Player Matchup

Bellona
Bellona
AeRo Berserk
Bellona
Level 47
God Stats
21W - 24L
1,443 SR
Queue Stats
176W - 128L
1,547 Elo+
Party 2
Yemoja
Yemoja
Cardi von B
Yemoja
Level 15
God Stats
61W - 59L
1,590 SR
Queue Stats
72W - 81L
1,430 Elo+
Party 3
Neith
Neith
Ecliptic LQ
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
WastedBunny
Danzaburou
Level 39
God Stats
1W - 1L
1,646 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
sebas974
Ao Kuang
Level 149
God Stats
15W - 22L
1,295 SR
Queue Stats
561W - 439L
1,562 Elo+
Party 2
Team Averages
Level 62
1,495 SR
1,508 Elo+

VS

Team Averages
Level 91
1,534 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
D2Trappy1275
Arachne
Level 34
God Stats
4W - 1L
1,785 SR
Queue Stats
151W - 120L
1,538 Elo+
Solo
Ares
Ares
SaibotLEL
Ares
Level 25
God Stats
5W - 3L
1,548 SR
Queue Stats
193W - 189L
1,465 Elo+
Party 1
Bellona
Bellona
Swordfury187
Bellona
Level 128
God Stats
11W - 7L
1,395 SR
Queue Stats
663W - 645L
1,466 Elo+
Solo
Kukulkan
Kukulkan
oCrissCross
Kukulkan
Level 160
God Stats
6W - 5L
1,442 SR
Queue Stats
234W - 184L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AeRo Berserk
Bellona
14
2 / 1 / 3
7,777
598
8,310
10,897
10,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
8
1 / 6 / 2
6,191
476
2,015
11,217
6,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 3
5,632
433
6,628
9,773
2,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
WastedBunny
Danzaburou
11
1 / 2 / 2
6,913
532
3,634
9,009
2,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
sebas974
Ao Kuang
12
4 / 2 / 1
7,016
540
5,808
9,698
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
10 / 1 / 4
8,738
672
15,014
8,654
3,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
D2Trappy1275
Arachne
14
2 / 2 / 0
7,948
611
4,732
10,207
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
11
3 / 1 / 9
7,514
578
5,067
7,968
6,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Swordfury187
Bellona
12
0 / 3 / 1
7,018
540
5,282
10,273
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
oCrissCross
Kukulkan
14
2 / 1 / 5
8,128
625
6,486
5,372
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
17
17
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
4
12
L
Bellona
AeRo Berserk
Bellona
2
1
3
3.5
L
Yemoja
1
6
2
0.33
W
Arachne
D2Trappy1275
Arachne
2
2
0
1
L
0
6
3
0.25
W
Ares
3
1
9
7.5
W
Bellona
Swordfury187
Bellona
0
3
1
0.17
L
Danzaburou
WastedBunny
Danzaburou
1
2
2
1
W
Kukulkan
oCrissCross
Kukulkan
2
1
5
4.5
L
Ao Kuang
sebas974
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
36,581
50,594
Taken
42,474
25,920
Mitigated
24,055
15,129
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,014
8,512
0
3,143
8,654
3,900
3,374
1,926
6,728
0
62,211
L
Bellona
AeRo Berserk
Bellona
8,310
3,289
0
4,860
10,897
10,150
0
0
10,897
0
45,789
L
Yemoja
2,015
901
925
1,128
11,217
6,579
0
3,032
8,185
12,387
0
W
Arachne
D2Trappy1275
Arachne
4,732
2,876
0
5,622
10,207
4,542
0
2,864
7,343
0
56,729
L
6,628
3,138
270
2,416
9,773
2,842
0
3,054
6,719
0
32,465
W
Ares
5,067
903
0
750
7,968
6,176
355
1,400
6,568
12,636
0
W
Bellona
Swordfury187
Bellona
5,282
2,105
0
4,267
10,273
7,321
0
870
9,403
0
35,778
L
Danzaburou
WastedBunny
Danzaburou
3,634
863
18
1,321
9,009
2,953
767
3,597
5,412
0
34,110
W
Kukulkan
oCrissCross
Kukulkan
6,486
731
0
1,660
5,372
2,116
1,342
763
4,609
53,608
0
L
Ao Kuang
sebas974
Ao Kuang
5,808
1,520
0
4,191
9,698
3,396
0
1,870
7,828
40,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
39,346
334
Minions Killed
409
0
Camps Cleared
0
1,168,316
Distance Traveled
1,255,706
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,738
672
105
8
0
249,864
3
L
Bellona
7,777
598
94
7
0
269,735
4
L
Yemoja
6,191
476
26
2
0
216,051
4
W
Arachne
7,948
611
94
7
0
300,623
3
L
Neith
5,632
433
48
4
0
189,217
2
W
Ares
7,514
578
14
1
0
247,123
2
W
Bellona
7,018
540
84
6
0
226,143
0
L
Danzaburou
6,913
532
72
6
0
238,050
2
W
Kukulkan
8,128
625
112
9
0
231,953
4
L
Ao Kuang
7,016
540
94
7
0
255,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role