
9
1 / 3 / 0
5,412
541
1,677
5,915
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CROCRODILES
Ao Kuang
0
7
0
0
W
Agni
4
1
4
6
W
Hun Batz
GeeeBz62
Hun Batz
3
0
4
5
L
Sobek
ItzThijz
Sobek
0
3
0
0
W
Hou Yi
MadMan1434
Hou Yi
4
0
0
4
L
Anhur
0
0
0
0
L
Sun Wukong
RuinRunes
Sun Wukong
0
0
0
0
W
Athena
1
0
5
3.5
L
Pele
1
3
0
0.33
W
Sylvanus
zervs
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
7,028
18,950
Taken
24,457
7,020
Mitigated
8,896
6,419
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CROCRODILES
Ao Kuang
1,160
426
0
236
6,193
1,777
0
3,994
2,199
6,552
0
W
Agni
4,122
563
0
1,534
3,477
832
147
253
3,224
31,499
0
W
Hun Batz
GeeeBz62
Hun Batz
1,983
411
0
1,539
4,809
1,737
57
658
4,151
0
28,511
L
Sobek
ItzThijz
Sobek
1,077
182
0
447
4,450
2,352
0
1,537
2,913
5,491
0
W
Hou Yi
MadMan1434
Hou Yi
1,816
717
0
0
2,771
751
0
423
2,348
0
20,819
L
Anhur
0
0
0
206
244
30
0
0
244
0
1,055
L
Sun Wukong
RuinRunes
Sun Wukong
3,114
727
0
2,712
7,655
3,115
0
4,807
2,848
0
34,313
W
Athena
1,968
492
0
566
2,907
1,132
48
725
2,182
14,484
0
L
Pele
1,677
496
0
698
5,915
1,622
0
1,774
4,141
0
31,096
W
Sylvanus
zervs
Sylvanus
6,664
2,134
0
2,780
4,986
2,568
0
332
4,654
33,945
8,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
23,450
305
Minions Killed
183
0
Camps Cleared
0
876,420
Distance Traveled
728,577
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,102
410
14
1
0
172,754
0
W
Agni
6,583
658
74
7
0
206,873
3
W
Hun Batz
5,834
583
60
6
0
199,393
2
L
Sobek
4,778
478
12
1
0
182,983
0
W
Hou Yi
5,376
538
46
5
0
153,790
1
L
Anhur
3,479
348
3
0
0
13,626
0
L
Sun Wukong
5,679
568
91
9
0
184,658
0
W
Athena
5,739
574
32
3
0
179,052
5
L
Pele
5,412
541
63
6
0
174,556
0
W
Sylvanus
6,545
655
93
9
0
137,312
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role