Player Matchup

Nu Wa
Nu Wa
Stavarros
Nu Wa
Level 82
God Stats
88W - 92L
1,447 SR
Queue Stats
140W - 203L
1,293 Elo+
Solo
Serqet
Serqet
TermlessDuck
Serqet
Level 89
God Stats
6W - 4L
1,740 SR
Queue Stats
224W - 201L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
zombieeater225
Kuzenbo
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 263L
1,511 Elo+
Party 2
Team Averages
Level 80
1,562 SR
1,447 Elo+

VS

Team Averages
Level 110
1,558 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BigWayneBowCoC
Athena
Level 109
God Stats
1W - 0L
1,315 SR
Queue Stats
7W - 4L
1,631 Elo+
Party 1
Da Ji
Da Ji
CGUJerrico
Da Ji
Level 63
God Stats
2W - 0L
1,859 SR
Queue Stats
35W - 34L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Stavarros
Nu Wa
10
1 / 9 / 5
7,635
636
6,881
11,677
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
13
7 / 4 / 5
10,295
858
9,204
10,990
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 4 / 5
8,922
744
6,027
10,854
9,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 3 / 7
9,828
819
12,374
9,601
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 12
8,373
698
6,026
11,168
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
10 / 5 / 2
10,015
835
9,978
10,427
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
17
17
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
7
3.17
W
1
4
12
1.75
W
Da Ji
10
5
2
2.2
L
Nu Wa
Stavarros
Nu Wa
1
9
5
0.39
L
Serqet
7
4
5
2.38
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
28,378
33,521
Taken
31,196
14,662
Mitigated
15,935
3,542
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,374
3,204
0
4,288
9,601
3,447
1,029
3,652
5,425
0
64,334
W
6,026
2,205
0
0
11,168
7,985
275
5,624
5,220
16,818
0
W
Da Ji
9,978
2,179
0
70
10,427
4,503
360
3,632
6,391
0
34,785
L
Nu Wa
Stavarros
Nu Wa
6,881
3,054
532
1,198
11,677
2,209
0
1,062
10,615
23,307
0
L
Serqet
9,204
2,163
0
1,154
10,990
3,164
0
2,526
8,464
0
17,153
L
6,027
2,229
45
613
10,854
9,289
0
2,438
8,416
11,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
28,216
71
Minions Killed
182
0
Camps Cleared
0
544,006
Distance Traveled
630,737
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,828
819
105
9
0
205,381
2
W
Athena
8,373
698
26
2
0
216,450
0
W
Da Ji
10,015
835
51
4
0
208,906
2
L
Nu Wa
7,635
636
32
3
0
152,684
0
L
Serqet
10,295
858
23
2
0
223,004
5
L
Kuzenbo
8,922
744
16
1
0
168,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role