Player Matchup

Awilix
Awilix
 
Awilix
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Balenciego
Morgan Le Fay
Level 30
God Stats
13W - 8L
1,656 SR
Queue Stats
200W - 191L
1,519 Elo+
Solo
Loki
Loki
Folopo09
Loki
Level 10
God Stats
1W - 4L
1,103 SR
Queue Stats
11W - 17L
1,197 Elo+
Party 2
Hades
Hades
OssiX
Hades
Level 15
God Stats
4W - 0L
1,700 SR
Queue Stats
6W - 4L
1,404 Elo+
Party 3
Merlin
Merlin
Zelonk
Merlin
Level 31
God Stats
3W - 3L
1,476 SR
Queue Stats
6W - 5L
1,355 Elo+
Party 3
Team Averages
Level 33
1,487 SR
1,395 Elo+

VS

Team Averages
Level 4
1,500 SR
1,320 Elo+
Ao Kuang
Ao Kuang
Okneasi
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,210 Elo+
Party 1
Fenrir
Fenrir
ipekcgosekc
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
noеFF
Gilgamesh
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,179 Elo+
Solo
Ra
Ra
siska32rusuk
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
wilkaxgod
Cthulhu
Level 3
God Stats
14W - 16L
1,500 SR
Queue Stats
26W - 34L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 0 / 15
8,960
1,120
4,405
4,781
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Balenciego
Morgan Le Fay
16
8 / 0 / 23
10,155
1,269
12,376
4,552
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
7 / 0 / 17
9,125
1,141
8,294
5,188
2,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
OssiX
Hades
16
11 / 0 / 17
9,977
1,247
11,884
11,865
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Zelonk
Merlin
16
11 / 0 / 15
9,565
1,196
11,297
3,196
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

411

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Okneasi
Ao Kuang
12
0 / 11 / 0
6,848
856
3,248
11,647
3,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
12
0 / 7 / 0
6,914
864
3,474
10,871
5,515
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
noеFF
Gilgamesh
12
0 / 5 / 0
7,155
894
6,134
11,378
4,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 8 / 0
7,254
907
4,269
8,601
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
wilkaxgod
Cthulhu
12
0 / 10 / 0
7,077
885
8,735
15,551
17,073
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
0
41
Kills
0
0
Deaths
41
87
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
15
11.5
W
Morgan Le Fay
Balenciego
Morgan Le Fay
8
0
23
19.5
W
Loki
7
0
17
15.5
L
Ao Kuang
Okneasi
Ao Kuang
0
11
0
0
W
Hades
OssiX
Hades
11
0
17
19.5
W
Merlin
Zelonk
Merlin
11
0
15
18.5
L
Fenrir
0
7
0
0
L
Gilgamesh
noеFF
Gilgamesh
0
5
0
0
L
0
8
0
0
L
Cthulhu
wilkaxgod
Cthulhu
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
25,860
29,582
Taken
58,048
14,076
Mitigated
33,983
5,418
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,405
1,632
0
119
4,781
2,024
0
3,479
1,302
0
16,219
W
Morgan Le Fay
Balenciego
Morgan Le Fay
12,376
744
0
707
4,552
1,959
0
1,883
2,669
42,435
0
W
Loki
8,294
1,545
0
0
5,188
2,219
0
2,478
2,710
0
11,056
L
Ao Kuang
Okneasi
Ao Kuang
3,248
1,283
0
441
11,647
3,853
0
6,588
5,059
5,792
0
W
Hades
OssiX
Hades
11,884
3,959
390
4,202
11,865
6,629
0
6,702
5,163
19,614
0
W
Merlin
Zelonk
Merlin
11,297
501
0
0
3,196
1,245
0
1,710
1,486
22,944
0
L
Fenrir
3,474
1,366
0
420
10,871
5,515
0
6,113
4,758
0
7,684
L
Gilgamesh
noеFF
Gilgamesh
6,134
899
0
43
11,378
4,589
0
6,550
4,828
0
15,769
L
4,269
555
309
313
8,601
2,953
0
5,476
3,125
19,179
0
L
Cthulhu
wilkaxgod
Cthulhu
8,735
753
0
46
15,551
17,073
0
10,830
4,721
16,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,782
Gold Earned
35,248
148
Minions Killed
82
5
Camps Cleared
3
846,984
Distance Traveled
598,863
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,960
1,120
29
4
4
181,912
0
W
Morgan Le Fay
10,155
1,269
65
8
0
187,955
1
W
Loki
9,125
1,141
2
0
0
178,086
1
L
Ao Kuang
6,848
856
1
0
1
95,348
0
W
Hades
9,977
1,247
23
3
0
136,467
0
W
Merlin
9,565
1,196
29
4
1
162,564
1
L
Fenrir
6,914
864
9
1
1
102,068
1
L
Gilgamesh
7,155
894
18
2
0
167,102
3
L
Ra
7,254
907
32
4
0
87,941
1
L
Cthulhu
7,077
885
22
3
1
146,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role