Player Matchup

Ymir
Ymir
AlxScp
Ymir
Level 28
God Stats
1W - 2L
1,681 SR
Queue Stats
87W - 68L
1,603 Elo+
Solo
Hun Batz
Hun Batz
CalzoneLARGE
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,386 Elo+
Party 1
Ra
Ra
FrozenBagVV
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Montridious
Neith
Level 29
God Stats
3W - 5L
1,817 SR
Queue Stats
64W - 65L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
asteeegus
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,503 Elo+

VS

Team Averages
Level 16
1,597 SR
1,346 Elo+
Ao Kuang
Ao Kuang
ItsJustLuca
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,240 Elo+
Party 2
Anubis
Anubis
KiinQoo
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,391 Elo+
Solo
Nemesis
Nemesis
Krlngs
Nemesis
Level 23
God Stats
8W - 4L
1,836 SR
Queue Stats
131W - 89L
1,557 Elo+
Solo
King Arthur
King Arthur
Zephyreos
King Arthur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,247 Elo+
Solo
Medusa
Medusa
orkie
Medusa
Level 13
God Stats
4W - 1L
1,647 SR
Queue Stats
7W - 8L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AlxScp
Ymir
12
2 / 3 / 2
8,614
479
6,862
17,507
12,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
CalzoneLARGE
Hun Batz
12
1 / 3 / 1
7,967
443
4,210
14,038
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 2 / 0
6,222
346
581
2,642
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 3
7,726
429
9,887
11,610
3,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
asteeegus
Guan Yu
10
3 / 8 / 0
7,413
412
3,881
12,451
10,117
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItsJustLuca
Ao Kuang
3
0 / 0 / 0
5,476
304
0
387
46
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
KiinQoo
Anubis
15
5 / 1 / 3
8,787
488
12,601
10,693
5,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Krlngs
Nemesis
16
6 / 0 / 2
10,000
556
7,500
10,166
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Zephyreos
King Arthur
15
9 / 3 / 4
10,288
572
13,461
12,087
8,814
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
orkie
Medusa
14
1 / 4 / 3
8,460
470
7,762
11,164
3,460
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
21
21
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
AlxScp
Ymir
2
3
2
1
L
Hun Batz
CalzoneLARGE
Hun Batz
1
3
1
0.5
L
0
2
0
0
W
Ao Kuang
ItsJustLuca
Ao Kuang
0
0
0
0
W
Anubis
KiinQoo
Anubis
5
1
3
6.5
W
Nemesis
Krlngs
Nemesis
6
0
2
7
L
2
5
3
0.7
W
King Arthur
Zephyreos
King Arthur
9
3
4
3.67
L
Guan Yu
asteeegus
Guan Yu
3
8
0
0.38
W
Medusa
orkie
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
41,324
58,248
Taken
44,497
31,588
Mitigated
22,709
11,463
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AlxScp
Ymir
6,862
2,043
0
1,185
17,507
12,624
125
6,698
10,809
16,843
0
L
Hun Batz
CalzoneLARGE
Hun Batz
4,210
1,402
0
5,982
14,038
4,488
0
1,332
12,706
0
50,537
L
581
362
66
190
2,642
637
883
506
2,136
16,389
0
W
Ao Kuang
ItsJustLuca
Ao Kuang
0
0
0
0
387
46
0
0
387
1,055
0
W
Anubis
KiinQoo
Anubis
12,601
662
0
6,314
10,693
5,279
676
2,918
7,423
52,996
0
W
Nemesis
Krlngs
Nemesis
7,500
2,933
0
3,093
10,166
5,110
498
1,167
8,999
0
77,358
L
9,887
2,982
0
2,697
11,610
3,722
720
3,355
8,255
0
41,194
W
King Arthur
Zephyreos
King Arthur
13,461
2,350
0
510
12,087
8,814
1,525
1,011
11,076
0
49,089
L
Guan Yu
asteeegus
Guan Yu
3,881
1,945
166
1,177
12,451
10,117
0
710
11,741
0
21,958
W
Medusa
orkie
Medusa
7,762
3,968
0
1,900
11,164
3,460
1,850
1,877
9,169
0
53,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
43,011
279
Minions Killed
359
0
Camps Cleared
0
1,341,353
Distance Traveled
1,389,965
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,614
479
33
2
0
298,382
1
L
Hun Batz
7,967
443
91
5
0
367,890
3
L
Ra
6,222
346
32
2
0
164,930
0
W
Ao Kuang
5,476
304
3
0
0
16,248
0
W
Anubis
8,787
488
67
4
0
297,526
1
W
Nemesis
10,000
556
122
7
0
406,329
1
L
Neith
7,726
429
74
4
0
301,950
1
W
King Arthur
10,288
572
83
5
0
362,155
3
L
Guan Yu
7,413
412
49
3
0
208,201
0
W
Medusa
8,460
470
84
5
0
307,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role