Player Matchup

Cthulhu
Cthulhu
AnhBaDj
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Myhticx
Anubis
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
141W - 197L
1,300 Elo+
Solo
Medusa
Medusa
Ofingo
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,352 Elo+
Solo
Ravana
Ravana
Pummeldrache
Ravana
Level 17
God Stats
9W - 10L
1,545 SR
Queue Stats
25W - 53L
1,203 Elo+
Solo
Bellona
Bellona
Saií
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,371 Elo+

VS

Team Averages
Level 12
1,570 SR
1,342 Elo+
Neith
Neith
ChingChongSlayer
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,384 Elo+
Party 2
Tiamat
Tiamat
Glabby
Tiamat
Level 26
God Stats
2W - 0L
1,625 SR
Queue Stats
4W - 3L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
Jugraaj321
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,304 Elo+
Party 1
Ares
Ares
mastervillas
Ares
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,384 Elo+
Party 2
Cu Chulainn
Cu Chulainn
monkegogeta112
Cu Chulainn
Level 10
God Stats
2W - 1L
1,722 SR
Queue Stats
21W - 37L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnhBaDj
Cthulhu
12
1 / 11 / 5
7,815
355
5,728
20,220
13,716
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Myhticx
Anubis
14
3 / 8 / 7
9,628
438
10,853
14,090
5,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Ofingo
Medusa
15
5 / 12 / 4
9,687
440
10,406
18,793
5,257
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
15
8 / 9 / 7
11,231
511
9,019
17,560
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Saií
Bellona
16
9 / 4 / 6
11,158
507
17,614
22,247
14,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 5 / 13
12,635
574
22,290
15,547
5,628
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Glabby
Tiamat
19
21 / 3 / 12
13,223
601
31,308
17,990
12,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Jugraaj321
Sun Wukong
15
1 / 7 / 16
9,653
439
7,029
18,723
12,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 22
12,215
555
10,532
21,814
19,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
monkegogeta112
Cu Chulainn
15
3 / 8 / 15
9,722
442
5,694
17,309
10,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
26
Kills
44
44
Deaths
28
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnhBaDj
Cthulhu
1
11
5
0.32
W
16
5
13
4.5
W
Tiamat
Glabby
Tiamat
21
3
12
9
W
Sun Wukong
Jugraaj321
Sun Wukong
1
7
16
1.29
L
Anubis
Myhticx
Anubis
3
8
7
0.81
L
Medusa
Ofingo
Medusa
5
12
4
0.58
L
Ravana
8
9
7
1.28
L
Bellona
Saií
Bellona
9
4
6
3
W
3
5
22
2.8
W
Cu Chulainn
monkegogeta112
Cu Chulainn
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,620
Damage
76,853
92,910
Taken
91,383
45,143
Mitigated
60,695
14,453
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnhBaDj
Cthulhu
5,728
409
92
0
20,220
13,716
0
9,172
10,738
25,206
0
W
22,290
8,582
0
3,447
15,547
5,628
4,303
2,840
12,707
0
86,315
W
Tiamat
Glabby
Tiamat
31,308
2,153
940
8,198
17,990
12,812
1,501
4,224
13,517
78,553
0
W
Sun Wukong
Jugraaj321
Sun Wukong
7,029
907
0
4,819
18,723
12,613
295
4,424
14,299
0
48,407
L
Anubis
Myhticx
Anubis
10,853
1,814
563
2,555
14,090
5,867
0
8,753
4,860
30,043
0
L
Medusa
Ofingo
Medusa
10,406
6,507
345
1,979
18,793
5,257
92
7,873
10,666
0
46,677
L
Ravana
9,019
1,920
0
2,215
17,560
5,462
456
6,916
10,425
0
32,427
L
Bellona
Saií
Bellona
17,614
8,784
0
6,704
22,247
14,841
412
9,155
12,936
0
63,088
W
10,532
1,399
0
2,450
21,814
19,158
1,213
2,289
19,525
33,884
0
W
Cu Chulainn
monkegogeta112
Cu Chulainn
5,694
961
0
50
17,309
10,484
1,110
2,804
14,505
5,813
28,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
57,448
294
Minions Killed
409
0
Camps Cleared
0
1,698,233
Distance Traveled
2,087,326
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,815
355
27
1
0
356,242
2
W
Neith
12,635
574
129
6
0
359,283
1
W
Tiamat
13,223
601
106
5
0
411,178
1
W
Sun Wukong
9,653
439
74
3
0
418,395
2
L
Anubis
9,628
438
49
2
0
319,413
0
L
Medusa
9,687
440
75
3
0
314,392
3
L
Ravana
11,231
511
60
3
0
321,719
0
L
Bellona
11,158
507
83
4
0
386,467
0
W
Ares
12,215
555
51
2
0
457,021
3
W
Cu Chulainn
9,722
442
49
2
0
441,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role