Player Matchup

Zhong Kui
Zhong Kui
DikkeControleur
Zhong Kui
Level 28
God Stats
6W - 4L
1,432 SR
Queue Stats
67W - 70L
1,486 Elo+
Solo
Ymir
Ymir
Megakoultra1
Ymir
Level 26
God Stats
25W - 18L
1,738 SR
Queue Stats
51W - 52L
1,359 Elo+
Party 1
King Arthur
King Arthur
Swe4t_Boy099
King Arthur
Level 27
God Stats
2W - 0L
1,659 SR
Queue Stats
164W - 154L
1,483 Elo+
Solo
Arachne
Arachne
adrian_strlek08
Arachne
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
78W - 74L
1,378 Elo+
Party 1
Ra
Ra
tk03061977
Ra
Level 11
God Stats
1W - 1L
1,306 SR
Queue Stats
11W - 11L
1,343 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,410 Elo+

VS

Team Averages
Level 19
1,493 SR
1,495 Elo+
Baron Samedi
Baron Samedi
BiquetteInfernal
Baron Samedi
Level 28
God Stats
17W - 23L
1,431 SR
Queue Stats
85W - 98L
1,412 Elo+
Solo
Skadi
Skadi
DUTCHI_KILLER
Skadi
Level 29
God Stats
11W - 19L
1,594 SR
Queue Stats
22W - 30L
1,516 Elo+
Solo
Rama
Rama
Ghost Ryder7801
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,626 Elo+
Solo
Olorun
Olorun
Kostolllom
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
WojmirDeXD
Bellona
Level 29
God Stats
6W - 8L
1,439 SR
Queue Stats
117W - 122L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DikkeControleur
Zhong Kui
20
19 / 3 / 8
17,035
587
31,006
24,653
18,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 7 / 20
12,920
446
10,379
31,007
54,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Swe4t_Boy099
King Arthur
20
12 / 5 / 15
16,128
556
27,068
33,000
40,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 0 / 7
14,596
503
19,096
20,205
12,143
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 0
8,098
279
264
576
140
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiquetteInfernal
Baron Samedi
18
4 / 10 / 4
12,654
436
19,393
21,678
9,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 6 / 4
12,301
424
14,385
18,766
7,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 13 / 3
14,191
489
17,429
27,310
13,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Kostolllom
Olorun
12
0 / 16 / 1
9,183
317
5,013
20,287
8,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
WojmirDeXD
Bellona
20
2 / 6 / 6
13,043
450
17,652
31,982
25,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
51
Kills
15
15
Deaths
51
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BiquetteInfernal
Baron Samedi
4
10
4
0.6
L
3
6
4
0.83
W
Zhong Kui
DikkeControleur
Zhong Kui
19
3
8
7.67
L
6
13
3
0.58
L
Olorun
Kostolllom
Olorun
0
16
1
0.03
W
7
7
20
2.43
W
King Arthur
Swe4t_Boy099
King Arthur
12
5
15
3.9
L
Bellona
WojmirDeXD
Bellona
2
6
6
0.83
W
13
0
7
16.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,813
Damage
73,872
109,441
Taken
120,023
126,171
Mitigated
64,391
34,382
Healing
24,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BiquetteInfernal
Baron Samedi
19,393
2,406
2,206
2,923
21,678
9,043
1,021
9,347
12,331
65,106
0
L
14,385
8,276
0
2,044
18,766
7,992
1,781
6,718
12,048
0
79,784
W
Zhong Kui
DikkeControleur
Zhong Kui
31,006
2,171
1,116
16,526
24,653
18,965
5,289
5,330
19,323
129,391
0
L
17,429
15,247
0
2,109
27,310
13,422
96
4,291
23,019
0
79,681
L
Olorun
Kostolllom
Olorun
5,013
2,387
269
1,973
20,287
8,556
928
10,446
9,841
27,853
2,765
W
10,379
2,027
0
0
31,007
54,455
108
8,799
22,208
31,235
0
W
King Arthur
Swe4t_Boy099
King Arthur
27,068
3,606
0
9,308
33,000
40,468
912
6,783
26,217
0
116,803
L
Bellona
WojmirDeXD
Bellona
17,652
7,751
0
12,941
31,982
25,378
396
11,101
20,881
976
107,698
W
19,096
12,034
0
7,350
20,205
12,143
471
3,475
16,730
0
102,986
W
264
143
0
82
576
140
150
350
226
4,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,777
Gold Earned
61,372
554
Minions Killed
496
0
Camps Cleared
0
2,270,553
Distance Traveled
2,051,633
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,654
436
80
3
0
426,654
1
L
Skadi
12,301
424
125
4
0
440,363
0
W
Zhong Kui
17,035
587
208
7
0
505,978
2
L
Rama
14,191
489
127
4
0
375,370
0
L
Olorun
9,183
317
36
1
0
323,456
0
W
Ymir
12,920
446
55
2
0
491,065
0
W
King Arthur
16,128
556
166
6
0
540,324
1
L
Bellona
13,043
450
128
4
0
485,790
0
W
Arachne
14,596
503
119
4
0
680,849
3
W
Ra
8,098
279
6
0
0
52,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role