Player Matchup

Chang'e
Chang'e
MrZat0x1a
Chang'e
Level 49
God Stats
7W - 14L
1,433 SR
Queue Stats
112W - 135L
1,346 Elo+
Solo
Skadi
Skadi
VNT-_-SLK
Skadi
Level 44
God Stats
3W - 3L
1,437 SR
Queue Stats
50W - 44L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
harish-91350
Ao Kuang
Level 87
God Stats
40W - 16L
1,621 SR
Queue Stats
324W - 306L
1,484 Elo+
Party 2
Achilles
Achilles
ludoski91
Achilles
Level 106
God Stats
3W - 4L
1,300 SR
Queue Stats
598W - 563L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
vickysky91
Kukulkan
Level 87
God Stats
19W - 16L
1,498 SR
Queue Stats
254W - 200L
1,470 Elo+
Party 2
Team Averages
Level 75
1,458 SR
1,440 Elo+

VS

Team Averages
Level 67
1,461 SR
1,321 Elo+
Odin
Odin
AnubisDB
Odin
Level 106
God Stats
41W - 36L
1,555 SR
Queue Stats
919W - 1,069L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
BurghfieldBen
Danzaburou
Level 37
God Stats
51W - 64L
1,470 SR
Queue Stats
111W - 170L
1,276 Elo+
Party 1
Zeus
Zeus
SPQK RITAL
Zeus
Level 123
God Stats
43W - 62L
1,420 SR
Queue Stats
106W - 133L
1,328 Elo+
Solo
Loki
Loki
Uccio-94
Loki
Level 32
God Stats
2W - 3L
1,419 SR
Queue Stats
48W - 84L
1,302 Elo+
Solo
Vulcan
Vulcan
Vyorer
Vulcan
Level 37
God Stats
2W - 6L
1,438 SR
Queue Stats
53W - 71L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrZat0x1a
Chang'e
11
1 / 4 / 8
7,653
510
6,643
13,650
3,661
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
VNT-_-SLK
Skadi
10
0 / 8 / 9
6,529
435
5,289
10,446
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
harish-91350
Ao Kuang
14
8 / 2 / 9
9,136
609
7,425
8,130
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
ludoski91
Achilles
14
8 / 5 / 4
8,921
595
6,771
11,391
8,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
vickysky91
Kukulkan
14
12 / 2 / 6
9,631
642
11,991
6,547
2,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
7 / 6 / 3
8,800
587
6,658
13,916
7,735
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
BurghfieldBen
Danzaburou
10
2 / 7 / 7
7,074
472
8,014
10,784
3,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
12 / 7 / 3
9,303
620
14,462
12,490
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
11
0 / 5 / 6
7,038
469
2,834
9,909
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Vyorer
Vulcan
5
0 / 5 / 2
5,325
355
1,116
4,782
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
29
Kills
21
21
Deaths
30
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
7
6
3
1.42
L
Danzaburou
BurghfieldBen
Danzaburou
2
7
7
0.79
W
Chang'e
MrZat0x1a
Chang'e
1
4
8
1.25
L
12
7
3
1.93
L
Loki
0
5
6
0.6
W
Skadi
VNT-_-SLK
Skadi
0
8
9
0.56
L
Vulcan
Vyorer
Vulcan
0
5
2
0.2
W
Ao Kuang
harish-91350
Ao Kuang
8
2
9
6.25
W
Achilles
ludoski91
Achilles
8
5
4
2
W
Kukulkan
vickysky91
Kukulkan
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
33,084
50,164
Taken
51,881
20,565
Mitigated
19,947
12,197
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,658
1,608
0
1,526
13,916
7,735
65
7,756
6,160
0
32,634
L
Danzaburou
BurghfieldBen
Danzaburou
8,014
2,413
0
2,115
10,784
3,886
779
5,371
5,413
0
31,392
W
Chang'e
MrZat0x1a
Chang'e
6,643
802
1,092
4,825
13,650
3,661
0
2,505
11,033
26,609
0
L
14,462
450
0
4,334
12,490
4,094
285
6,646
5,844
36,646
0
L
Loki
2,834
594
0
2,777
9,909
2,792
480
3,240
6,669
0
38,481
W
Skadi
VNT-_-SLK
Skadi
5,289
3,013
0
654
10,446
2,553
988
2,592
7,665
0
23,338
L
Vulcan
Vyorer
Vulcan
1,116
193
0
852
4,782
1,440
128
2,466
2,316
6,695
0
W
Ao Kuang
harish-91350
Ao Kuang
7,425
2,317
314
3,593
8,130
3,624
3,031
2,475
5,553
28,957
5,632
W
Achilles
ludoski91
Achilles
6,771
2,314
0
334
11,391
8,148
378
4,761
6,358
0
54,862
W
Kukulkan
vickysky91
Kukulkan
11,991
970
0
1,385
6,547
2,579
0
2,780
3,529
44,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,870
Gold Earned
37,540
292
Minions Killed
243
0
Camps Cleared
0
1,440,350
Distance Traveled
1,246,917
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,800
587
60
4
0
290,808
3
L
Danzaburou
7,074
472
54
4
0
247,691
0
W
Chang'e
7,653
510
37
2
0
264,682
4
L
Zeus
9,303
620
60
4
0
243,398
1
L
Loki
7,038
469
57
4
0
328,192
0
W
Skadi
6,529
435
35
2
0
273,455
0
L
Vulcan
5,325
355
12
1
0
136,828
1
W
Ao Kuang
9,136
609
63
4
0
317,093
0
W
Achilles
8,921
595
91
6
0
302,305
0
W
Kukulkan
9,631
642
66
4
0
282,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role