Player Matchup

Olorun
Olorun
Falcao13
Olorun
Level 107
God Stats
4W - 5L
1,302 SR
Queue Stats
25W - 23L
1,174 Elo+
Party 2
Izanami
Izanami
JonyBest
Izanami
Level 104
God Stats
5W - 2L
1,302 SR
Queue Stats
19W - 17L
1,285 Elo+
Party 2
Sylvanus
Sylvanus
LouisVuitt0n
Sylvanus
Level 127
God Stats
0W - 1L
1,838 SR
Queue Stats
83W - 92L
1,468 Elo+
Solo
Ravana
Ravana
Stumpls
Ravana
Level 109
God Stats
0W - 4L
1,281 SR
Queue Stats
313W - 332L
1,470 Elo+
Solo
Tyr
Tyr
alvaro01alvaro
Tyr
Level 63
God Stats
0W - 1L
1,443 SR
Queue Stats
9W - 7L
1,600 Elo+
Solo
Team Averages
Level 102
1,433 SR
1,399 Elo+

VS

Team Averages
Level 102
1,510 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Palpoule
Anubis
Level 86
God Stats
191W - 210L
1,427 SR
Queue Stats
324W - 473L
1,386 Elo+
Party 1
Kali
Kali
Raychill
Kali
Level 106
God Stats
32W - 35L
1,450 SR
Queue Stats
428W - 605L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Risson94
Morgan Le Fay
Level 90
God Stats
65W - 54L
1,594 SR
Queue Stats
416W - 567L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
w4ckymunchkin
Gilgamesh
Level 126
God Stats
10W - 12L
1,577 SR
Queue Stats
450W - 418L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Falcao13
Olorun
17
3 / 5 / 3
10,239
488
11,233
17,347
8,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
JonyBest
Izanami
18
8 / 6 / 4
12,102
576
16,285
15,834
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
LouisVuitt0n
Sylvanus
12
2 / 8 / 8
8,566
408
8,144
20,280
18,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Stumpls
Ravana
15
1 / 5 / 9
9,506
453
5,145
13,838
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 1
10,379
494
5,939
21,230
17,193
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 3 / 5
12,531
597
14,572
14,485
4,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Palpoule
Anubis
19
11 / 3 / 6
12,972
618
18,675
17,900
11,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
18
8 / 2 / 8
12,401
591
9,063
12,492
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Risson94
Morgan Le Fay
17
3 / 5 / 5
11,064
527
9,351
13,034
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
w4ckymunchkin
Gilgamesh
17
3 / 4 / 13
12,398
590
14,107
17,972
19,435
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
16
Kills
31
31
Deaths
17
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
5
2.83
L
Olorun
Falcao13
Olorun
3
5
3
0.9
L
Izanami
JonyBest
Izanami
8
6
4
1.67
L
Sylvanus
LouisVuitt0n
Sylvanus
2
8
8
0.75
W
Anubis
Palpoule
Anubis
11
3
6
4.67
W
Kali
8
2
8
6
W
Morgan Le Fay
Risson94
Morgan Le Fay
3
5
5
1.1
L
Ravana
Stumpls
Ravana
1
5
9
1.1
L
2
7
1
0.36
W
Gilgamesh
w4ckymunchkin
Gilgamesh
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,746
Damage
65,768
88,529
Taken
75,883
54,366
Mitigated
46,725
25,385
Healing
29,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,572
7,648
0
8,544
14,485
4,979
1
4,056
10,429
0
104,157
L
Olorun
Falcao13
Olorun
11,233
5,644
106
7,515
17,347
8,013
997
3,949
13,227
79,243
0
L
Izanami
JonyBest
Izanami
16,285
11,519
0
5,249
15,834
5,771
906
752
15,082
0
96,890
L
Sylvanus
LouisVuitt0n
Sylvanus
8,144
1,758
1,176
3,650
20,280
18,732
216
4,960
15,172
21,621
0
W
Anubis
Palpoule
Anubis
18,675
1,160
0
9,742
17,900
11,936
1,472
2,602
15,298
82,181
0
W
Kali
9,063
4,200
0
6,499
12,492
5,579
252
5,796
6,696
0
68,303
W
Morgan Le Fay
Risson94
Morgan Le Fay
9,351
1,203
0
1,577
13,034
4,796
1,350
7,117
5,917
61,498
0
L
Ravana
Stumpls
Ravana
5,145
1,358
0
3,500
13,838
4,657
273
5,641
8,197
0
52,474
L
5,939
891
0
4,189
21,230
17,193
0
13,033
8,197
0
59,538
W
Gilgamesh
w4ckymunchkin
Gilgamesh
14,107
3,835
0
2,777
17,972
19,435
429
5,729
12,243
789
54,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
61,366
498
Minions Killed
584
0
Camps Cleared
0
1,934,740
Distance Traveled
2,095,739
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,531
597
172
8
0
426,673
2
L
Olorun
10,239
488
130
6
0
383,066
5
L
Izanami
12,102
576
138
7
0
373,459
6
L
Sylvanus
8,566
408
26
1
0
348,364
13
W
Anubis
12,972
618
140
7
0
377,614
5
W
Kali
12,401
591
104
5
0
488,522
7
W
Morgan Le Fay
11,064
527
107
5
0
369,532
5
L
Ravana
9,506
453
93
4
0
434,134
5
L
Tyr
10,379
494
111
5
0
395,717
7
W
Gilgamesh
12,398
590
61
3
0
433,398
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role