Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AmeliaFaust
Neith
Level 27
God Stats
2W - 0L
1,911 SR
Queue Stats
20W - 18L
1,542 Elo+
Party 1
Osiris
Osiris
Sof1stik
Osiris
Level 149
God Stats
19W - 12L
1,590 SR
Queue Stats
292W - 222L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
SweetKazel
Cthulhu
Level 144
God Stats
1W - 0L
1,688 SR
Queue Stats
280W - 203L
1,666 Elo+
Party 1
Da Ji
Da Ji
XIDROM
Da Ji
Level 131
God Stats
10W - 9L
1,505 SR
Queue Stats
510W - 516L
1,511 Elo+
Party 1
Team Averages
Level 122
1,639 SR
1,573 Elo+

VS

Team Averages
Level 42
1,541 SR
1,426 Elo+
Bellona
Bellona
EhrenbruderNim
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Fenrir
Fenrir
GhostlessGhost
Fenrir
Level 39
God Stats
23W - 27L
1,436 SR
Queue Stats
145W - 182L
1,334 Elo+
Party 2
Anubis
Anubis
Lexogan
Anubis
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 3
Ullr
Ullr
Luc0912
Ullr
Level 59
God Stats
1W - 2L
1,769 SR
Queue Stats
252W - 293L
1,354 Elo+
Party 2
Cerberus
Cerberus
Niofrey
Cerberus
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
247W - 267L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 2 / 0
6,755
520
3,364
4,385
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 2
6,855
527
2,466
5,817
1,563
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Sof1stik
Osiris
13
6 / 0 / 4
8,264
636
9,944
7,700
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
SweetKazel
Cthulhu
9
2 / 1 / 2
6,426
494
2,360
7,331
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
XIDROM
Da Ji
11
4 / 1 / 3
6,998
538
5,201
7,997
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,968
382
1,539
7,221
4,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 7 / 1
5,806
447
4,050
8,292
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Lexogan
Anubis
8
1 / 2 / 1
5,552
427
1,090
3,664
1,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Luc0912
Ullr
12
0 / 1 / 0
6,828
525
3,424
3,718
1,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Niofrey
Cerberus
8
0 / 3 / 2
5,759
443
1,337
8,858
4,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
3
4
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
0
2
W
1
0
2
2
L
0
4
2
0.25
L
2
7
1
0.36
L
Anubis
Lexogan
Anubis
1
2
1
0.75
L
Ullr
Luc0912
Ullr
0
1
0
0
L
Cerberus
Niofrey
Cerberus
0
3
2
0.33
W
Osiris
Sof1stik
Osiris
6
0
4
8
W
Cthulhu
SweetKazel
Cthulhu
2
1
2
3
W
Da Ji
XIDROM
Da Ji
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,335
Damage
11,440
33,230
Taken
31,753
16,322
Mitigated
14,776
13,243
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,364
61
0
186
4,385
1,167
0
1,069
3,316
31,233
0
W
2,466
1,055
0
2,106
5,817
1,563
868
522
5,295
0
36,824
L
1,539
639
0
38
7,221
4,682
0
1,808
5,386
0
7,802
L
4,050
766
0
181
8,292
2,761
0
693
7,599
0
26,832
L
Anubis
Lexogan
Anubis
1,090
126
0
394
3,664
1,606
0
1,519
1,979
16,720
0
L
Ullr
Luc0912
Ullr
3,424
865
0
240
3,718
1,128
871
714
3,004
0
42,317
L
Cerberus
Niofrey
Cerberus
1,337
58
0
1,524
8,858
4,599
0
3,497
5,221
12,096
0
W
Osiris
Sof1stik
Osiris
9,944
1,775
0
5,191
7,700
6,193
296
975
6,725
11,319
42,791
W
Cthulhu
SweetKazel
Cthulhu
2,360
254
607
2,367
7,331
5,021
0
1,745
5,586
11,240
0
W
Da Ji
XIDROM
Da Ji
5,201
735
0
2,786
7,997
2,378
0
1,787
6,210
0
36,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,298
Gold Earned
28,913
327
Minions Killed
215
0
Camps Cleared
0
1,156,089
Distance Traveled
1,049,315
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,755
520
60
5
0
232,821
1
W
Neith
6,855
527
74
6
0
201,393
1
L
Bellona
4,968
382
19
1
0
233,238
1
L
Fenrir
5,806
447
38
3
0
230,089
2
L
Anubis
5,552
427
44
3
0
157,819
0
L
Ullr
6,828
525
94
7
0
236,603
2
L
Cerberus
5,759
443
20
2
0
191,566
5
W
Osiris
8,264
636
112
9
0
273,387
1
W
Cthulhu
6,426
494
18
1
0
196,683
4
W
Da Ji
6,998
538
63
5
0
251,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role