Player Matchup

Thor
Thor
Githerson
Thor
Level 15
God Stats
2W - 4L
1,358 SR
Queue Stats
15W - 24L
1,285 Elo+
Solo
Loki
Loki
Jethan JT
Loki
Level 29
God Stats
18W - 15L
1,356 SR
Queue Stats
170W - 224L
1,321 Elo+
Solo
Apollo
Apollo
Nicktron94
Apollo
Level 15
God Stats
8W - 2L
1,227 SR
Queue Stats
75W - 63L
1,276 Elo+
Solo
Kumbhakarna
Kumbhakarna
Numericc
Kumbhakarna
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
212W - 238L
1,383 Elo+
Solo
Jormungandr
Jormungandr
Sasan228
Jormungandr
Level 16
God Stats
8W - 5L
1,723 SR
Queue Stats
54W - 64L
1,336 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,320 Elo+

VS

Team Averages
Level 5
1,483 SR
1,330 Elo+
Tiamat
Tiamat
Guuba234
Tiamat
Level 10
God Stats
21W - 33L
1,432 SR
Queue Stats
69W - 80L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
PlusMina
Hun Batz
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
TheSpongeBob7
Ratatoskr
Level 8
God Stats
1W - 3L
1,482 SR
Queue Stats
3W - 16L
1,042 Elo+
Solo
Chernobog
Chernobog
Zennyli
Chernobog
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,136 Elo+
Party 2
Poseidon
Poseidon
alexanderfmoya
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 1 / 5
8,501
425
1,625
5,538
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
15
2 / 4 / 3
9,674
484
6,328
11,335
3,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Nicktron94
Apollo
18
16 / 1 / 3
11,728
586
15,247
12,910
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Numericc
Kumbhakarna
14
2 / 2 / 6
9,338
467
3,077
10,798
7,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Sasan228
Jormungandr
16
11 / 0 / 3
12,130
607
9,549
10,778
10,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Guuba234
Tiamat
14
2 / 5 / 1
8,775
439
7,301
10,223
4,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
PlusMina
Hun Batz
13
2 / 7 / 0
8,800
440
3,680
13,809
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
TheSpongeBob7
Ratatoskr
16
4 / 4 / 1
9,779
489
3,490
10,493
5,052
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Zennyli
Chernobog
11
0 / 9 / 2
7,467
373
6,172
13,274
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
11
0 / 10 / 0
7,154
358
5,568
8,819
4,663
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
33
Kills
8
8
Deaths
35
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
2
1
5
4.5
L
Tiamat
Guuba234
Tiamat
2
5
1
0.5
W
Loki
2
4
3
0.88
W
Apollo
Nicktron94
Apollo
16
1
3
17.5
W
Kumbhakarna
Numericc
Kumbhakarna
2
2
6
2.5
L
Hun Batz
PlusMina
Hun Batz
2
7
0
0.29
W
Jormungandr
Sasan228
Jormungandr
11
0
3
12.5
L
Ratatoskr
TheSpongeBob7
Ratatoskr
4
4
1
1.13
L
Chernobog
Zennyli
Chernobog
0
9
2
0.11
L
Poseidon
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
26,211
51,359
Taken
56,618
28,727
Mitigated
22,864
13,920
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,625
394
0
1,503
5,538
1,884
0
821
4,717
0
24,791
L
Tiamat
Guuba234
Tiamat
7,301
887
0
2,024
10,223
4,434
252
2,075
8,148
40,761
0
W
Loki
6,328
930
0
2,862
11,335
3,667
1,647
1,690
9,645
0
51,460
W
Apollo
Nicktron94
Apollo
15,247
10,433
0
6,785
12,910
5,048
4,417
3,359
9,551
0
68,734
W
Kumbhakarna
Numericc
Kumbhakarna
3,077
843
0
2,560
10,798
7,391
1,873
3,650
7,148
40,555
0
L
Hun Batz
PlusMina
Hun Batz
3,680
1,527
0
3,309
13,809
4,545
0
2,268
11,541
0
45,366
W
Jormungandr
Sasan228
Jormungandr
9,549
3,112
0
210
10,778
10,737
0
3,349
7,429
48,357
0
L
Ratatoskr
TheSpongeBob7
Ratatoskr
3,490
1,047
0
392
10,493
5,052
2,938
573
9,920
0
53,172
L
Chernobog
Zennyli
Chernobog
6,172
4,480
0
1,049
13,274
4,170
387
4,116
9,158
0
25,639
L
Poseidon
5,568
1,592
0
0
8,819
4,663
315
3,594
5,225
29,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,371
Gold Earned
41,975
363
Minions Killed
333
0
Camps Cleared
0
1,725,336
Distance Traveled
1,580,898
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,501
425
49
2
0
356,225
2
L
Tiamat
8,775
439
87
4
0
351,711
0
W
Loki
9,674
484
81
4
0
302,711
3
W
Apollo
11,728
586
106
5
0
346,024
0
W
Kumbhakarna
9,338
467
49
2
0
355,906
2
L
Hun Batz
8,800
440
67
3
0
278,662
0
W
Jormungandr
12,130
607
78
4
0
364,470
3
L
Ratatoskr
9,779
489
100
5
0
363,057
4
L
Chernobog
7,467
373
39
2
0
314,486
0
L
Poseidon
7,154
358
40
2
0
272,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role