Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GumyBea
Bellona
Level 28
God Stats
1W - 5L
1,172 SR
Queue Stats
32W - 32L
1,405 Elo+
Party 3
Tsukuyomi
Tsukuyomi
W0nde4
Tsukuyomi
Level 16
God Stats
7W - 1L
1,685 SR
Queue Stats
24W - 20L
1,378 Elo+
Party 2
Tiamat
Tiamat
l7nz
Tiamat
Level 14
God Stats
3W - 4L
1,680 SR
Queue Stats
20W - 16L
1,412 Elo+
Party 2
Chernobog
Chernobog
lejs01
Chernobog
Level 5
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 3L
1,600 Elo+
Party 3
Team Averages
Level 15
1,559 SR
1,459 Elo+

VS

Team Averages
Level 17
1,599 SR
1,520 Elo+
Mulan
Mulan
Bradleyperrett
Mulan
Level 25
God Stats
2W - 1L
1,732 SR
Queue Stats
28W - 28L
1,508 Elo+
Party 1
Sobek
Sobek
DourHippo
Sobek
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 25L
1,579 Elo+
Party 1
Mercury
Mercury
Jackjot13
Mercury
Level 17
God Stats
7W - 4L
1,770 SR
Queue Stats
25W - 30L
1,536 Elo+
Party 1
Cupid
Cupid
PooEater247
Cupid
Level 15
God Stats
6W - 0L
1,461 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 1
Hades
Hades
REY431
Hades
Level 8
God Stats
8W - 7L
1,529 SR
Queue Stats
13W - 11L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 5 / 2
8,739
514
6,477
12,231
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
GumyBea
Bellona
14
2 / 3 / 0
8,601
506
8,052
12,985
12,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
W0nde4
Tsukuyomi
12
2 / 6 / 3
8,174
481
7,510
13,966
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
l7nz
Tiamat
15
7 / 7 / 2
9,855
580
10,203
15,364
9,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
lejs01
Chernobog
11
0 / 8 / 3
7,086
417
5,654
12,227
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
10,065
592
9,097
11,941
9,225
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
DourHippo
Sobek
14
4 / 2 / 10
9,528
560
6,351
13,608
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Jackjot13
Mercury
17
7 / 4 / 2
10,400
612
8,861
12,570
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 2 / 6
10,105
594
11,017
9,340
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
REY431
Hades
15
5 / 3 / 5
10,039
591
11,449
12,909
6,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
13
Kills
29
29
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
2
0.6
W
4
2
1
2.25
W
Sobek
DourHippo
Sobek
4
2
10
4.5
L
Bellona
GumyBea
Bellona
2
3
0
0.67
W
Mercury
Jackjot13
Mercury
7
4
2
2
W
9
2
6
6
W
Hades
REY431
Hades
5
3
5
2.5
L
Tsukuyomi
W0nde4
Tsukuyomi
2
6
3
0.58
L
Tiamat
l7nz
Tiamat
7
7
2
1.14
L
Chernobog
lejs01
Chernobog
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
46,775
66,773
Taken
60,368
36,854
Mitigated
35,581
17,296
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,477
965
2,106
3,518
12,231
6,691
86
3,417
8,814
26,604
0
W
9,097
730
0
1,346
11,941
9,225
294
1,863
10,078
0
48,166
W
Sobek
DourHippo
Sobek
6,351
1,167
0
4,176
13,608
11,274
80
3,772
9,836
27,272
0
L
Bellona
GumyBea
Bellona
8,052
2,289
0
3,560
12,985
12,147
1,582
0
12,985
0
37,795
W
Mercury
Jackjot13
Mercury
8,861
3,722
0
290
12,570
4,666
0
2,739
9,831
0
80,732
W
11,017
6,403
338
3,023
9,340
3,494
1,020
4,689
4,651
0
64,348
W
Hades
REY431
Hades
11,449
1,182
357
6,239
12,909
6,922
2,448
3,617
9,292
62,516
0
L
Tsukuyomi
W0nde4
Tsukuyomi
7,510
1,675
0
3,739
13,966
5,235
0
2,835
11,131
0
36,415
L
Tiamat
l7nz
Tiamat
10,203
1,379
84
3,495
15,364
9,123
839
6,739
8,625
55,130
0
L
Chernobog
lejs01
Chernobog
5,654
2,754
0
794
12,227
3,658
810
5,086
7,141
0
33,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
50,137
351
Minions Killed
484
0
Camps Cleared
0
1,491,899
Distance Traveled
1,605,945
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,739
514
38
2
0
311,792
2
W
Mulan
10,065
592
99
6
0
319,976
3
W
Sobek
9,528
560
39
2
0
316,012
3
L
Bellona
8,601
506
87
5
0
274,926
2
W
Mercury
10,400
612
120
7
0
358,134
4
W
Cupid
10,105
594
114
7
0
296,483
0
W
Hades
10,039
591
112
7
0
315,340
5
L
Tsukuyomi
8,174
481
69
4
0
299,149
3
L
Tiamat
9,855
580
98
6
0
309,670
7
L
Chernobog
7,086
417
59
3
0
296,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role