Player Matchup

Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CURT HARTLEY
Morgan Le Fay
Level 160
God Stats
29W - 30L
1,594 SR
Queue Stats
401W - 394L
1,574 Elo+
Solo
Hercules
Hercules
Guico72
Hercules
Level 158
God Stats
4W - 4L
1,712 SR
Queue Stats
472W - 469L
1,580 Elo+
Solo
Anhur
Anhur
Josh 059
Anhur
Level 149
God Stats
65W - 72L
1,784 SR
Queue Stats
646W - 587L
1,600 Elo+
Solo
Ymir
Ymir
reecelcfc11
Ymir
Level 156
God Stats
1W - 4L
1,896 SR
Queue Stats
135W - 135L
1,594 Elo+
Solo
Team Averages
Level 156
1,697 SR
1,570 Elo+

VS

Team Averages
Level 110
1,597 SR
1,598 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Hammond_goat
King Arthur
Level 136
God Stats
20W - 26L
1,461 SR
Queue Stats
353W - 252L
1,623 Elo+
Party 1
Arachne
Arachne
KrumenoR
Arachne
Level 100
God Stats
2W - 1L
1,809 SR
Queue Stats
110W - 86L
1,665 Elo+
Party 2
Zhong Kui
Zhong Kui
ashe_goat
Zhong Kui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 182L
1,624 Elo+
Party 1
Nox
Nox
zvgalaktik_07
Nox
Level 99
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 36L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 3 / 4
8,919
446
7,868
15,554
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
CURT HARTLEY
Morgan Le Fay
16
1 / 4 / 2
9,328
466
11,746
13,338
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Guico72
Hercules
15
4 / 3 / 2
8,659
433
6,969
18,726
17,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Josh 059
Anhur
17
3 / 5 / 2
10,122
506
8,516
15,494
4,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 5 / 1
9,611
481
6,296
21,972
18,186
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 4 / 2
11,740
587
12,278
12,551
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

King Arthur
Hammond_goat
King Arthur
20
7 / 0 / 3
13,010
651
17,569
13,673
12,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
KrumenoR
Arachne
17
5 / 3 / 5
11,070
554
9,078
16,169
8,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Zhong Kui
ashe_goat
Zhong Kui
18
3 / 1 / 5
10,857
543
16,664
18,990
15,971
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 8
9,198
460
6,002
9,017
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
20
20
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
4
1
W
Medusa
 
Medusa
5
4
2
1.5
L
Morgan Le Fay
CURT HARTLEY
Morgan Le Fay
1
4
2
0.5
L
Hercules
Guico72
Hercules
4
3
2
1.67
W
King Arthur
Hammond_goat
King Arthur
7
0
3
8.5
L
Anhur
Josh 059
Anhur
3
5
2
0.8
W
Arachne
KrumenoR
Arachne
5
3
5
2.5
W
Zhong Kui
ashe_goat
Zhong Kui
3
1
5
5.5
L
1
5
1
0.3
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,395
Damage
61,591
85,084
Taken
70,400
51,877
Mitigated
45,565
25,806
Healing
30,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,868
1,851
0
4,910
15,554
5,674
0
4,064
11,490
0
63,025
W
Medusa
 
Medusa
12,278
5,481
0
5,344
12,551
3,833
3,687
0
12,551
0
79,229
L
Morgan Le Fay
CURT HARTLEY
Morgan Le Fay
11,746
721
0
3,175
13,338
5,392
0
7,529
5,809
85,188
0
L
Hercules
Guico72
Hercules
6,969
1,697
105
5,975
18,726
17,881
0
6,191
12,535
0
25,951
W
King Arthur
Hammond_goat
King Arthur
17,569
3,722
0
3,804
13,673
12,523
135
4,608
9,065
0
104,247
L
Anhur
Josh 059
Anhur
8,516
4,792
0
6,335
15,494
4,744
0
621
14,873
0
78,612
W
Arachne
KrumenoR
Arachne
9,078
5,159
0
7,427
16,169
8,538
88
1,723
14,446
0
82,820
W
Zhong Kui
ashe_goat
Zhong Kui
16,664
1,773
0
10,453
18,990
15,971
625
8,526
10,464
93,216
0
L
6,296
1,165
0
5,306
21,972
18,186
0
4,337
17,635
66,176
0
W
6,002
742
0
3,094
9,017
4,700
258
3,185
5,832
25,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
55,875
622
Minions Killed
660
0
Camps Cleared
0
1,864,227
Distance Traveled
2,025,160
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,919
446
117
6
0
418,661
5
W
Medusa
11,740
587
147
7
0
379,545
6
L
Morgan Le Fay
9,328
466
172
9
0
387,960
2
L
Hercules
8,659
433
26
1
0
391,571
6
W
King Arthur
13,010
651
197
10
0
414,116
3
L
Anhur
10,122
506
157
8
0
308,455
7
W
Arachne
11,070
554
113
6
0
452,465
2
W
Zhong Kui
10,857
543
177
9
0
377,240
4
L
Ymir
9,611
481
150
8
0
357,580
6
W
Nox
9,198
460
26
1
0
401,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role