Player Matchup

Ao Kuang
Ao Kuang
DrGb
Ao Kuang
Level 41
God Stats
2W - 1L
1,479 SR
Queue Stats
10W - 26L
1,288 Elo+
Party 3
Danzaburou
Danzaburou
Ferizzy
Danzaburou
Level 14
God Stats
10W - 3L
1,802 SR
Queue Stats
36W - 24L
1,577 Elo+
Party 2
Bakasura
Bakasura
Ginecoloco
Bakasura
Level 35
God Stats
24W - 29L
1,406 SR
Queue Stats
333W - 352L
1,388 Elo+
Solo
Ymir
Ymir
HajimeLight
Ymir
Level 61
God Stats
78W - 59L
1,543 SR
Queue Stats
195W - 195L
1,497 Elo+
Party 2
Cabrakan
Cabrakan
TheGyLtR
Cabrakan
Level 37
God Stats
1W - 2L
1,246 SR
Queue Stats
10W - 26L
1,287 Elo+
Party 3
Team Averages
Level 38
1,495 SR
1,407 Elo+

VS

Team Averages
Level 63
1,586 SR
1,546 Elo+
He Bo
He Bo
Ganfer69
He Bo
Level 8
God Stats
4W - 8L
1,750 SR
Queue Stats
15W - 17L
1,484 Elo+
Party 1
Chronos
Chronos
HiNightmare
Chronos
Level 46
God Stats
22W - 24L
1,614 SR
Queue Stats
101W - 99L
1,539 Elo+
Party 1
Bellona
Bellona
Kangaroo26
Bellona
Level 124
God Stats
0W - 2L
1,263 SR
Queue Stats
94W - 84L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Luka007MC
Baron Samedi
Level 11
God Stats
2W - 2L
1,812 SR
Queue Stats
21W - 18L
1,580 Elo+
Party 1
Ullr
Ullr
Mekix2
Ullr
Level 128
God Stats
4W - 7L
1,492 SR
Queue Stats
42W - 29L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrGb
Ao Kuang
20
9 / 8 / 6
14,437
602
15,163
24,280
13,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Ferizzy
Danzaburou
20
19 / 5 / 11
17,113
713
32,133
24,464
11,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Ginecoloco
Bakasura
20
7 / 8 / 13
13,677
570
15,291
22,468
12,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 7 / 10
11,869
495
9,364
23,811
23,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
TheGyLtR
Cabrakan
17
5 / 6 / 18
13,927
580
9,724
25,216
36,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ganfer69
He Bo
15
5 / 9 / 8
10,687
445
13,586
21,245
8,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
HiNightmare
Chronos
20
5 / 9 / 6
12,723
530
21,687
21,132
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Kangaroo26
Bellona
19
12 / 4 / 9
12,766
532
20,014
21,874
21,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Luka007MC
Baron Samedi
16
4 / 11 / 8
10,676
445
10,688
18,857
13,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Mekix2
Ullr
19
7 / 9 / 7
12,538
522
13,226
21,291
7,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
71
42
Kills
33
34
Deaths
42
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DrGb
Ao Kuang
9
8
6
1.5
W
Danzaburou
Ferizzy
Danzaburou
19
5
11
4.9
L
He Bo
Ganfer69
He Bo
5
9
8
1
W
Bakasura
Ginecoloco
Bakasura
7
8
13
1.69
W
2
7
10
1
L
Chronos
HiNightmare
Chronos
5
9
6
0.89
L
Bellona
Kangaroo26
Bellona
12
4
9
4.13
L
Baron Samedi
Luka007MC
Baron Samedi
4
11
8
0.73
L
Ullr
Mekix2
Ullr
7
9
7
1.17
W
Cabrakan
TheGyLtR
Cabrakan
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,675
Damage
79,201
120,239
Taken
104,399
96,249
Mitigated
58,934
43,698
Healing
20,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DrGb
Ao Kuang
15,163
5,208
0
11,133
24,280
13,457
1,696
10,587
13,619
78,065
9,049
W
Danzaburou
Ferizzy
Danzaburou
32,133
14,963
0
13,060
24,464
11,095
4,142
9,799
14,424
0
151,282
L
He Bo
Ganfer69
He Bo
13,586
1,679
219
5,914
21,245
8,441
223
12,488
8,321
54,970
0
W
Bakasura
Ginecoloco
Bakasura
15,291
9,186
0
9,057
22,468
12,082
764
7,149
15,175
0
84,453
W
9,364
2,082
0
5,878
23,811
23,055
685
11,791
11,530
65,527
0
L
Chronos
HiNightmare
Chronos
21,687
2,741
0
1,753
21,132
8,050
429
6,840
13,440
88,387
0
L
Bellona
Kangaroo26
Bellona
20,014
5,873
0
4,182
21,874
21,097
0
7,366
13,847
953
92,750
L
Baron Samedi
Luka007MC
Baron Samedi
10,688
1,711
1,966
2,750
18,857
13,434
320
4,636
13,125
41,534
0
L
Ullr
Mekix2
Ullr
13,226
4,314
0
3,221
21,291
7,912
842
5,008
15,996
0
93,746
W
Cabrakan
TheGyLtR
Cabrakan
9,724
1,690
0
4,570
25,216
36,560
171
12,658
12,424
29,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,023
Gold Earned
59,390
532
Minions Killed
602
0
Camps Cleared
0
2,230,481
Distance Traveled
1,953,906
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,437
602
105
4
0
441,554
2
W
Danzaburou
17,113
713
167
7
0
405,519
5
L
He Bo
10,687
445
99
4
0
356,245
2
W
Bakasura
13,677
570
136
6
0
514,078
1
W
Ymir
11,869
495
91
4
0
419,243
0
L
Chronos
12,723
530
154
6
0
427,541
6
L
Bellona
12,766
532
140
6
0
431,223
8
L
Baron Samedi
10,676
445
73
3
0
350,449
1
L
Ullr
12,538
522
136
6
0
388,448
4
W
Cabrakan
13,927
580
33
1
0
450,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role