Player Matchup

Chiron
Chiron
ImSaltyRunItBack
Chiron
Level 127
God Stats
5W - 9L
1,683 SR
Queue Stats
600W - 582L
1,647 Elo+
Solo
Da Ji
Da Ji
JellySandWhich
Da Ji
Level 125
God Stats
7W - 5L
1,823 SR
Queue Stats
642W - 649L
1,577 Elo+
Solo
Agni
Agni
Mao0807
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,551 Elo+
Party 1
Sol
Sol
ShwnzoCorrupted
Sol
Level 160
God Stats
0W - 3L
1,164 SR
Queue Stats
112W - 91L
1,661 Elo+
Solo
Hel
Hel
bankenpoti
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,528 Elo+
Party 1
Team Averages
Level 135
1,534 SR
1,593 Elo+

VS

Team Averages
Level 133
1,438 SR
1,547 Elo+
Set
Set
AZ Semi
Set
Level 155
God Stats
3W - 6L
1,118 SR
Queue Stats
671W - 727L
1,532 Elo+
Solo
Pele
Pele
Goldenwolf98
Pele
Level 129
God Stats
1W - 4L
1,128 SR
Queue Stats
201W - 193L
1,532 Elo+
Solo
Cthulhu
Cthulhu
HeyImBadMan
Cthulhu
Level 158
God Stats
9W - 1L
1,710 SR
Queue Stats
342W - 331L
1,582 Elo+
Solo
Terra
Terra
TerraThiccThighs
Terra
Level 118
God Stats
7W - 5L
1,507 SR
Queue Stats
186W - 170L
1,596 Elo+
Solo
Xbalanque
Xbalanque
drukano3
Xbalanque
Level 107
God Stats
2W - 2L
1,728 SR
Queue Stats
104W - 84L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 5
11,090
792
27,390
16,086
6,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 9 / 9
9,093
650
8,356
22,532
24,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Mao0807
Agni
19
6 / 5 / 9
11,225
802
12,980
15,439
19,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 11
9,186
656
18,164
17,284
7,131
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 5 / 12
8,995
643
3,227
15,043
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
7 / 5 / 9
10,521
752
9,944
12,721
6,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
13 / 5 / 10
12,860
919
26,895
24,987
18,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
HeyImBadMan
Cthulhu
19
6 / 3 / 18
13,053
932
16,223
19,109
23,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 3 / 24
10,388
742
10,403
18,139
22,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
drukano3
Xbalanque
15
2 / 6 / 14
9,692
692
14,575
13,558
5,691
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
21
Kills
29
29
Deaths
22
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Set
7
5
9
2.3
W
13
5
10
3.6
W
Cthulhu
HeyImBadMan
Cthulhu
6
3
18
5
L
10
5
5
2.5
L
3
9
9
0.83
L
Agni
Mao0807
Agni
6
5
9
2.1
L
2
5
11
1.5
W
1
3
24
4.33
L
0
5
12
1.2
W
Xbalanque
drukano3
Xbalanque
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,117
Damage
78,040
86,384
Taken
88,514
64,017
Mitigated
75,837
33,430
Healing
36,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
9,944
2,817
980
1,229
12,721
6,309
0
5,530
7,191
0
14,251
W
26,895
6,142
2,356
11,463
24,987
18,076
1,344
10,942
14,045
0
52,989
W
Cthulhu
HeyImBadMan
Cthulhu
16,223
716
2,933
3,279
19,109
23,426
426
6,900
12,209
40,155
0
L
27,390
11,145
1,782
3,045
16,086
6,768
837
3,956
12,105
0
40,654
L
8,356
1,552
581
2,379
22,532
24,006
0
6,637
15,895
0
10,975
L
Agni
Mao0807
Agni
12,980
1,296
461
1,762
15,439
19,065
69
5,503
9,936
33,394
0
L
18,164
8,512
988
4,089
17,284
7,131
65
4,675
12,609
30,348
0
W
10,403
1,057
6,239
4,670
18,139
22,335
782
5,561
12,578
15,988
0
L
3,227
460
12,454
5,889
15,043
7,047
0
5,855
9,188
12,959
0
W
Xbalanque
drukano3
Xbalanque
14,575
9,441
664
3,183
13,558
5,691
3,908
5,438
8,120
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,589
Gold Earned
56,514
117
Minions Killed
130
0
Camps Cleared
0
1,102,730
Distance Traveled
1,324,508
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,521
752
9
1
0
277,011
0
W
Pele
12,860
919
42
3
0
247,324
1
W
Cthulhu
13,053
932
47
3
0
273,272
2
L
Chiron
11,090
792
29
2
0
211,837
1
L
Da Ji
9,093
650
2
0
0
205,241
0
L
Agni
11,225
802
47
3
0
232,863
1
L
Sol
9,186
656
22
2
0
215,629
0
W
Terra
10,388
742
12
1
0
294,671
3
L
Hel
8,995
643
17
1
0
237,160
0
W
Xbalanque
9,692
692
20
1
0
232,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role