Player Matchup

Anubis
Anubis
GOURLS95
Anubis
Level 14
God Stats
2W - 0L
1,449 SR
Queue Stats
6W - 6L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
TheMost-Savage
Cthulhu
Level 15
God Stats
4W - 5L
1,286 SR
Queue Stats
5W - 7L
1,193 Elo+
Party 1
Medusa
Medusa
UnstableVortexx
Medusa
Level 28
God Stats
3W - 2L
1,756 SR
Queue Stats
186W - 118L
1,614 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,353 Elo+

VS

Team Averages
Level 65
1,530 SR
1,420 Elo+
Kukulkan
Kukulkan
SGG Houdini
Kukulkan
Level 9
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
SuperMegaUltraD
Athena
Level 144
God Stats
0W - 1L
1,584 SR
Queue Stats
10W - 15L
1,329 Elo+
Solo
Scylla
Scylla
xXXKillpointxXX
Scylla
Level 42
God Stats
63W - 57L
1,590 SR
Queue Stats
136W - 154L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GOURLS95
Anubis
13
2 / 0 / 8
9,334
718
5,878
9,048
4,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 10
8,511
655
1,776
7,739
6,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
15 / 1 / 2
11,177
860
25,141
11,779
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SGG Houdini
Kukulkan
11
0 / 3 / 1
7,392
569
4,068
8,723
1,850
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 1
7,215
555
8,077
18,868
12,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 0
7,717
594
4,132
10,537
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
1
1
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
GOURLS95
Anubis
2
0
8
6
L
Kukulkan
SGG Houdini
Kukulkan
0
3
1
0.17
L
0
7
1
0.07
W
0
0
10
5
W
15
1
2
16
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,795
Damage
16,277
28,566
Taken
38,128
16,656
Mitigated
16,205
6,231
Healing
2,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GOURLS95
Anubis
5,878
343
30
3,181
9,048
4,295
345
6,341
2,707
39,146
0
L
Kukulkan
SGG Houdini
Kukulkan
4,068
49
0
165
8,723
1,850
0
1,427
7,296
21,206
0
L
8,077
980
0
1,405
18,868
12,281
0
5,399
13,469
20,137
0
W
1,776
166
0
0
7,739
6,955
168
4,378
3,361
8,419
0
W
25,141
11,618
0
3,020
11,779
5,406
1,851
5,558
6,221
0
61,853
L
4,132
137
36
933
10,537
2,074
0
828
9,709
22,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
22,324
153
Minions Killed
104
0
Camps Cleared
0
699,054
Distance Traveled
648,665
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,334
718
68
5
0
235,806
1
L
Kukulkan
7,392
569
53
4
0
216,674
0
L
Athena
7,215
555
27
2
0
221,506
2
W
Cthulhu
8,511
655
12
1
0
225,160
2
W
Medusa
11,177
860
73
6
0
238,088
0
L
Scylla
7,717
594
24
2
0
210,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role